PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

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  • imported_The 13th Raptor

    #106
    Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

    Originally posted by LBC|Jester
    To the OP and everyone else who bitches.

    Stop playing...

    Problem solved!
    To you and everyone else like you.

    Stop posting..

    Spammers gone!

    Comment

    • DrJambo
      Member
      • Oct 2006
      • 349

      #107
      Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

      To the OP and everyone else who bitches.

      Stop playing...

      Problem solved!
      Thanks for providing the perfect example to my post just above yours!

      Comment

      • juceekiller

        #108
        Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

        there wont be 1.5

        Comment

        • CDN-SMOKEJUMPER

          #109
          Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

          I like nade spamming at the beginning of Karkand and find it fun. I'm glad the 203 is effective again as they nerfed it too much.

          I don't really let noob antics bother me as they don't kill me that much. I just stay out of the areas I know get spammed every single time you play.

          Comment

          • Combat-Quokka

            #110
            Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

            The OP and people like him are nothing more than petulant dweebs wanting to nerf the game because they are too stupid to figure out how to counter someone elses strategy. And the fact is, even if the grenades don't get them, they'd just get knifed or shock-paddled if they got any closer, and then we'd hear some NEW whinge about how we need to nerf the knives or the shock-paddles.

            Stick to your jets noob. You have nothing to add to the debate about how to play the game at an infantry level. It is because of idiots like you that we even have the 'no vehicles' settings on servers in the first place. And now, when you want to find out what all the fuss is about, you're finding out that you're just another no-hoper getting bitchslapped, who's only skill is a fetish for his joy-stick.

            Try to cram this fact into your thin and pointy head... it is YOU who needs to change, not the game.

            Originally posted by Hacksaw
            Nothing is ever going to be perfect, I hope DiCE leaves the game alone at this point and you crybabies are forced to mitigate your issues in whatever way you finally figure out. Maybe some extended Duck Hunt sessions to hone the ol' motor skills.
            Exactly

            Comment

            • imported_The 13th Raptor

              #111
              Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

              Originally posted by Combat-Quokka
              The OP and people like him are nothing more than people wanting to nerf the game because they are too stupid to figure out how to counter someone elses strategy.

              Stick to your jets noob. You have nothing to add to the debate about how to play the game at an infantry level. It is because of idiots like you that we even have the 'no vehicles' settings on servers.

              Try to cram this fact into your thin and pointy head... it is YOU who needs to change, not the game.
              It has nothing to do with stupidity or strategy.

              For example, the "noob toobing". It's something that came to be due to poor game design and testing thereof. It's not "fun" for some of us, because it's not how we want the game to be. It has nothing to do with the fact that we are getting “pwned” by these “strategies”, it has to do with the fact that we think that using our guns, and the needed marksmanship skills against other players who do the same, is more fun than having people bounce around, shooting grenades at each others feet in true UT2004 style.

              The fact that Dice is trying (and failing) to change the game play is proof that its not only us who have to change, but also the game. That’s how a game evolves, if everyone went around “well this gun is overpowered, but we’ll bend over to it instead of fixing it” games would never evolve. Which is exacly what you forum badasses are doing.

              Comment

              • Batausu

                #112
                Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                Originally posted by Combat-Quokka
                The OP and people like him are nothing more than petulant dweebs wanting to nerf the game because they are too stupid to figure out how to counter someone elses strategy.

                It is because of idiots like you that we even have the 'no vehicles' settings on servers in the first place.
                Don’t be so hard on him, he was always against IO.
                It has nothing to do with whining, I think DICE was trying to please some of us when they thought about introducing this mode, to add some sweet over the bitterness of the later patches.
                He likes to brag a lot, but in the end I think he has the game’s interest in mind when he asks for changes.
                I don’t agree with him about grenades, though. The power and area affected is less than I’d personally like. I never had any problems avoiding grenades spamming. And I usually kill the spammers with guns.
                It’s the same thing with GL capabilities (too weak!), except I agree about the minimum arming distance. Too bad they can’t figure out how to do it right.
                I was always in favor of improving, not nerfing weapons. Better accuracy, more power, this is what I'd welcome in BF2. Not less grenades or less tracking capabilities for A2A (like 1.12).
                Look how POE did it! Improved weapons make the fight more intense and force players to think more before making a move. Mistakes end up in a certain death. Stay with your squad to survive or hide!
                Claymores and mines have always been a problem for developers. If you can blow it up, it becomes useless. If you can’t, it becomes a source of spamming (easy kills) and annoyance. How to make it right? I don’t know. There were a lot of suggestions on our forum and on others, but I don’t think we’ll ever be satisfied with whatever answer.
                Game play changes are good, as long as a lot of people agree about it, but fixing bugs should be a priority.

                Comment

                • imported_Gue

                  #113
                  Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                  Originally posted by Combat-Quokka
                  The OP and people like him are nothing more than petulant dweebs wanting to nerf the game because they are too stupid to figure out how to counter someone elses strategy. And the fact is, even if the grenades don't get them, they'd just get knifed or shock-paddled if they got any closer, and then we'd hear some NEW whinge about how we need to nerf the knives or the shock-paddles.

                  Stick to your jets noob. You have nothing to add to the debate about how to play the game at an infantry level. It is because of idiots like you that we even have the 'no vehicles' settings on servers in the first place. And now, when you want to find out what all the fuss is about, you're finding out that you're just another no-hoper getting bitchslapped, who's only skill is a fetish for his joy-stick.

                  Try to cram this fact into your thin and pointy head... it is YOU who needs to change, not the game.



                  Exactly
                  How typical, first you say leave the game alone. And now you have really something to add in the debate it's nothing more then some silly name calling. Or cos of us, whiners, there is a no-vehicles setting. OR yes why not make it a complete joke, we want to get things nerfed like knives or shock paddles.

                  So what is for you a ideal counter-strategy against nade spamming. Let me guess, don't come near the hotel in Strike At Karkand. LMAO you're a joke.
                  Please have something sticked in your head, there are some people on these forums that have no problem with dealing against these exploits. But we believe a change is in order for the best.

                  Seriously, you're so stupid to expect that every single thing discussed here is being implemented. Considering the way you're trying to bash away every idea or complaint about gameplay. Well let me say, you're very sad.
                  I have moved over long time ago with the bad fixes DICE came up with, but it seems you haven't in the slightest way. So go suck on a lollypop, crybaby.

                  Comment

                  • Combat-Quokka

                    #114
                    Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                    Blah blah blah. whinge whinge whinge. nerf nerf nerf. Blah blah blah.

                    It doesn't need to be 'fixed'. There is no need for ANY gameplay changes. There is NOTHING wrong with ANY kit. There is nothing wrong with the way ANYONE uses those kits. We don't need less grenades. We don't need less claymores. We don't need less grenade launchers. We don't need less medics. There doesn't need to be ANY more 'accuracy'. Guns do not need any more 'power'. This game is NOT counter-strike, never was, and never should become it. If you want to play counter-strike, go play counter-strike. If you like POE, go play POE.

                    LEAVE THE GAME ALONE!

                    Originally posted by Gue
                    So go suck on a lollypop, crybaby.
                    It aint me whinging about the colour of someone elses shoes sunshine.

                    Comment

                    • $kelet0r

                      #115
                      Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                      because the gameplay is perfect right?



                      wrong
                      why accept second rate quality when something can and should be improved

                      Comment

                      • Kurt

                        #116
                        Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                        Originally posted by PlaneWhore
                        1) Grenades. The goal: to reduce spamability and exploitability (hmm did I just invent two new words?) of grenades but retain the intended function and usage.[/I]
                        Personally I think that no one should start with more than one grenade, this would force people to use them tactically and stop the stupid grenade spamfests. They should be a relatively minor part of the game, an aside as it were, but instead, like you say, they dominate maps like Karkand.

                        Originally posted by PlaneWhore
                        2) Claymores. Goal: to make claymores an effective defensive trap that has to be used intelligently and still can be defeated by various methods.
                        Clays are a joke, I agree totally about idiot "sniper runners". There's a simple fix - make any class be able to disarm them. So, if you approach from the front you still get wasted. However, if you approach from the back you can disarm them. Then they'd fulfill their expected role, ie "suprise" defensive weapons. They'd be just as useful for snipers who use them properly yet utterly useless for the dickless wonders who use them for kills and nothing else.

                        Originally posted by PlaneWhore
                        3) n00b tube.[/B] Goal: To make it so n00b tubers can no longer fire the grenade launcher at point blank range effectively.
                        Agreed. I use the noob tube a lot simply cos I like it and I especially like the F2000. Call me lame but hey, it's there so why not. I was suprised it was nobified in 1.4. Some might say it was a bonus for F2000'ers but personally I think it makes things unrealistic and it kind of spoils things a little.

                        Originally posted by PlaneWhore
                        4) J-10/A2A missiles. Goal: To balance the J-10 and reintroduce skilled air to air combat
                        The J-10 needs sorting, I can't see how anyone can disagree with that and you're right with better AA and more feasible air to air combat. Plus, I feel strongly that planes should not be able to fly so damn slow. Any idiot can cruise around the battlefield taking out pretty well anything if they go slow enough. Stop making the J-10 a newb weapon of choice, make it impossible to fly slowly meaning you need more skill to get the most out of it.

                        Originally posted by PlaneWhore
                        With Battlefield 2142 on the horizon and looking rather dissapointing (IMO) I'd really appreciate DICE taking the time and putting in the effort to make this game as excellent as possible till the next batch of amazing games rolls arounds.
                        I reckon that with 1.4 EA consider BF2 "finished". In an ideal world they'd keep tweaking it and tweaking it until it's as perfect as it can be for the majority of people. That makes it, in my eyes, "unfinished". However, 1.4 has fixed a lot of stuff and made it a lot more stable and I reckon they'll leave it at that.

                        Comment

                        • scott123

                          #117
                          Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                          Dice has already said that no more game-play adjustments will be made. There may be another attempt to fix some bugs but thats it.

                          Comment

                          • $kelet0r

                            #118
                            Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                            then think of indestructable claymores, invulnerable j10s, grenade and grenade launcher abuse as bugs
                            you'll sleep better at night

                            Comment

                            • GuerrillaUnit

                              #119
                              Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                              Who cares what changes you want,well some people do, you will never get the game exactly how you want it,give it up and play.

                              Comment

                              • imported_The 13th Raptor

                                #120
                                Re: PlaneWhore's top 4 BF2 changes that need to be in the 1.5 patch

                                Originally posted by Combat-Quokka
                                Blah blah blah. whinge whinge whinge. nerf nerf nerf. Blah blah blah.

                                It doesn't need to be 'fixed'. There is no need for ANY gameplay changes. There is NOTHING wrong with ANY kit. There is nothing wrong with the way ANYONE uses those kits. We don't need less grenades. We don't need less claymores. We don't need less grenade launchers. We don't need less medics. There doesn't need to be ANY more 'accuracy'. Guns do not need any more 'power'. This game is NOT counter-strike, never was, and never should become it. If you want to play counter-strike, go play counter-strike. If you like POE, go play POE.
                                That is your opinion, we have our own. Its simple, isnt it? Not everyone thinks the same, now quit spamming please, you have nothing to add, nothing at all.

                                Comment

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