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Beefing up Transport Choppers on all sides?

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  • Re: Beefing up Transport Choppers on all sides?

    Originally posted by roger smith
    i wouldnt mind higher damage, but to keep it on par with all the transports (including ground) it shouldnt have splash damage.
    But it IS different and should also be treated that way. What is so hard to understand? The Blackhawk has the meanass guns, the others get more armor for balance.

    Originally posted by Toxitron
    They are transport for a reason, they transport, and are meant to hav at least one Kobra or apache escort to ensure their survival, THEY arent meant to o fighting. In reference to armor though, they could use an extra plate or so.
    Of course, you back your statement with military facts.... ah wait... of course not, 'cause it's pure BS.

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    • Re: Beefing up Transport Choppers on all sides?

      Originally posted by Toxitron
      They are transport for a reason, they transport, and are meant to hav at least one Kobra or apache escort to ensure their survival, THEY arent meant to o fighting. In reference to armor though, they could use an extra plate or so.
      Thats a loada crap...jus coz they r transports they cant b powerful? BHs support ground troops as well as transport thats y they have miniguns on each side Havent u eva seen BlackHawk Down??

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      • Re: Beefing up Transport Choppers on all sides?

        the guns shouldbe more powerfull

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        • Re: Beefing up Transport Choppers on all sides?

          Originally posted by Apostle
          Only buggys and jeeps though, of course. It is still not always easy to hit, and hit them enough to kill them, still in this situation the BH is actually the most likely to be effective out of the three transport helicopters. Higher rate of fire?

          Mind you, it is ridiculous when you do get a good angle on a ground trooper, and the miniguns are blasting bullets at him, "ooh, that tickles!" he shouts.

          They RIP an APC to shreds.......

          But they still suck on infantry now, which they are supposed to fend off.

          We arent asking for "God Mode" as it was before, just a lil taste thats all.

          I have noticed since i recieved a new graphics card, that i am a LOT more accurate now, before due to graphical lag, its hard to tell what you are shooting, i would almost blame that now. The day i installed the new card(Sapphire x1600 Pro 256mb DDR3) i wasted 5 men in a short period of time with the Blackhawk mini guns, i was amazed.

          BUT THEY STILL NEED JUST A TAD OF TUNING!

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          • Re: Beefing up Transport Choppers on all sides?

            I think they are fine close up, you just cant snipe with them. So is there still a problem if its like this? And why do you want more armor as well, you cant have more offence and not exchange defence otherwise its imbalanced, no one wants a flying fortress that can rape the crap out of them we get enough of that with the jets.

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            • Re: Beefing up Transport Choppers on all sides?

              Yeah, since ground pounders will play infantry only, give us a workable black hawk.

              The armor is fine! Heck, make the armor worse! But make the gun useful! It just takes away from the strategy of the game when helicopters arent worth flying around!

              And Turnip, ive never had a problem with jets in any maps..... try playing iron gator and see what you think of the attack choppers, now thats raping.

              It takes skill to accurately bomb with the fighter jets, especially with only one bomb left, but any noob can pilot those bombers with 4 bombs, especially since they can switch to second seat to avoid missiles.

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              • Re: Beefing up Transport Choppers on all sides?

                But once you get the hang of bombing and dodging AA theres absolutely nothing the opposing team can do, so its sort of similar in a way.

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                • Re: Beefing up Transport Choppers on all sides?

                  Originally posted by Turnip
                  I think they are fine close up, you just cant snipe with them. So is there still a problem if its like this? And why do you want more armor as well, you cant have more offence and not exchange defence otherwise its imbalanced, no one wants a flying fortress that can rape the crap out of them we get enough of that with the jets.
                  No no, my suggestion was to give the Blackhawk the old guns back and leave it as it is otherwise but give the Chinese and MEC one more armor instead (as it's obvious that they don't have the same guns, so they need another thing where they excel)
                  That wouldn't make anything unbalanced, just more fun to play.

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                  • Re: Beefing up Transport Choppers on all sides?

                    Really I dont care as long as its fair for the people getting attacked, if you had the old BH gun back the thing should be downed in 1 AT rocket. This would make more intense fights and wouldnt leave infantry screwed. Though it seems people dont like the idea of having to actually evade anything when in an aircraft for some reason... I havent really figured out why. Some of them even take offence to mentioning anything of the sort..

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                    • Re: Beefing up Transport Choppers on all sides?

                      that'll be a gooooood idea, there too easy to destroy at the moment

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                      • Re: Beefing up Transport Choppers on all sides?

                        Make everything more deadly, to take less shots.

                        For example, make a black hawk gun as powerful as it once was, but have one Eryx make the thing instantly on fire and explode a second later.

                        Remember desert combat? Powerful RPGs balanced powerful miniguns.

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                        • Re: Beefing up Transport Choppers on all sides?

                          Originally posted by Teh_Spambot
                          Make everything more deadly, to take less shots.

                          For example, make a black hawk gun as powerful as it once was, but have one Eryx make the thing instantly on fire and explode a second later.

                          Remember desert combat? Powerful RPGs balanced powerful miniguns.
                          sounds fair 2 me.

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                          • Re: Beefing up Transport Choppers on all sides?

                            I created a mod that does exactly this:

                            Blackhawks guns like they used to be but one AT/RPG shot takes out the helo.

                            Let me know if you want me to post it for download. The mod contains some of the SP/Co-op maps from xstax981 to test out the BlackHawks.

                            FFOLKES

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                            • Re: Beefing up Transport Choppers on all sides?

                              I dont think people like things that only light on fire when they are playing anti tank, sort of makes the whole thing redundant. Ding, everybody out!

                              well thats how I feel anyways.

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                              • Re: Beefing up Transport Choppers on all sides?

                                tank rounds and at should take out an attack heli in one shot no matter what! trany helos maybe 1 1/2 shots.

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