Re: Beefing up Transport Choppers on all sides?
Ok Ok we like to call these "transports" .... "fatties"..... yep. That's usually how all of us refer to them as. Because they are slow, worthless, and just plain ol' fattie. I love blowing up full Blackhawk’s because you would think the people would be smart enough not to ride in that bucket of sht... but they still do. In my eyes it’s just an easy 1 shot kill off in the distance. Their armor is plenty.... it’s been strengthened too much already... BUT the guns do need a little more juice. To this day I don't think I have killed 1 person with a Chinese fatty machine gun. Lol the Blackhawk is a different story though before you guys nerfed the sht outta that. The APC side-mounted machine guns suck too. For the fattie transports, not the Blackhawk's, they should add DPV .50 cal machine guns to the side instead of those other ones.
Beefing up Transport Choppers on all sides?
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Guest repliedRe: Beefing up Transport Choppers on all sides?
That was the point of this thread.........Originally posted by RomeBoarderwho cares no one uses them anywayLeave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
who cares no one uses them anywayLeave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
This is a strange issue, and there is more to it than the armour of the choppers. You can bring down a chopper very easily with a vehicle mounted machine gun, but a chopper can take two hits from AA missiles and keep going.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
that seems like a good recipe to f*ck up balance more than help itOriginally posted by TurnipEither decrease the damage and buff the armor, or increase the armor and nerf the damage. That is how balance works.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
1.41 already increased the armour on theseLeave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
In the early days of BFII you could own the battlefield if you got a crew in a Blackhawlk, but now in most battles it just sits uselessly not even touched as it just makes you a big target and a fast way to die.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
Thats how it would be ideally but it is a transport copter afterall, its not supposed to die in 1 hit since its supposed to carry alot of people. So they just weakend the weapon.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
The armor should be reduced, and gun damage vastly increased.
It should be a faster thing; you kill fast, you die fast. More realistic... when a tank round or anti vehicle missile slams into the side, it would be destroyed in reality, but you can also actually kill enemies with it.
More armor? It has none! Fly skillfully and nothing will give you a problem.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
I think that we are saying the same things?
We both want all the choppers improved?
As do most of the community........Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
Well, since you're an obvious n00b, CS is Counter Strike which has gone through a similar evolution. First it was a cool tactic shooter, then came the kids and ruined it.Originally posted by steel_xSorry Just got back to this thread. Somebody was saying some thing about Cs rush tactics? What the hell are CS Rush Tactics ? I'm going to say that it Caught Stupid Rush tactics. What ever the hell that is... Oh there seems to be a lot of post saying that I use these, according to my inbox. I should find the original poster ask her if a swift kick in the *** would be a good enough payment for such high praise. I mean I've been caught stupid plenty of time but make it seem like I was the pioneer of these Caught Stupid rush tactics is just uncalled for.
Strange, my suggestions for the Blackhawks gatlings seem more realistic than what we have now...Originally posted by steel_xAh here we are! Heres Mr. I can't handle reality
Haha the end it all statement. See, everything you said is completely worthless to any half mature reader after this. Sorry, you've lost the argument my little friend. And you should learn how to write too because it might help you bringing what you want to say across better...Originally posted by steel_xso I Accuse other people use my tried and true tactics The " Caught Stupid Rush tactics". Listen Pal, Vintageologist, you <!--StartFragment -->Austrin **** bag why don't you go back to sodomizing a puppy? That is your ****ing worthless countrys nantional sport? No? How do you find the time to play bf2 when your playing your countrys nantional Sport.
The reason I have to write so much is that it seems to be quite hard for some people here to understand my more than obvious pointsOriginally posted by DandredChrist you wrote loads of stuff I don't even know which aprt to reply to!!!
"Most of the transports for the US side are used once or twice at the start of most maps and then left." that's exactly the point! Noone wants to use them! I mean if we put all our experiences with the game away and all... just looking at a new game lying there... shouldn't transport helicopters be a badass interesting feature in such a game? YES! But after the first dissapointing usage, noone really wants to fly them anymore... it's saver to take a long walk or swim...Originally posted by DandredLook I started this thread (and quite a good thread it is) to try at get some use out of all the transport choppers. Most of the transports for the US side are used once or twice at the start of most maps and then left. For the other reams they seemed to be used as one man flag cappers.
See, it's not like I am saying all this stuff because I alone think so... there have been threads at BF3s and EA forum too and many people want ESPECIALLY the Blackhawk guns to be buffed up again.
But I never ever said you shouldn't give the others upgrades too, but for their role (which isn't neccessarily attacking caps and giving support fire, but rather bringing people from one end of the map to another) more armor is fine.
Nope, I NEVER said that. Look above. But well it seems like you're too much concentrated on acting 'cool' to understand what I am saying.:laugh:Originally posted by DandredYou only want the BH beefed up? That is what you seem to be saying I'm not quite sure you seemed to be frothing at the mouth while you were typing........
Uhm yes... the spawns can be captured... so? What's the advantage there? (I mean other than the obvious one, having another place to spawn for US players)Originally posted by DandredWhat about the maps where the chopper spawns can change hands just like Songhua Stalemate and Mashtuur City? Wouldn't that give the US an unfair advantage?
Even if so, that means nothing in the game has to be equal thus again making your arguments weaker.Originally posted by DandredAs for the different roles between the J10 and the F35 that was just Dice jerking you off and you fell for it :p
Ok. The looooong explanation.Originally posted by DandredDifferent roles like what? they both fly but one roll is to be killed and the other is to kill

The Blackhawk:
Usually, the USMC starts in the attacking role (for the slower ones: this is when USMC for example only has the carrier or the airbase at Cleansweep and is losing tickets from the start), which means they have to have something the can use to get troops to capture enemy CPs. Usually, those CPs are guarded. Now we all know (or obviously not) that defending places is usually easier than attacking (if you don't believe me read up in history books) -> the U.S. need a tool to surpress enemy defenders while their troops are moving in. this thing was called Blackhawk back then. People would drop out while the Blackhawk would maintain cover fire for them to get the flag. That's what I want back.
The Hip and the Chinese one:
The MEC and Chinese, as the logical result of the USMC's attacking role, are on defense. Defense often requires people to be flexible on where they are (for example, the first attack is on one end of the island, the second on the other side). Long story short, they need a fast transport -> their transport choppers! Yes! So because they are basically used to transport people around over friendly territory, they usually don't need to gun down anyone. But since they lack firepower, they are prone to be targeted by attacking enemy pilots-> they get more armor!
And for the maps where there are equally numbers of held CPs (SS, Mashtur City).
On these maps more armor or better guns are about equal though different upgrades.
Armor: We have city and forest environments, so quite much space for hiding and shooting giving the pilot a hard time figuring out where the shooter is, so armor comes in handy.
Guns: Clearing out at least those who make the mistake and don't attack from cover compensates for less armor.
What does that change about what I've been saying here? It's obvious that beefing up both on every chopper would be a bit too much, so those who need armor get armor, and those who need guns get guns. Easy as that.Originally posted by DandredJust to add:
Would you like transport choppers changed ?
<table class="tborder" align="center" border="0" cellpadding="6" cellspacing="1" width="100%"><tbody><tr><td class="alt1" width="50%">Yes! Beef up the guns and armour. </td> <td class="alt2" width="50%">

</td> <td class="alt1" title="Votes" align="center">121</td> <td class="alt2" align="right" nowrap="nowrap">40.60%</td> </tr> <tr> <td class="alt1" width="50%"> Only beef up the guns. </td> <td class="alt2" width="50%"> 

</td> <td class="alt1" title="Votes" align="center">105</td> <td class="alt2" align="right" nowrap="nowrap">35.23%</td></tr></tbody></table> 
Btw I also voted for both although I never meant to give any chooper both.
No, they don not spray that much IRL... have you ever played Allied Intend mod? Red Devil is promoting it here all the time, so I downloaded it. The transport Blackhawk there (they have two, the transport like in BF2 and the one from early ads with the rocket pods) has pretty much the guns I was talking about: Accurate and deadly at the target, but without the spray. You hit what you aim at. If you're good, you kill, if not, you don't.Originally posted by roger smithbut no transport of any game should have weapons that can slaughter while blindfolded. so you say, thats how they are irl.
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Basically what I said about the "Beefing up guns and armor" option. That was basically what it was. It had good guns and good armor + what was basically most important: IT COULD BE REPAIRED IN FLIGHT IN 2SECSOriginally posted by DandredI don't want to go back the the insane rape of the BH , I just want all the transport chopers to be usefull..........
THAT was probably why a more or less uncoordinated team could not take it down. BEcause it was constantly repaired. Tanks are strong too (I hope they don't get nerfed now that I've said it) but the reason they get killed is that they don't have unlimited health. The old BH OTOH basically had unlimited health if it had one or more Engis on board.Leave a comment:
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Re: Beefing up Transport Choppers on all sides?
just beef the splash? how much? as much as beta1?Originally posted by WereWolfBeef up everything on BH, Specially the splatter damage,
ever try shooting with a steady pilot? anyhow, i wouldnt mind more accuracy and damage, OR even a small increase in splash damage, i just think its not needed, and nobody has actually tried to voip coordinate a gunner and pilot squad. i think everyone just wants to pepper an area and kill everyone in it. but im glad you arent one of those people. as for mec and pla, they got 50 cals, so they can agress vehicles.Originally posted by DandredI don't want to go back the the insane rape of the BH , I just want all the transport chopers to be usefull..........Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
I didn't say I though the BH guns should be brought back to their original power.... I only suggested "Beefing up transpot choppers"Originally posted by roger smiththe old miniguns on the blackhawk were not balanced. if reverting them and giving the mec/pla thier own versions means beefing up, count me out. if they were to be made more accurate and or stronger i would have no problem. but no transport of any game should have weapons that can slaughter while blindfolded. so you say, thats how they are irl. well a heavy at missile will kill a blackhawk instantly irl. so you get the real minigun, i get to take you down in one at shot, your choice. i think id rather have armor since its a transport.
beefing up or nerfing anything wont fix the underlying problems with aa, heatsources and hitboxes.
I don't want to go back the the insane rape of the BH , I just want all the transport chopers to be usefull..........
And I think having a little fire power on all helis is a good thing........
Transport choppers don't really do anything usefull at the moment, apart from take some dude across the map and ditch it........Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
Why not make the chopper have missle pods while were screwing with it. Then every body would use it.Leave a comment:
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Guest repliedRe: Beefing up Transport Choppers on all sides?
Beef up everything on BH, Specially the splatter damage,Leave a comment:
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