No Vehicle option details

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  • $kelet0r
    Guest replied
    Re: No Vehicle option details

    Originally posted by BryanG
    See there you go making bullshiat assumptions. Karkand is my least favourite map, and medic isn't among my top 3 kits. Just admit your full of ****.

    IF A SERVER HAS AS MANY PLAYERS AS THE MAP IS RATED FOR THERE WILL BE NO SLOWDOWN IN FIGHTING.
    Temper temper - after all I'm not the one being selfish

    OK so assuming you are telling the truth that
    - Karkand is not your favourite map
    - that you are rarely a medic
    what maps do you play and what kit? Because if you had even bothered to download the beta patch you might not sound so clueless. The only infantry killing classes are support and medic. If you are not one or the other, there is very little need for you as another class.

    Maybe you enjoy walking 200, 300, 400m between flags, I know I don't. So in your informed opinion I would have your guarantee that without any vehicles at all, that the fighting will be constant and intense on say Dragon VAlley 64 player, that I will be able to move from firefight to firefight no problem. That I will be able to flank behind the enemy?


    ...


    Does the phrase faux pas mean anything to you?
    Your selfishness and then rudeness has no place here

    Leave a comment:


  • BryanG
    Guest replied
    Re: No Vehicle option details

    Originally posted by $kelet0r
    You see - selfish
    I would love to play IO servers - I think IO could breathe new life into maps like Dalian Plant and Daqing etc.
    However, they would be UNPLAYABLE with no vehicles to transport the player between flags -all because you selfishly want to play as a medic on Karkand

    Like I said - madness

    See there you go making bullshiat assumptions. Karkand is my least favourite map, and medic isn't among my top 3 kits. Just admit your full of ****.

    IF A SERVER HAS AS MANY PLAYERS AS THE MAP IS RATED FOR THERE WILL BE NO SLOWDOWN IN FIGHTING.

    Leave a comment:


  • damunk
    Guest replied
    Re: No Vehicle option details

    Put transport vehicles in the game, nerf the guns on it if you need to. This would definately be better for this new gamestyle, on big maps half of time your walking from flag to flag---> boring

    Also the engineer and anti tank classes will have purpose, so you will also fix everyone going medic/sniper...

    Leave a comment:


  • $kelet0r
    Guest replied
    Re: No Vehicle option details

    You see - selfish
    I would love to play IO servers - I think IO could breathe new life into maps like Dalian Plant and Daqing etc.
    However, they would be UNPLAYABLE with no vehicles to transport the player between flags -all because you selfishly want to play as a medic on Karkand

    Like I said - madness

    Leave a comment:


  • BryanG
    Guest replied
    Re: No Vehicle option details

    Originally posted by $kelet0r
    1. DICE should be designing this for the clans not the common player so there is no logical reason why it should be ranked (what they are actually doing is another issue :hmm: )
    2. No vehicles? So do you intend to play any map other than Karkand or do you selfishly want to prevent me for example having a good game on Dragon Valley because you want no vehicles, not even humble transports, ingame?

    Madness.

    You goddamn crybaby nobody will make you play IO servers. Note I said AVAILABLE for all maps. Don't be a *****.

    And clans can screw themselves, EAs business is in the ranked servers, clans can modify servers however they want for matches.

    Leave a comment:


  • $kelet0r
    Guest replied
    Re: No Vehicle option details

    Originally posted by BryanG
    If the mode is unranked only, nobody will play it and it will be a waste of time. Stats are huge. I never play unranked, neither does anyone I know.

    IO should be no vehicles, boats only. Available for all maps.

    Don't tamper with damage/health. As others said, I can already knife a guy TWICE before he dies, 3-4 would be a joke.
    1. DICE should be designing this for the clans not the common player so there is no logical reason why it should be ranked (what they are actually doing is another issue :hmm: )
    2. No vehicles? So do you intend to play any map other than Karkand or do you selfishly want to prevent me for example having a good game on Dragon Valley because you want no vehicles, not even humble transports, ingame?

    Madness.

    Leave a comment:


  • BryanG
    Guest replied
    Re: No Vehicle option details

    Originally posted by Talus
    I just need to hear a compelling arguement as to why this mode NEEDS to be ranked?

    It just doesn't make sense.

    The fact that this mode is going to exist at all should be enough for most players...

    It's basically a MOD.

    The CORE, BASIC, and UNALTERED GAME should be ranked. That way, fairness and balance is NEVER a problem.

    If the mode is unranked only, nobody will play it and it will be a waste of time. Stats are huge. I never play unranked, neither does anyone I know.

    IO should be no vehicles, boats only. Available for all maps.

    Don't tamper with damage/health. As others said, I can already knife a guy TWICE before he dies, 3-4 would be a joke.

    Leave a comment:


  • gurgul
    Guest replied
    Re: No Vehicle option details

    When BF2 was released, I played all maps, people played all maps. Now I see only Karkand, Mahstuuuuuuur, Wake... Hey, I even wanted to go back and play that lovely BF1942. Sadly, too few servers runing and populated :-)

    Please set everything back to original BF2 release. Fix bugs, add well designed "official" maps and thats all.

    With all these core changes you created another game, this is not the BF2 game anymore, this is another game. I bought BF2, please give me BF2 back!

    Gurgul

    p.s. Yeah, not realy to cut off all changes, but you know what I mean.

    Leave a comment:


  • Bizna
    Guest replied
    Re: No Vehicle option details

    jeeps, buggies, and zodiacs were tuned so well, it would be a shame to not have them around. even with the vehicle guns, no one is going to say they make playing infantry not fun.

    BF2 regular made it hard to have a straight up fight. The lame artillery from the heavens and the unchecked bombing from the planes made everyone scurry around. Don't be at the key strategic points, because that is going to get spammed. Better to stay away from friendly troops and ninja flags. And if you ninja, make sure you run away from that new asset, because again, the unchecked arty/plane spamming is coming your way. If someone said we are going to improve Counter Strike by adding a position that can see everyones' position and then drop a massive arty strikes all while hidden....how would that change how Counter Strike is played? If that was a server option, would it be popular? Hell no.

    Leave a comment:


  • xtrstangx
    Guest replied
    Re: No Vehicle option details

    This would be amazing

    Leave a comment:


  • JonnyMacFred102
    replied
    Re: No Vehicle option details

    The solution is easy: Include only boats and jeeps/buggies, but take away the guns on top. That way going to flags won't take the time you should be using to fight.

    Leave a comment:


  • Harmor
    Guest replied
    Re: No Vehicle option details

    Originally posted by Dr.D
    Remove Vechiles, Arty, And Car Drops

    Done And Done!
    If you did that you would never play on maps other than Karkand, Sharqi or Mastuur because all the other maps the flags are too far away from each other.

    You have to have transports...the question is how many and whether or not they are neutered.

    Leave a comment:


  • imported_Dr.D
    replied
    Re: No Vehicle option details

    Remove Vechiles, Arty, And Car Drops

    Done And Done!

    Leave a comment:


  • pommy80
    Guest replied
    Re: No Vehicle option details

    Here's my thought (and I'd LOVE the guys over at DICE to listen in)...

    The reason that REAL firefights in REAL military contacts are so intense is because there is no spawn time. you get hit, and you are out of action, or worse... Buy upping the amount of hits a player can receive will not give the result you are after...

    Example:

    If I'm standing at the corner of a building and my squad are all with me and we need to get accross open ground to another building to continue to advance on a flag, I'd need to make certain that we could all sprint over to cover without getting mowed down (this is tactical thinking). If the hit damage is decreased, I could just go, knowing full-well that the whole squad could get over with some damage and then the medic in the squad could heal everyone.

    So, my point is this - YES to the longer spawn time (makes you less inclined to do something that could get you killed), but NO to the lower damage points (this makes you more inclined to do something that could get you killed because you are less likely to get slotted.)

    My vote is for realism.. And remember this, the evolution of any species (and I include your game in this) is because the strongest survive and the weakest grow stronger.. If you continue to soften the game for the people that are unable to play properly, you will find the game goes stale.. Keep it hard to win and it stays challenging and the weaker players will get better

    Hope this helps...

    Leave a comment:


  • Bizna
    Guest replied
    Re: No Vehicle option details

    I only care about:
    1. No Artillery. In public play, it is unskilled and unfair. Uber powerful spam weapons are lame.
    2. No Jets. Unlike Desert Combat, BF2 refuses to allow the ground to defend itself reasonably. The combination of spamming commanders and spamming jets that the victims have no real way to fight back, make BF2 unfair. Hell, why don't they just give these cheap roles biological attacks that kill everyone on the map every minute?
    3. Damage does not change. I don't want a lame water fight at a car wash. Weak weapons mean less strategy...what good is flanking your enemy if you can hardly hurt him before the 'fire fight dance' begins.

    There is no doubt in my mind that if new server options are made to take away Jets and Arty and still remain ranked....those will be the most populated servers. It isn't that people don't enjoy commanding or piloting, it is just they are easy-mode and unfair to the rest of the players. I certainly would only play those servers...and I was a Desert Combat pilot, by the way.

    Leave a comment:

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