No Vehicle option details

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  • fotrsaken
    Guest replied
    Re: No Vehicle option details

    sweet lol

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  • Beerman
    Guest replied
    Re: No Vehicle option details

    Live on my king CKMC

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  • Light_Wolf
    Guest replied
    Re: No Vehicle option details

    As many before me, I agree with the "leave the cartillery drop". Sure, many commanders might use the cartillery the wrong way (killing snipers. etc.) But it's the rounds when you play with a good commander that makes this game worth playing.

    Besides, after 10+minutes walking, you would really appreciate a cartillery drop right in front of you.

    In a perfect world, I could picture me in IO mode in Karkand, heavy fighting bullets shizzling everywhere, commander who's really commanding etc. Alas, this is not a perfect world, and I'm still searching for that perfect round.

    I have great faith in the players I play with. Maybe that makes me naive. But better be hopeful and naive, than spending so much time thinking: Why do I even bother? I'll tell you why: Because everyone of us have played on of those "special" rounds where there's only fun and teamwork. Extremely rare, but they exist.

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  • Maestro_AKQ
    Guest replied
    Re: No Vehicle option details

    To be honest I would rather transport vehicles like Jeeps and such be left in the game and made available through the commander drops. I would also like to play with the infantry only mode with the current gameplay.

    Why are they changing the game formula for infantry only, and why are there no transport vehicles to cross the large sixty-four player maps?

    Please let DICE reconsider this IO mode so that it may be configured fopr regular BF2 or these new changes.

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  • SERIALBUTCHER
    Guest replied
    Re: No Vehicle option details

    WOW, IO sounds like a fun game:p

    I just hope the rumours of it's stats being mixed w/ BF2 are wrong:|:

    Can any 1 say "legalized stat-padding"

    Lieutenant General |SI|SERIALBUTCHER

    peace:)

    Leave a comment:


  • Bizna
    Guest replied
    Re: No Vehicle option details

    There should be a "No Obviously Bad Decisions" option.

    An option to remove the following:
    - The commander's abilities other than supply drops and mission objectives.
    - Jets. Without a credible AA threat like Desert Combat had, they need to go.
    - Vehicle repair without getting out of the vehicle.

    Let servers remove these things and you will more than 24/7 city maps servers.

    Leave a comment:


  • imported_RpTheHotrod
    Guest replied
    Re: No Vehicle option details

    I'd suggest that transport vehicles still exist (no car drops, though). That way, engineers and Anti-Tank infantry roles would still be viable. Not to mention, walking long distances can be a pain.

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  • imported_Chael
    replied
    Re: No Vehicle option details

    I really cant understand why people cant communicate. Transports or no transports.... why not JUST MAKE A SERVER OPTION?! I mean is it really that hard? to compromise?

    And also, lets say that IO was allowed on a large map; if it sucked people would leave and servers wouldn't run large maps. So whats the difference if its allowed or not?

    A few pages back a guy was saying that there weren't enough boats for 64 players playing US on wake. 4 in the carrier, two on the island; if you take one another will spawn making 12 boats each holding 5(?) makes 60 players... pretty close.

    As far as I can tell, this will increase the teamwork factor, but if its unranked it will not affect the majority of players.... don't know about that one.

    I also dont like the extra health. It might help if you're walking for a half hour to a base, but then wouldnt that decrease squad play?

    I really think this mode would be a lot of fun, especially wake with boats no matter how long I have to wait for one. Oh, if there were only boats, what about a boat drop?... maybe not?

    Leave a comment:


  • imported_Sim
    replied
    Re: No Vehicle option details

    Originally posted by [DICE]CKMC
    Try it out and let us know. We want to make to make sure this patch kicks butt
    If DICE wants to make this a kick butt patch then start focusing on BUGS and other issues in the game.

    All of the maps in BF2 were made with Vehicles in mind, now you guys are wasting this whole open beta on a new mod instead of real issues.
    If people want to play footy wars try WC3 , its going to be boring as hell on 95% of the maps in BF2 so why waste all this time on it?

    When will we see a beta version with Bugs "FIXED" in it?

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  • Retuner
    Guest replied
    Re: No Vehicle option details

    wrong

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  • (4THIDUSA) SSG H.
    Guest replied
    Re: No Vehicle option details

    Stay on topic, no Country bashing, its not needed

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  • Jedi_Joe
    Guest replied
    Re: No Vehicle option details

    Originally posted by BryanG
    So shut up and complain about real issues ya damn Irish.
    do you have something against Irish?

    Leave a comment:


  • Degenetron
    Guest replied
    Re: No Vehicle option details

    So are all of these changes applied in no vehicle mode? or can it be selected which ones to implement? I dont think I like the idea od decreased damage, its already too low fo rmost weapons.

    Leave a comment:


  • Teh_Spambot
    Guest replied
    Re: No Vehicle option details

    Hey bryan, i have been on dozens of servers that have slowdown with the same number of players as it is rated for..... using capitals does not make your opinion worth more, nor does it make it correct. What it does is make your opinion worth less.

    About maps like Daqing oilfields.....nobody plays them, and for a reason. Dragon valley is an excellent vehicle map....with no vehicles it would suck incredibly much, unless you are on high graphics and want to admire the scenery with a 10 minute wandering walk before even meeting an enemy, and if he shoots you first, its another wandering walk for you. But dont worry, if you shoot him, you probably wont see him again for half an hour!

    More health? Allows people to make decisions while under fire? Incorrect, it allows idiots to blunder across streets and do more stupid things, despite being consistently shot in the head by skillful enemies.

    How about making a headshot with a M16 actually kill someone? The gun needs a buff anyway.

    I certainly hope no vehicles keeps standard BF2 health. And standard bf2 respawn time....why 30 seconds? If the emphasis is on squad play, there should either be a medic in your squad or not....if theres no medic in your squad, youre screwed, if there is, youre revived within seconds...

    All a 30 second respawn means is that its like another verifying client data each time you get claymore whored....which should be removed from infantry only, or at least tk teammembers. Obviously a limit of one claymore to sniper is a very good idea....the current 2 limit is not only not working, but 2 is 1 too many.

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  • BryanG
    Guest replied
    Re: No Vehicle option details

    Let me give you a hand.

    Originally posted by $kelet0r
    Temper temper - after all I'm the one being selfish

    OK so you are telling the truth that
    - Karkand is not your favourite map
    - that you are rarely a medic
    what maps do you play and what kit? Because if I had even bothered to download the beta patch you might not sound so smart. The only infantry killing classes are the ones I suck at. If Im not one or the other, there is very little need for me as a human being.

    Maybe you enjoy killing 200, 300, 400 enemies between flags, I know I don't. So in your informed opinion I would have your guarantee that without any vehicles at all, that the fighting will be constant and intense on say Dragon VAlley 64 player, that I will be able to move from firefight to firefight no problem. That I will be able to flank behind the enemy?


    ...


    Does the phrase stupid idiot mean anything to me? Yea
    My selfishness and then ignorance has no place here

    You are a noob. I said it. I hate to say it but I did. You are the typical whiner who can't keep up with the others.

    I am in no way being selfish when I am for expanding the options of gameplay.

    You are selfish for trying to restrict the possibilies.

    If you must know my #1 map is Oman, 104 hrs
    #2 Wake 95 hrs
    Karkand 32 hrs

    Your #1 map IS KARKAND

    #1 Kit Sniper 90 hrs
    #2 AT 60 hrs
    Medic 50 hrs

    For you medic is 4 hrs under yourr most played kit -- HY PO CRIT

    So shut up and complain about real issues ya damn Irish.

    As for Dragon Valley, if there are no vehicles theres only one place people will spawn, closest to the enemy flag.

    Leave a comment:

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