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  • Six Days in Fallujah Boasts 'Procedural Architecture' Technology

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    Six Days in Fallujah Boasts 'Procedural Architecture' Technology

    Ignoring the fact that this game shouldn't exist, let's take a look at some new technology at work.

    Victura and Highwire Games announced today that their upcoming tactical FPS, Six Days in Fallujah, will include some new technology that they're calling "Procedural Architecture." This tech aims to add a bit of randomness to the game by procedurally creating entire buildings and city blocks each time the game is played.

    I see historical accuracy isn't the aim of...
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  • Horror Thriller Monstrum Coming Soon to Nintendo Switch

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    Horror Thriller Monstrum Coming Soon to Nintendo Switch

    A Switch release confirmed after PS4 and XB1 announcements.

    PlayStation 4 and Xbox One owners won't be the only ones running for their lives. A Nintendo Switch release was announced today for the horror game Monstrum. Players will get to explore an abandoned cargo ship as they search for a way off. Of course, things aren't quite that simple. On the ship is a horrifying creature that will chase you nonstop.

    Though the game takes place on the "same" ship each time,...
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  • Immortal Redneck Brings Roguelike FPS Action to Nintendo Switch on May 10

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    Immortal Redneck Brings Roguelike FPS Action to Nintendo Switch on May 10

    Crema's Immortal Redneck has been given a release date of May 10 for the Nintendo Switch version of the roguelike FPS. It has circle-strafing. It has bunny-hopping. It has a bunch of weapons, like 50 of them. It has upgrades. It has modifiers. It has procedurally generated levels. Yep, it's certainly a roguelike FPS.
    When the titular Redneck crashes his dune buggy in Egypt, he awakens as a mummy with guns in his hands and questions on his mind. By using classic FPS techniques like
    ...
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  • Immortal Redneck Brings Roguelike FPS Action to Nintendo Switch on May 10

    Crema's Immortal Redneck has been given a release date of May 10 for the Nintendo Switch version of the roguelike FPS. It has circle-strafing....
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  • Deep Rock Galactic Announced for Xbox (and PC)

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    Deep Rock Galactic Announced for Xbox (and PC)

    Deep Rock Galactic combines that age old, tried and true combination of dwarves and mining. There's also some combat. Announced today as an Xbox One "console launch exclusive" (meaning it's also coming to other platforms), Deep Rock Galactic tasks players with cooperating in order to shoot and dig their way to victory.

    Also, it has an amazing soundtrack.
    In "Deep Rock Galactic," join a team of badass space dwarves in this stylish co-op first-person shooter for one to
    ...
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  • Deep Rock Galactic Announced for Xbox (and PC)

    Deep Rock Galactic combines that age old, tried and true combination of dwarves and mining. There's also some combat. Announced today as an Xbox...
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  • Star Citizen Procedurally Generated Planets Video Demonstration

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    Star Citizen Procedurally Generated Planets Video Demonstration

    The Star Citizen development team revealed some very interesting new gameplay footage today. In their latest trailer, From Pupil to Planet, we are given a glimpse as to how you can seamlessly go from the surface of a procedurally generated planet and into space.

    The following video is said to be using all in-game footage and rendered in real time.

    And just for kicks, here is a recording from a live stream that showed off the same idea but in reve...
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  • Star Citizen Procedurally Generated Planets Video Demonstration

    The Star Citizen development team revealed some very interesting new gameplay footage today. In their latest trailer, From Pupil to Planet, we...
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  • Dungeon Crawler Runners is Now Avaialble on Steam

    Runners is a new procedurally generated dungeon crawler that was just released on Steam for under $10 (USD).

    Choose your champion
    ...
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  • Daylight Delayed to Add More Scares

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    Daylight Delayed to Add More Scares

    The procedurally generated Unreal Engine 4 powered horror title, Daylight, has been delayed slightly in order to make the game more scary.

    The game's publisher, Atlus, explains how the delay until April 29 will allow the team to fine tune the scares in a game where it never plays out the same way twice.
    Let's not mince words. First news you need to know about Daylight is that we had to delay the release date by several weeks. Here's the thing: the way Daylight is developed
    ...
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  • Shawn Zipay
    started a topic Daylight Delayed to Add More Scares

    Daylight Delayed to Add More Scares

    The procedurally generated Unreal Engine 4 powered horror title, Daylight, has been delayed slightly in order to make the game more scary.
    ...
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  • Daylight Arrives in April for PS4 and PC

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    Daylight Arrives in April for PS4 and PC

    Daylight comes and me wan' go home this April on the PS4 and PC platforms. The procedurally generated horror title is built on the Unreal Engine 4.

    Zombie Studios' Director, Jared Gerritzen, gave the release window to IGN.

    The game is written by Jessica Chobot, whom you may remember as reporter Diana Allers from Mass Effect 3. The story centers around a woman making her way through an abandoned hospital using only her phone as a light source. Given the ...
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  • Daylight Arrives in April for PS4 and PC

    Daylight comes and me wan' go home this April on the PS4 and PC platforms. The procedurally generated horror title is built on the Unreal Engine...
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