Shielding CS:S

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  • -:Nighthawk:-

    #586
    Awww, the shield is so much fun on awp_map, though!



    Anyway, don't really care either way. The shield is a neat idea riddled with constant bugs that I can't imagine an easy way of fixing. Unless you've got some brilliant solution for fixing all the bugs in it, don't bother. If you do, though, it's easy enough to disable, so no worries.



    We enjoyed CS long before the shield was added, and in the end we'll all be happy with CS:S either way, despite the whining that comes with every proposed change. :)
    MikeJ wrote..

    You can give the Ts a depleted-uranium armor-piercing-tank-shell but that doesn't mean it can shoot through the shield!
    As opposed to how grenade damage goes through reinforced nuclear blast proof walls?

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    • Combat-Wombat

      #587
      Fix it. Keep it. 0_o

      Comment

      • sam_rca

        #588

        Comment

        • KaZ

          #589
          OMG shield sucks go away it must DIE

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          • aras_se

            #590
            I think it is stupid, servers will disable it anyways. its not so cool to play at a server with 5 weapons restricted.

            Comment

            • entRo

              #591
              This is the only community I've EVER seen where people complain about the most skilled players. It's fucking STUPID to be killed by someone with a shield. 99 times out of 100, the person behind that shield is bad at the game, but because they have a buggy piece of shit in front of them, they can easily kill someone else. I don't know one good player (good, meaning they can come into your pub servers and rock you until you whine and kick them, cheaters excluded) that wouldn't gladly have the shield removed in a heartbeat. What does it add to the game? Humor, that's all. I already laugh when I see people running at me with a shield, seeing people try to fight each other with shields is a hilarious sight.



              Instead of promoting more action packed, exciting, challenging gameply, Valve has done nothing but slow the game, and take the edge off a veteran's skill. The shield has no element of skill to it. You just stand behind it, and when the window of opportunity opens, you move it, and fire. If you miss, no big deal, two options. One, you can just stand there, not like bullets can hit your open side anyway. Two, put the shield back in front of you, and run away. That's what games with the shield in use have come down to. Luckily, the shield is rarely used, but when it is, it's a pain in the ass.



              I don't want to boast, but old clanmates and myself go into a public servers for one reason: The fun of easily tearing through 15 enemy players. I've played the game for about 4 years, 3 of them competitively. Why should I, someone who has invested time and energy in order to achieve the skill level I'm at, be completely outmatched by a crappy player just because he has a shield?



              If you wont take the shield out, atleast tone it down. Let rifle bullets pass through it. We can shoot through walls regardless of the thickness (as long as it's one layer, AWP being the exception), but a bullet from an AK-47 can't penetrate a riot shield for some reason, yet it will hit the person behind the shield carrier, strange.



              Cool idea, but cool ideas aren't always cool when actualized.

              Comment

              • raymondmcneill

                #592
                It seams to me that the only people complaining about the shield are old school users that are still bitching that they can't gun run anymore and jump 4 times a second and AWP whores who can't handle not mowing down the opposing team before they get to the objective. Yes, they piss you off, but only because you cant shoot the guy who uses it stright off, it requires timing and skill to kill a shield guy. Keep it cheap (ish) but lower the speed of the user.



                We need things like the shield to keep the game fresh and bring new challenges to it every round. If anything, I want more changes! stop being xenophobic (ha) and embrace the changes.

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                • idk

                  #593
                  alphaqb wrote..

                  Boot it and bring back the ability to stay at the same speed after you land from jumping.
                  first off, the shield is a good idea that needs some work 2. thats called bunny hopping...or something like that 3. thats a BAD IDEA there would be udder chaos if u brought it back.

                  Comment

                  • ALT+F4

                    #594
                    Sniper-Wolf said:

                    "After reading many posts about this subject many people miss the point of this cliffe and valve specifically asked "What would you guys think if we gave the shield the boot?"



                    It's a fair cop. So, then, what would I think if they lost the shield? I'd think it was fine and wouldn't miss it in any way other than noticing what a pleasure it was not being around any more.

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                    • |=AoGO=| DaButcha

                      #595
                      admin_ban shield :o)

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                      • ph03nix(k)

                        #596
                        DIE SHEILD

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                        • FatboyTim

                          #597
                          As long as the shield works perfectly, I'd say keep it.

                          Comment

                          • I2o[G]uE TacT-X

                            #598
                            Server side option to disable it. We have it and that's all we need.

                            Comment

                            • Korps

                              #599
                              Can It, It Sux...



                              It makes gameplay far too unfair against T's... Especially on the hpstage maps. >:-0

                              Comment

                              • Kill Yourself

                                #600
                                Kill Yourself wrote..

                                Just make it so you can toggle the shield on or off at the server level.



                                Similar to a mutator on Unreal Tournament.



                                Make it so you can filter inclusively or exclusively the servers that have it.



                                This very same thing could be applied to other Valve games too! Example being the Bazooka class in DoD which I hear is kind of controversial?



                                My opinion in short.



                                ----

                                Make it toggleable and make the server browser have a better filter.

                                Comment

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