mailbag: CS 1.4

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Kenneth22553

    #61
    it isnt lag it is your lower fps cuz of deads bodies laying around all the time. go find better drivers or get nvmax for nvidia chipsets or buy a better card

    Comment

    • doctorSSR

      #62
      They should modify all the weapon crosshairs, not just the pistol :)

      Comment

      • deku

        #63
        Edited by [user="26231"] @ [time="1019970968"]

        They should just remove the thing that makes us jumping slower after each jump but keep the aim decreased when jumping.



        PS: anyone can tell me what to do with this CPU lag I get during game with 1.4 patch (don't tell me to buy a new comp or video card)? i tried to reinstall CS with 2 diff patch but I still lag and my comp has no problem at all with 1.3

        Comment

        • Unregistered

          #64
          i dont think that dead bodies laying around caused the lag because of a lower frame rate. at that time when the lag started it was in the beginning of the round before anyone had died.

          Comment

          • doctorSSR

            #65
            When i had 1.3, loading always end at 115 seconds (fastest), now it has lowered to 109 seconds (fastest). My gosh, what's going on!?!?!?!

            Comment

            • Jsunu

              #66
              Kenneth22553 wrote..

              it isnt lag it is your lower fps cuz of deads bodies laying around all the time. go find better drivers or get nvmax for nvidia chipsets or buy a better card
              Funny i have a geforce 2.....

              Comment

              • ZacAtak83

                #67
                I'm still getting used to the new release. The updated interface is slightly odd, but I like the new spectator modes. Chateau is an impressive map that looks like it can be played forever. I freely admit that I wasn't particularly good at 1.3. Thus, the jump reduction will help me if anything. I personally find the increased headshots to be somewhat cheap, but I can see why it seemed like a necessary addition. My only major complaint as far as 1.4 is concerned is that I've been experiencing some major lag while playing. As it now stands, I prefer 1.3. However, I'm in a transitional process and should acclimate myself to 1.4 shortly (and will hopefully suck less).

                -Zac

                PS: For 1.5, I think it would be a good idea for them to consider implementing a system in which shots can ricochet off of certain surfaces and kill from behind. That ought to put a dent in all those cheap bastards who hide behind boxes all the time!

                Comment

                • Unregistered

                  #68
                  actually that wouldn't be too bad of an idea. life for example you are standing right up to a wall, you fire your shotgun and the pellets ricochet right off the wall and hit you.

                  that is what your talking about right zacatak83?

                  Comment

                  • Rebel_Yell

                    #69
                    I can understand why a lot of people don't like the changes made to Counter-Strike this past week, but I really don't agree with them. While the slow jumping does get annoying from time to time (I'll admit to twice forgetting that change and trying to bunny-hop into a group of enemies, only to become "cherry pie all over the ... wall"), but it does help the original concept of the game. Not only that, but the dynamic crosshairs are great, and the adjustments to pistol accuracy are long overdue. My personal favorite feature in this new patch is the enhanced spectator mode. Makes me want to type "kill" in the console just to play around with it a little bit.



                    I haven't really had the chance to try the new maps yet (I was on Chateau for all of thirty seconds before the time limit ran out on the map), but if everything I've heard about them so far is true, then I can't wait to jump into them.



                    Of course, I have to bitch about something. The good news is that I don't have to nitpick to do it. Not with this patch. In my own personal opinion (if that matters at all), Valve got sloppy. I haven't seen a game with so many drastic bugs and glitches since Sin first came out. You would think that the Quality Assurance department at Valve would catch such an obvious and common problem as skyboxes not loading and latency going through the roof. Honestly, would any of us ever have put up with this if this was only the first or second version of the game? Personally, I don't think there would be a Counter-Strike today if Gooseman and the rest of the Team Counter-Strike folks had let these kinds of problems slip through into their early releases. I think the biggest reason Half-Life and Counter-Strike have been around as long as they have been and are as popular as they are because these kinds of irresponsible mistakes were never allowed into finished versions of the games. If Valve lets slip this much in a game that's about four years old now (someone want to verify that?), can you imagine what major problems might show up in Half-Life 2 or the fabled Team Fortress 2 ?

                    Comment

                    • Xurreal

                      #70
                      Directing to the 3rd last mailbag, IMO, mp5 "run and gun" is extremely effective now, i have observed the mp5 crosshair doesn't seem to expand while running or shrink while crouching. Who says that running with guns aren't as accurate? With the exception of jumping, the accuraticies doesn't much differ for me. Oh yah, turn off your aimbot:P



                      Another thing, i experienced is that is lag spikes whether i get after getting killed.(due to the zooming out, it seems) 1000-1300+ ping playing with podbot, ridiculous:P

                      Comment

                      • doctorSSR

                        #71
                        LLLLLLLAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGG!!!
                        !!!!!!!

                        Comment

                        • Unregistered

                          #72
                          Xurreal wrote..

                          Directing to the 3rd last mailbag, IMO, mp5 "run and gun" is extremely effective now, i have observed the mp5 crosshair doesn't seem to expand while running or shrink while crouching. Who says that running with guns aren't as accurate? With the exception of jumping, the accuraticies doesn't much differ for me. Oh yah, turn off your aimbot:P
                          i used to always mp5 run and gun in 1.3 and i havint noticed too much of a differance with it in the new patch.

                          Comment

                          • KalFalnal

                            #73
                            36280 people playing CS as I post this....compared to the numbe of people complaining here.....hmmmm, yeah everyone just hates CS so much....

                            Comment

                            • g0dLik3n1nJa

                              #74
                              heres my 10 cents or what ever they call it =)



                              speed walk : i ddint do it much in 1.3 right nwo it doesnt seem "too slow" to me

                              jumping : wewt it rocks, for the people who complain about gettign into windows in italy etc... it takes me maybee .01 seconds longer than it did in 1.3

                              accuracy/crosshair : i dont understand how the dynamic crosshair bothers people soo much... and btw you can hit "shyt" while running and u DONT need to crouch. (colt accuracy hasnt changed as far as i know..)



                              i luv all the maps, oil rig and siege are a few of my favs. but seriously dust is gettign old its a total newb fest.....



                              wtf is up with all these ppl who suuposedly hate the map that they hardly ever play, u gusy dont liek oilrig cus unlike dust it requires TEAMWORK and use fo the thing above your neck. (aka head)



                              - buh bye (g0dLik3n1nJa aka HollowPoint or g0d... beta 2 vet. steam user w00t steam 1.4 + hl update d/l and installed in abotu 30 seconds...)



                              (ps. rotterdam rocks)

                              Comment

                              • Xurreal

                                #75
                                Honduh wrote..





                                i used to always mp5 run and gun in 1.3 and i havint noticed too much of a differance with it in the new patch.
                                Actually when i said extremely effective, is because other guns couldn't much compare to mp5 "run and gun" now, it's effectiveness "increaesed" because there aren't anymore jump happy deaglers and other similar stuff.

                                Comment

                                Working...