CSObserver wrote..
The will be an increase in what gets rendered by your PC, but most players are surely playing with a Voodoo3/TNT2 or better so it shouldn't be an issue for them.
Pity the poor fools still playing in software though... ;-P
I think this is happening because, aside from bad ping, now the dead bodies stay until the end of the round which translates into more frames per second which in turn translates into lag as more information has to be sent to your computer and then rendered by your graphics card.There should be no extra information to be sent to your computer, so there won't be an increase in network lag due to this issue.
Unfortunately, this will become an issue for those with low-end computers and systems (graphic cards, RAM) because now it really IS an issue of rendering vs. previous versions where it was merely just gameplay and internet connections.
And also, this might start to affect 56k users in the final release as well, although, I'm not sure how much as I never play any games on a dial-up for performance issues.
The will be an increase in what gets rendered by your PC, but most players are surely playing with a Voodoo3/TNT2 or better so it shouldn't be an issue for them.
Pity the poor fools still playing in software though... ;-P
Not that I want to leave, but I am on a lowly computer, and to be honest its just unplayable now. I'm getting pings of 200+ on my cable modem, 15 minute load up times, and choking every 4 mins. I see no point any more of waiting about 20 mins to load up a game that is gonna lag out after about 15 mins [maximum]. Unfortunately it looks like the end of CS for those with crap computers or those with crap connection.
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