In a blog posting that went up last night, Valve started to detail some of the changes and thoughts they have in mind for the Negev in Counter-Strike: Global Offensive. Some of these changes are already being tested as part of a beta update for CS:GO but they say that the changes, barring any issues, will go live soon. Their main focus right now is making the Negev a weapon that can provide adequate suppression in the heat of a battle.
The current beta changelog can be found below. This beta just went live last night.
At this point it’s clear that the upside of the weapon isn’t enough to compensate for its downsides, so we’re making additional adjustments. The goal hasn’t changed, but the implementation is a little different.
First, the good news: the Negev is now a little cheaper, a burst of several bullets is now more useful (at short and medium range, at least), and the “beam” starts a little sooner.
The bad news: the Negev now has lower armor penetration (no longer lethal to a helmet) and movement speed has been cut in half while firing; no more moving turrets.
First, the good news: the Negev is now a little cheaper, a burst of several bullets is now more useful (at short and medium range, at least), and the “beam” starts a little sooner.
The bad news: the Negev now has lower armor penetration (no longer lethal to a helmet) and movement speed has been cut in half while firing; no more moving turrets.
The current beta changelog can be found below. This beta just went live last night.
GAMEPLAY
• Adjustments to the Negev:
- Improved accuracy while firing in bursts
- Slightly reduced time until significant accuracy recovery
- Price lowered to $1700
- Reduced armor penetration
- Movement speed is significantly reduced while firing
MISC
• Fixed a bug related to Workshop collections when a map was deleted from the Workshop.
• Adjustments to the Negev:
- Improved accuracy while firing in bursts
- Slightly reduced time until significant accuracy recovery
- Price lowered to $1700
- Reduced armor penetration
- Movement speed is significantly reduced while firing
MISC
• Fixed a bug related to Workshop collections when a map was deleted from the Workshop.