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PlayerUnknown's Battlegrounds Latest Monthly Update Adds First-Person Mode

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  • PlayerUnknown's Battlegrounds Latest Monthly Update Adds First-Person Mode

    The fourth and latest monthly update for PlayerUnknown's Battlegrounds has finally arrived. Delayed by a week due to a technical issue this is technically the July monthly update for the game. It's also the update that officially introduces first-person mode to the game. This update also introduces new cosmetic items into two "free" crates and additional items into one paid crate (you need to purchase a key to unlock it).

    Perhaps more importantly, this is the update that adds car horns to the game! BEEP BEEP!
    Early Access - Month 4 - Patch Notes
    Server Optimization
    • Optimized fences, doors, and windows
    • Optimized vehicle physics

    Client Optimization
    • Optimized memory usage for world objects
    • Optimized terrain rendering
    • Optimized vehicle physics
    • Optimized User Interface

    New Items
    • Added new weapon Mk14 EBR. Mk14 EBR is a Designated Marksman Rifle that can only be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments

    Character
    • Added two new face presets and hairstyles to character customization for both genders

    Gameplay
    • Added 1st Person server options to NA and EU Solo and Duo game-modes
    • Players who choose 1st Person mode will be matched together
    • Character view is set to 3rd Person mode in starting airplane and during free fall from the airplane. This will be set to 1st Person only in a future update
    • Camera will stay still while looting items to prevent dizziness
    • Added a new feature to report players
    • Some people killed knocked-out teammates in order to avoid giving kill count to an opponent who knocked them down. Now the kill count will still go to the opponent in this specific case.
    • Added new animation when using different consumables
    • Improved camera transition when disabling Free look feature (Alt Key)
    • Decreased the reload time of VSS
    • Players may now re-enter games if they have been disconnected mid-game
    • You may now play with Xbox controllers, and we will continue to make improvements with Xbox controllers
    • Sound volume difference from inside and outside of building is more obvious
    • Added new sound effect while scoping or aiming weapon
    • Added new effects when a character is running or sprinting over different types of surfaces
    • Improved character animation without any weapon or with melee weapon
    • Added slight delay when using the drag-and-drop feature on items in inventory UI. We implemented this delay to provide a fair gameplay environment to all players
    • Improved post-process effect when a character takes damage outside of the blue circle

    Items and Vehicles
    • Added a lower rail attachment slot to SKS
    • You may now honk a car horn when sitting in the driver's seat with Left Mouse Click
    • Decreased the chance of vehicle explosion after the vehicle gets stuck in objects
    • Vehicle driving sound will change slightly in FPP and TPP modes
    • Added new sound effects for motorcycle tire screech while driving
    • Eliminated firing delay of S1897 from pump action after reload
    • Improved effects of boats
    • Added spark effect to flat tires
    • Reduced cast time of First Aid Kit / Painkiller to 6 seconds
    • Reduced cast time of Med Kit / Adrenaline Syringe to 8 seconds

    UI
    • Added more features and hot keys to the Options Menu
    • Added new option for V-Sync
    • You may now designate a maximum of two different keys for each key bind
    • Added new option to set toggle on certain actions and features
    • You may now use Mouse wheel up/down as one of your key binds
    • Added new keybinds, such as all mute (Ctrl+M) and switching Voice Channel (Ctrl+Y), and a new option to adjust the volume of voice chat
    • Added new keybinds to use specific throwables
    • Added Colorblind Mode
    • Added an FOV slider for 1st person view
    • Added some region names to the mini map
    • Added new option to display helmet, vest, and backpack equipped on HUD UI. This HUD UI will be updated further in the future
    • Added new option to display all equipped weapons on the right side of the screen. This UI will be updated further in the future

    Bug fixes
    • Partially fixed client crash issues
    • Fixed an issue of weapons sporadically ceasing to fire despite being set to auto firing mode
    • You may not use consumables in vehicles underwater
    • Fixed bugs below while spectating another character
    • A character appeared to be shaking when the character moves around
    • Camera swing when a character scopes while walking
    • Camera swing when a character peeks left or right while scoping
    • A character appeared to be shaking when the player moves his mouse while scoping in Prone
    • Characters farther than 500m away from a vehicle will no longer hear the tire screech sound
    • Fixed post-process bug underwater in FPP mode
    • Fixed an issue of the reloading sound getting played repetitively after dropping a weapon while reloading
    • Fixed the probability of getting rainy weather to previous value
    • Fixed a bug where a character could not equip attachment with full inventory
    • Fixed a bug where weapons would continue to play looped reload animation even after canceling the reload
    • Fixed a bug where a character could see through the other side of wall when scoping or crouching against certain walls
    • Fixed a bug where a character sitting on objects inside of certain buildings could see through ceilings and walls
    • Fixed sporadic issue of disabling in-game UI
    • Eliminated bombing outside of Red Zone
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