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Metal Gear Solid V: The Phantom Pain PC Date Moved Up, PC System Requirements, and MGO Delayed

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  • Metal Gear Solid V: The Phantom Pain PC Date Moved Up, PC System Requirements, and MGO Delayed

    Konami announced today that the PC release of Metal Gear Solid V: The Phantom Pain will release day and date with its console brothers. That is to say, every platform will get to play the game on September 1, 2015.

    In addition to this, the system requirements for the game have been revealed for the PC version of the game.
    MINIMUM
    OS: Windows 7x64, Windows 8x64 (64-bit OS Required)
    Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better
    Memory: 4 GB RAM
    Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required)
    DirectX: Version 11
    Hard Drive: 28 GB available space
    Sound Card: DirectX 9.0c compatible sound card

    RECOMMENDED
    OS: Windows 7x64, Windows 8x64 (64-bit OS Required)
    Processor: Intel Core i7-4790 (3.60GHz) or better; Quad-core or better
    Memory: 8 GB RAM
    Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphic card required)
    DirectX: Version 11
    Hard Drive: 28 GB available space
    Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

    Some addition details on the PC release were shared today by Kojima Productions on the Steam Community forums.
    - Firstly, similar to Metal Gear Solid V: Ground Zeroes, the team are committed to an optimized PC release, allowing for as much of the Steam community to purchase and play the game.
    - After our PC launch of Metal Gear Solid V: Ground Zeroes, back in December, many players have asked us to separate the graphics options and allow for greater control over depth of field and other graphic settings. We’ve listened to this feedback and are implementing separate settings for a variety of the controls related to graphics. This will be implemented for in-game activity, but I’m afraid we can’t change setting differences for cutscenes.
    - Likewise, MGSV will continue to have 4k resolution support in The Phantom Pain.
    - Players have asked for Windows 10 support as well, but while we can’t confirm official support by launch, we’re looking into this for post-launch patches if necessary. However from all accounts, the basic performance should be to par.
    - For our Steam community, we can confirm the creation of Steam Trading Card support when playing Metal Gear Solid V: The Phantom Pain.
    - Finally we’d like to mention that full support for custom soundtracks via MP3 on your PC is planned for implementation.

    On top of all of this, those who pre-order The Phantom Pain will get Metal Gear Solid V: Ground Zeroes at no extra cost.

    Finally, there is some sad news to share today. Metal Gear Online has been delayed on both consoles and PC. Consoles will gain access to the competitive game types on October 6, while PC players won't get access to it until early 2016. However, the base invading aspect for online should still launch on September 1 for all platforms.

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