Re: Gift to Pilots stuggling to adapt.
LOL what a farce.
Do you really think that BF2's arcarde physics engine in any way actually resembles real world physics? Anything you read that even mentions lift, drag, or any such malarky is entirely unapplicable.
How many modern air combat fights take place at a range of 50-100 metres? The fact that you think this second hand unapplicable knowledge makes you qualified to comment about a GAME, just because you are some sort of "buff" is laughable.
I might as well claim my degree in simulating dynamic systems infers me with the neo-like ability to know exactly where bullets will fly, or that a NASCAR enthusiast would have the inherent ability to drive a FAV better than me.
Originally posted by Wargimp
Do you really think that BF2's arcarde physics engine in any way actually resembles real world physics? Anything you read that even mentions lift, drag, or any such malarky is entirely unapplicable.
How many modern air combat fights take place at a range of 50-100 metres? The fact that you think this second hand unapplicable knowledge makes you qualified to comment about a GAME, just because you are some sort of "buff" is laughable.
I might as well claim my degree in simulating dynamic systems infers me with the neo-like ability to know exactly where bullets will fly, or that a NASCAR enthusiast would have the inherent ability to drive a FAV better than me.
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