About 1.4 -> Dice making game lameproof?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Yraen

    #31
    How many roof campers are there going to be when most of them got up there by moving their pods? :p

    That being said, I think there should be "some" (like Tim said, 5m or so) movement in the beacon pods. Mostly to try to counter beacon campers. (Course, 5m of movement won't do anything against an aware beacon camper. Hurray for Clarking beacons! :p )

    Comment

    • Biotech2142

      #32
      If we compare spawn beacon against Otus and Accipiter, for the cost of 1 player in a team was way too good.

      This change will make the other SL drones more used and worth mastering.

      Comment

      • MooseHouse

        #33
        Yeah and the Accipiter gets a buff :yay:

        Comment

        • Quemical
          Member
          • Jan 2007
          • 1114

          #34
          Originally posted by Bladeeagle
          Yeah, I use the clark too. I'm just saying that seeing another clarker in the same server as you is occasional.
          Yup, I see the enemy pick up my kit when he kills me, he looks around with the clark and gets back his old kit. Sometimes i just think to my self *try it out It's the Best" lol. I just wish i would have unlocked it earlier (Was my last weapon unlock) My first.........Was the stupid SAAW. lol

          Comment

          • DutchDude

            #35
            Your first unlock was the SAAW? LOOOOOOOOOL!! I can't imagine the look on your face when you actually fired that thing :)

            Comment

            • Shadowfax

              #36
              Originally posted by PassTheChips
              Im sorry but the Clark RDX was completely useless before this and was only used for trying to flush out people behind objects. Now it has some reason of being in a persons kit. That person though has to now sacrifice other useful tools the support class has like the the sentrygun or IDS-1 or there only defense against vehiles the EMP nades.
              I still don't get why so many people dislike the Clark RDX.

              Oftentimes, I find myself in a position where there's no friendly engineer's nearby... and so I'm the only one with a weapon powerful enough to take down armor. I've only killed a tank and APC now (and a few unwise FAVs ), but usually when a vehicle kills me, I'll replace my sentry with some RDX and spawn back with a vengeance. Once they're dead, I'll go back to my anti-infantry support role.

              Or if it's a vehicle-oriented map, I'll replace my EMP Grenades with Clark RDX and let my best defense be a good offense.

              That's been my experience, anyway. :)

              Comment

              • Conv1ct

                #37
                I personally feel this might be the best patch that BF2142 has gotten, even IF ( I don't see proof) Voss got nerfed, I can still go back to my Clark/LMG as they are going to be better. Thank god Clark RDX will have some kind of point now. I was getting the feeling it was just as useful as the Assault smoke grenade.

                Comment

                • TheLeper

                  #38
                  They never said the voss got nerfed dont start all the voss cry babies asking for a buff now, all that has happened is 3 other guns have been changed to balance things out against the voss a bit better. The rdx shotty change will be good its a fun weapon to use and now i can use it for more than terrorising people.

                  Smoke grenades that produce smoke would be nice though it wont stop the 1 hit ganz sniping i have experienced lately on some servers. Im looking forward to the shotty changes should make defending/attacking the titan a little less frustrating and the new map looks great from screenshots.

                  Comment

                  • Vreki
                    Senior Member
                    • Oct 2007
                    • 4226

                    #39
                    Originally posted by theleper
                    They never said the voss got nerfed dont start all the voss cry babies asking for a buff now, all that has happened is 3 other guns have been changed to balance things out against the voss a bit better. The rdx shotty change will be good its a fun weapon to use and now i can use it for more than terrorising people.
                    Nerfing one gun or improving all the others have the same effect balance wise.
                    But do you have a source for that info, because I haven't heard or seen anything about the ARs being changed in 1.40?

                    Comment

                    • Ghost 1800

                      #40
                      The SCAR11 is getting less deviation.

                      Comment

                      • Vreki
                        Senior Member
                        • Oct 2007
                        • 4226

                        #41
                        Originally posted by Ghost 1800
                        The SCAR11 is getting less deviation.
                        Source, quote, written statement from DICE signed in blood?
                        Or is it possible to look in the files for the Beta and see the actual stats?

                        Comment

                        • Bobbus

                          #42
                          Originally posted by [MyIS]Spawndemon
                          • EU Assault Rifle recoil and deviation have been slightly reduced.
                          From the 1.40 beta patch newspost.

                          Comment

                          • Vreki
                            Senior Member
                            • Oct 2007
                            • 4226

                            #43
                            Originally posted by Bobbus
                            From the 1.40 beta patch newspost.
                            Thanks, I missed that.

                            I predict that this will have zero effect on Voss usage.

                            Comment

                            • Bobbus

                              #44
                              Agreed, but it will make it a bit better for new players growing up with the default Assault weapons.

                              Comment

                              • Cann0n-Fodder

                                #45
                                Originally posted by DutchDude
                                the most easy to use gun, the Voss, is becoming less useful, as the other ARs have become more useful. The Voss is now only usable for close range
                                YES!!!! Everyone is sympathetic to the anti voss community thread. Alot of folks are lying and trying to deny it, but in your gut you know that voss is too strong.

                                HOORAY FOR THE SCAR!

                                Comment

                                Working...