Originally posted by Chris_Redfield
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We have all been there:
You see a guy.
You duck around a corner before he gets the shot off.
You die.
The killcam shows him killing you way before you make it around the corner.
You press Tab, your ping is 20, his is 200.
That is anti-lag at it's best and yes it does punish those with the lowest pings.
Would he have killed you if he had a 20 ping as well?
Chances are yes, but having the system negate your reactions and reflexes to give someone (who *chose to connect to a server with a high latency) a free pass is pretty annoying to say the least.
Ive been playing with higher ping during several years. People who yell at high pingers for having a high ping, have usually proven themselves to have no clue. And they whine even harder when the high pinger, through some miracle, manages to kill the low pinger. What happens next is painful to watch...
Look, most of us played BF2/2142 and as everyone knows you can get away with a high ping in those types of games because of the anti-lag system... but try playing a game like quake 3 with a 150 ping in a server where most people are pinging in the 30's.
It's not pretty to say the least.
Anti-lag is a get out of jail free pass/crutch for high ping players, pure and simple.
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