Beefing up Transport Choppers on all sides?

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  • pYura
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Interesting how much EA ignors our polls

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  • LOWrider_NL
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    problem fixed... here go, patch 1.4! more armor for your transport choppers

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  • Cobra7892
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    How about take off 1 of the passenger weapons and give the pilot control of some hellfire missiles

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  • EliteRazgriz666
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Thin is most of da time its a noob pilot and if the pilot levels out for more than 2 secs u will b bumraped by AT rockets and mayb even tank fire.

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by EliteRazgriz666
    i want splash damage :p otherwise the pilot has to b hoverin steadily for u to make a kill
    not even that, just has to level out. i think this is the major reason people want splash damage, they dont want to have to talk to thier pilot, nor aim.

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  • EliteRazgriz666
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    i want splash damage :p otherwise the pilot has to b hoverin steadily for u to make a kill

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by WereWolf
    Buff up the gun's with more splash damage and more damage is all I have to say.
    how about more accuracy rather than splash damage?

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  • imported_WereWolf
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Buff up the gun's with more splash damage and more damage is all I have to say.

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by EliteRazgriz666
    lol i like this debate Vintageologist Vs. Roger Smith :P
    i think me and vintageologist came to a compromise at least on the gun. more accurate and or more deadly is ok but no splash damage. about armor, we could probobly debate a little more :)

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  • LOWrider_NL
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by EliteRazgriz666
    lol i like this debate Vintageologist Vs. Roger Smith :P
    LoL! i was thinking the same

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  • EliteRazgriz666
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    lol i like this debate Vintageologist Vs. Roger Smith :P

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  • Vintageologist
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by roger smith
    it took in the very least three symotanious at shots to take out a transport heli back then. it was a bad example, because it pertained to back then. anyhow, i wouldnt be opposed to an armo increase if we got our heli damaging small arms back.
    I could be wrong but I don't remember it ever taking more than 2 hits from an AT... (if they didn't have time to repair in between)

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by Vintageologist
    Right, although they can also slaughter infantry in some cases, they are, like in real life less armored and less deadly than a Blackhawk, so they can usually be taken out easily, although if used correctly, the FAV and DPV can cause quite a havoc..
    exactly, they can slaughter, but they can be slaughtered aswell.
    Originally posted by Vintageologist
    As far as I can tell, what you mean is that you hit what you aim at, but you don't hit what you don't aim at, so that would be totally fine for me, the r/l gatlings don't spray that much either (yes I am for a bit of realism).
    see, dont disagree at all on this matter, just a misunderstanding.
    Originally posted by Vintageologist
    You can do it, and I won't see it as an exploit and it's a legit tactic of BF2 to me, but it can't be used as an excuse to defeat the real main purpose of the Blackhawk, which is, as a matter of fact, bringing in troops and giving fire support..
    i do not deny that to be its purpose.
    Originally posted by Vintageologist
    No really, I'm not bull****ting anyone, but show me the pilot who is able to get away when two at missiles are hitting his chopper 1 second away from each other? And it was possible and it happened.
    it took in the very least three symotanious at shots to take out a transport heli back then. it was a bad example, because it pertained to back then. anyhow, i wouldnt be opposed to an armo increase if we got our heli damaging small arms back.

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  • Vintageologist
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by roger smith
    i notice that transport vehicles arent on that list.
    Right, although they can also slaughter infantry in some cases, they are, like in real life less armored and less deadly than a Blackhawk, so they can usually be taken out easily, although if used correctly, the FAV and DPV can cause quite a havoc.
    Originally posted by roger smith
    ps, i agree on the chain linked thing, everything weapon should be able to go through it.

    i wouldnt be opposed to tightening the accuracy, as long as there isnt splash damage.
    As far as I can tell, what you mean is that you hit what you aim at, but you don't hit what you don't aim at, so that would be totally fine for me, the r/l gatlings don't spray that much either (yes I am for a bit of realism)

    Originally posted by roger smith
    my point was that we dont have transport planes to halo from, so transport helis are the next best thing and work fine for that in bf2.
    You can do it, and I won't see it as an exploit and it's a legit tactic of BF2 to me, but it can't be used as an excuse to defeat the real main purpose of the Blackhawk, which is, as a matter of fact, bringing in troops and giving fire support.

    Originally posted by roger smith
    ********, unless that pilot was dumb, he would break his orbit and leave for 5 seconds only to return and to maintain slaughter of an area.
    No really, I'm not bull****ting anyone, but show me the pilot who is able to get away when two at missiles are hitting his chopper 1 second away from each other? And it was possible and it happened.

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by Vintageologist
    Planes could and still can slaughter, tanks can slaughter, APCs could slaughter before they were nerfed to an extent where it's just ridiculous (25mm cannons not going through chain link fence). See, all the vehicles can slaughter, that's what they are there for.
    i notice that transport vehicles arent on that list. ps, i agree on the chain linked thing, everything weapon should be able to go through it.
    Originally posted by Vintageologist
    If by fine you mean you land a single hit after bursting for 10 seconds or so, then yes, you can hit fine... but I could have switched to another seat and fired my pistol instead with similar performance.
    Originally posted by Vintageologist
    I have no problem with that if you REALLY hit what you are aiming at, which atm is NOT the case no matter how carefull yyou aim and how short your bursts are.
    i wouldnt be opposed to tightening the accuracy, as long as there isnt splash damage.
    Originally posted by Vintageologist
    Of course you don't spawn irl, but irl another soldier of ten or hundred thousands would replace you, thus having the same effect.
    my point was that we dont have transport planes to halo from, so transport helis are the next best thing and work fine for that in bf2.
    Originally posted by Vintageologist
    Me? No. As soon as I heard a Blackhawk I'd run for cover and if I died (mostly because of other soldiers rather than the BH, I'd spawn as AT, and if my team wasn't full of n00bs, some others would do the same and get the BH down pretty fast.
    ********, unless that pilot was dumb, he would break his orbit and leave for 5 seconds only to return and to maintain slaughter of an area.

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