Beefing up Transport Choppers on all sides?

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    3 guys cranking does not equal teamwork it equals managment.

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  • Vintageologist
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by EliteRazgriz666
    Thin is...when BH was powerful it was only because of the teamwork involved. In a way it encouraged teamwork for MEC to take the thin down and it was possible so stop whinin whoeva says it was too powerful. It was powerful yes, but only in the right hands. For the minigunners to b totally effective u would need a good pilot and to stay airborne u would need a crew of engineers and medics.
    Yea, but the Engineer thing has been constrained, the armor of the BH has been made weaker. No need to make the Miniguns useless.

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  • EliteRazgriz666
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Thin is...when BH was powerful it was only because of the teamwork involved. In a way it encouraged teamwork for MEC to take the thin down and it was possible so stop whinin whoeva says it was too powerful. It was powerful yes, but only in the right hands. For the minigunners to b totally effective u would need a good pilot and to stay airborne u would need a crew of engineers and medics.

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  • Vintageologist
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by 74javelin
    come on you guys, you all know you wouldn't want to be on the ground when a beefed up blackhawk rapes your base. all you guys want is easy kills with no skill.
    How about taking cover when a Blackhawk flies by? Huh? I'm sick of people like you whining about how much they get raped and then DICE nerfs the whole game... it was so much fun when it came out and due to people like you who should go play CS it has been made worse and worse.
    I am not out for cheap kills (if I was, I'd be claymore spamming in Karkand), I just want to have the cool Blackhawk Miniguns back because they were fun and made justice to their r/l counterpart.

    Originally posted by 74javelin
    that's the main problem i see. everyone whining and mad because ea trys to make the game enjoyable and even for everyone. chopper polits are bad because there not invincible anymore. jet polits where mad because they wheren't invincible in 1.2 patch. nubetubers where mad, bunnyhoppers and DDivers are mad and now you want the game changed so you and a squad can be invincible in a blackhawk. that should make the game really fun.
    What is fun for you? If s/o can kill a Blackhawk gunner with his pistol? Yes... very funny if you see it the first time. But then it gets annoying. If you can't accept the fact that this is Battlefield 2 and not CS, then why not just leave and stop playing it? Yes, there ARE vehicles that kick your infantry *** major. Know why? Because they are meant to be. That's the fun about Battlefield. You have the whole arsenal and not just everything beeing the same. Do you know what's the real problem? YOU! You and the other n00bs who just can't get it right and get killed and instantly start whining here. The vehicles are no exploit like bunny hopping or dolphin diving, they are just as they are meant to be but you don't understand it.

    Originally posted by 74javelin
    i play mostly city maps because i'm tired of getting killed from the air with no way to fight back. i've been on maps and the only deaths i had where from the air. i can't tell you how much fun that was.
    See! YOU are the problem because YOU get killed by airpower because you have no idea how to counter them. Really, there are so many alternatives on the market, why do you have to ruin BF for us others who want to enjoy the full sepctrum of the game? Are you all that much egoistic?

    Originally posted by Turnip
    Thats true, but as long as theres a decent way to kill these things I dont think people really have a problem with them. Things like jets where they can be kicking the crap out of a 40 player team all by themselves is garbage. Why make a tiny bit of fun for 1 jet pilot at the expense of 40 people who get pissed off?
    Again, because it's the game. You bought a game where there is everything from the simple infantry soldier up to airplanes, what did you expect? That's the way it goes, that's the reason why there are planes in the first place.

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  • Mr Pmosh
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by 74javelin
    come on you guys, you all know you wouldn't want to be on the ground when a beefed up blackhawk rapes your base. all you guys want is easy kills with no skill.
    And a gunner in an attak chopper need skill to rape a team? No it dont. Is the same thing . The black hawk need teamwork. And the balance should be that the two team get a transport chopper with the same fire power but right know none of the guns kill anyone. Take an example. In wake island if two good j10 pilots are flying no one can get in a BH to a flag, that is a fact. It need more armor and the guns. The other team would have the same armor and guns so it would be balance. Plus right now a 50cal from a humve or vodnik can take out a blackhawk easy. The problem of the BH was that they could get a flag without getting out of it. And that problem was solved.

    Shongua and mashtuur need the transport choppers. Those maps right know are dead. No one play them.

    PLUS why you worry about getting raped by vehicles? you have the IO mode now. Has the same people say if you dont like IO mode dont play it ,well the same apply, if you dont like vehicles play IOmode. The poll talks for it self.

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  • Turnip
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Thats true, but as long as theres a decent way to kill these things I dont think people really have a problem with them. Things like jets where they can be kicking the crap out of a 40 player team all by themselves is garbage. Why make a tiny bit of fun for 1 jet pilot at the expense of 40 people who get pissed off?

    Leave a comment:


  • 74javelin
    replied
    Re: Beefing up Transport Choppers on all sides?

    come on you guys, you all know you wouldn't want to be on the ground when a beefed up blackhawk rapes your base. all you guys want is easy kills with no skill.

    that's the main problem i see. everyone whining and mad because ea trys to make the game enjoyable and even for everyone. chopper polits are bad because there not invincible anymore. jet polits where mad because they wheren't invincible in 1.2 patch. nubetubers where mad, bunnyhoppers and DDivers are mad and now you want the game changed so you and a squad can be invincible in a blackhawk. that should make the game really fun.

    i play mostly city maps because i'm tired of getting killed from the air with no way to fight back. i've been on maps and the only deaths i had where from the air. i can't tell you how much fun that was.

    Leave a comment:


  • scott097
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    i seriously think the helis need better armour u get taking out in a matter of seconds by a car when they shoot at u

    Leave a comment:


  • Turnip
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    Quadruple the speed of the transport chopper, and make the guns kick the crap out of everything. But 1 AT should down the thing, its a hard enough shot to make as it is; it shouldnt take a whole payload of AT missile to kill it. Tanks can take 2 because they cant just fly away or avoid missiles in the first place, but everything else is a nono. Otherwise why even bother with ground vehicle when you can have your cake and eat it to.

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    amen, while i think at missiles should be more deadly, im more worried about 1 at missile not taking out an attack heli than i am a transport. 1 at, 1 tow, or one tank round should deffinitly destroy an attack heli. in sf 1 at round to a hind's cockpit wont down it, thats milarky.

    as for the transport, id say two at is fine.

    Leave a comment:


  • Turnip
    Guest replied
    Re: Beefing up Transport Choppers on all sides?

    I dont care if the thing is buffed to hell, as long as 1 AT rocket downs the thing so I stand a change and eventually can get good enough to counter effectively. And I dont think increasing the splash damage is a good idea, I hate things that dont require precision aiming, it can do alot of damage but it should still take skill to use, no one can disagree with that.

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  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by RocketChild
    a stinger to the AT kit.
    how about just making the pkm and m95 damage heli armor like they used to.

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  • RocketChild
    replied
    Re: Beefing up Transport Choppers on all sides?

    Again, people are either new, or forgot that AA has been completely retooled since it they gimped the BH. If you got on a map like Oman, if a BH was coming in, you were screwed unless you had an APC warding-off an incoming bird. Now, with 3-to-4 AA placements, BHs can get popped the minute they come over the horizon. They are not as safe as they once were, and I think people need to keep that in mind when we are talking about returning the BH [and upping the MEC/PLA xports] back to the platform it once was.

    AA is now more then a match for them, when they are placed well. It still would be nice if they would just add a stinger to the AT kit.

    Leave a comment:


  • Roger Smith
    replied
    Re: Beefing up Transport Choppers on all sides?

    my final thoughts on this topic are that as long as the blackhawk can be taken down easily if it leaves itself open to danger, regardless of crew, then i dont give a damn what happens to the miniguns or armor.

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  • RocketChild
    replied
    Re: Beefing up Transport Choppers on all sides?

    Originally posted by LtChair
    The minigun needs to be returned to its former lethality. As for the MEC and PLA choppers...two options


    1: Increase the firing rates of their current guns to match the power of the miniguns on the blackhawk.

    2: Simply give the MEC and PLA choppers miniguns.
    I don't think we should be putting the miniguns on the MEC/PLA helos. But I do think that we could change the firerate of the gun. But I think it should fire a different round then what it shoots now. If it had the Mi-28 round, I think it would bring the bird up the the level of the former BH. Then the two platforms would be equal, with a different style of weapon.

    I think people should have a reason to use those aircraft again, because as it is, might as well take a FAV/RIB across a map.

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