1.4 Feedback and Error Reporting

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  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Revoluti0n
    It's part of the game. WHy would anyone want this changed. I mean, in Counter Strike if you get shot with the AWP you pretty much die, you dont see them changing it. At this rate the game will stop being fun & competitive all together.:cry:
    Agreed. Learning from BF2, EA/DICE need to focus on a better patching process and focus purely (at first) on the errors, bugs, problems.. and not THE game. That can always be debated afterwards.

    Leave a comment:


  • Revoluti0n
    replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by PoRn_DarkAngel
    The new way to end prone-spamming/prone jumping does nothing but slow the game down.

    Stop being lazy EA/Dice, and please put a "ANIMATION" to go prone as you did in BFV.

    A going "Prone Animation" will also end this mid air flying insta-prone crap, and this boring infantry combat were almost every enemy encounter invloves insta-prone/shoot/repeat.
    It's part of the game. WHy would anyone want this changed. I mean, in Counter Strike if you get shot with the AWP you pretty much die, you dont see them changing it. At this rate the game will stop being fun & competitive all together.:cry:

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Comp specs: Athlon XP 2100 (1.73 GHz), 512MB PC2700 DDR, Radeon 9500
    Patch: 1.4 full over 1.0

    Problem:

    - Smoke particles cause my PC to lag in FPS considerably.

    - Shock paddle bug still exists.. keep trying to reload it, but it doesn't.. and spams the chat with "Clear!"

    Leave a comment:


  • sonny
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CTD

    at the end of the round.. i try to switch to the other team. ( i was mec and i wanted to be USMC again) My game crashed.

    CPU - P4 3.6 with HT
    GPU - ATI x800 SE
    Ram - 1GB dua, Patch - Incrementall
    it happends to me everytime.

    I have the Dump Files.

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Oh ok.. I've had that problem after copying my directory and patching with 1.4 beta. I've tried everything, nothing worked. But a reinstall did help. Reinstall, and patch 1.3 over 1.0 if you don't want to give 1.4 a whirl.

    You may want to read this if you don't feel like reinstalling: http://forum.eagames.co.uk/viewtopic.php?t=22005

    Leave a comment:


  • litefire
    replied
    Re: 1.4 Feedback and Error Reporting

    it works with regular bf2.....did :-(

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by litefire
    Im experiencing a crash to desktop when i try starting bf2..
    Intel 1.8
    NVidia GeForce 6200 AGP 256 MB
    1 GB (2 x 512) PC133
    Creative SoundBlaster PCI 16
    Full, then incremental
    Crash To Desktop When Starting BF2
    Huh
    none
    Sorry but according to this:

    Radeon X700 (PCIe)
    Radeon X600 (PCIe)
    GeForce 6600 (PCIe)
    GeForce PCX 5900 (PCIe)
    GeForce 5800 Series (AGP)
    ATI Radeon X800 XT Platinum Edition
    ATI Radeon X800 PRO
    ATI Radeon 9800 Series
    ATI Radeon 9600 Series
    ATI Radeon 9550 (RV350LX)
    ATI Radeon 9500 / 9700 Series
    ATI Radeon 8500 Series
    ATI Radeon X300 Series
    NVidia GeForce 6800 Ultra
    NVidia GeForce 6800 GT
    NVidia GeForce 6800
    NVidia GeForce FX 5950 Series
    NVidia GeForce FX 5900 Series
    NVidia GeForce FX 5700 Series
    Your video card isn't supported by BF2.

    Leave a comment:


  • Dethred
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by step2ice
    Quoted because it's important and has to be heared by DICE.

    I got the same problem and will post some caps later.
    Also from Sharqi and Ghost Town.

    Maybe I can make a chopper-lag movie also we'll see.
    Those are my averages, I hit much lower but never get the chance to get a screenshot. My rig should keep this game above 50fps at ALL TIMES. I know some recently graduated computer science majors that can code better than this.

    Leave a comment:


  • zuiquan1
    replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Sudel Tek
    Anyone notice any improvements in netcode or FPS? Post your system specs, and performance difference

    As for me, I'm pretty sure it lags much more when there are particles like smoke in the game where I happen to be, but it's most likely just the beta patch.

    512MB PC2700 DDR
    Radeon 9500 128MB
    hmm-
    I have 1g of memory, my graphics card is an Nvidia Geforce 5500 PCI. Ive have not seen ANY performance increase outa this patch(though it coulda been the servers Ive been playing on) but I still get the same random freezes ingame(though I get that even in BF42 )

    Leave a comment:


  • litefire
    replied
    Re: 1.4 Feedback and Error Reporting

    Im experiencing a crash to desktop when i try starting bf2..
    Intel 1.8
    NVidia GeForce 6200 AGP 256 MB
    1 GB (2 x 512) PC133
    Creative SoundBlaster PCI 16
    Full, then incremental
    Crash To Desktop When Starting BF2
    Huh
    none

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Anyone notice any improvements in netcode or FPS? Post your system specs, and performance difference

    As for me, I'm pretty sure it lags much more when there are particles like smoke in the game where I happen to be, but it's most likely just the beta patch.

    512MB PC2700 DDR
    Radeon 9500 128MB

    Leave a comment:


  • Red Devil
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    No, sorry, but I am. Allowing one guy to spin his turret like that or do the other things while someone else cannot just because he has differernt hardware gives them an unfair advantage.

    The code should limit such behavior and remove advantages given by hardware. We all need a level playing field.

    Leave a comment:


  • LoganX
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by Red Devil
    ...spinning the turret of his tank like a top
    I use a trackball instead of a conventional mouse and I do that all the time. You going to ask to disable trackball support?

    I really hope you're being sarcastic with the other stuff too. :hmm:

    Leave a comment:


  • Red Devil
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I was thinking they could remove support for the keyboards that have that ability. Maybe not. Hope so though.

    If nothing else, they could put caps on the turret rotation speed, a delay to fire after you go prone, reduce the jump height, a delay for going prone after you jump, a real "going prone" animation. Stuff like that would work.

    Leave a comment:


  • Sudel Tek
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    How would that be done exactly? Have PunkBuster perhaps search for modications in key binding and such? How long would that take to scan and verify??? I really never even saw a macro, but I've used similar things in other games like Tribes, CS.. isn't it just a document with code to bind certain keys, and etc? Don't think that would be easy to get rid of.

    Leave a comment:

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