1.4 Feedback and Error Reporting

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  • Red Devil
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Sorry, I meant to say 1.4. I see bots with no tags, both friend and foe, in Singleplayer.

    Originally posted by Talus
    We wanna know if it's happening in v1.4 though.

    Leave a comment:


  • Unlimited
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    EA and DICE need to wake up and give full support to single player and co-op. There is a huge majority of people that don't want to play on-line because of limited Internet access or cannot stand the cheats and tards in MP.

    I for one will not buy another game made by DICE and released by EA until they provide FULLAI support in 16, 32, and 64 single player and co-op maps. Unlocks should also be allowed offline.

    This half-*** attempt at only providing 16 player maps and no unlocks in single player and co-op is pathetic.

    Perfect example is the little bird. DICE made sure the little bird could not be placed in a 16 player AF map unless you modified it's tweak file. They intentionally left out the AI template for the passengers. Luckily we have some smart people who figured out how to do it.

    EA and DICE have no freakin' clue how much MORE money they could make if they would only wake up and realize these horrible business decisions.

    Leave a comment:


  • imported_JerseyBricklayer
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    i havent got the red tag bug since like 1.12.... i REALY wanna know what about the "your connection has been lost " messages like every time some of us play bf2. happens to me every day. the first game is usualy fine, but after that... it just keeps happing :ar15::thatsbad::wall::censored::box:

    Leave a comment:


  • Talus
    replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by =TBS=Tonic
    I still get this in 1.3
    We wanna know if it's happening in v1.4 though.

    Leave a comment:


  • Trevortt
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by [DICE]CKMC
    Has anyone else had a confirmed case of the nametag bug?
    I still get this in 1.3

    Leave a comment:


  • Mr Pmosh
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Dice should take a look at this.

    http://www.totalbf2.com/forums/showthread.php?t=84183

    Frames drop in multiplayer with people in it. When the server is empty they are fine. At first I chek my pc believing it was some driver or other problem. But nothing work. By looking at that poll I know is not only my pc. EA should fix this because if you install the first patches 1.01 1.02 etc in a full server the fps don't drop has bad has with 1.3 or 1.4b.

    Leave a comment:


  • Red Devil
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I see missing tags of both friendlies and enemies in Singleplayer.

    Leave a comment:


  • [DICE]CKMC
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by HF_Martini6
    CPU AMD 64 3200+ 754
    GPU NVidia FX5900 XT-i 256MB
    RAM 1024MB DDR400 CL2, Corsair
    Soundcard SB Audigy 2 ZS
    Patch Type 1.4b Full
    Event Red/Blue Tag bug
    Source BF2
    Reproduced Successfully? 2 Times happand on the Same Server (EA EU #2)
    Evidence none, wasnt possible to get any screenies cause of GFX errors
    Has anyone else had a confirmed case of the nametag bug?

    Leave a comment:


  • dBs
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by micr0n
    I have the same exact problem as you. I havent i installed 1.4 though. It just started happening yesterday. It goes away after 5 mins untill a new map is loaded. Im gonna crosspost in support section

    We also have the same exact computer specs.....
    Yea, mine is also happening in regular and SF 1.3 now as well. It is soooooooooooooooooooooooooooooooooooooooooooooooo irritating. I just tried uninstalling and reinstalling the audio drivers to no avail. I tried turning the in game from high to medium to low to software and every other combination. Nothing stops it. Its only in BF2 as well so its definantly a recent thing that just started on BF2 side. I had it happen before a while ago as well, maybe half a year ago with BF2. I dont recall how I got it to stop though. This is so absolutely infuriating

    Found out more info on it. Seems its a punkbuster release problem that everyone d/led yesterday. The same problem has been going on with AA for 2 months apparently:

    Leave a comment:


  • FFOLKES
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Patch 1.3 and Patch 1.4 have caused random idle bots that will not move in SP and Co-op.

    Also adding additional weapons to open slot indexes in kits makes the idle bot syndrome even worse.

    Leave a comment:


  • micr0n
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Originally posted by dBs
    I havent heard of this problem before so it could be my audio card. The problem is VERY evident by watching the youtube video I uploaded. At some point durring the game it began playing digital static randomly and would play BF2 audio clips at inapropreate times durring play. It killed the sound in the center channel and would sometimes restore it.

    The audio was fine the first time I played singleplayer. I had only Fraps running in the background at that time. I then turned Teamspeak on and went onto a multiplayer beta server. Thats where the trouble began. It seemed to react sometimes with Teamspeak and created wierd effects when I tried to talk on Teamspeak (leads me to think audio card). I then went to single player and the problem wasnt evident until part way through. Then, it stopped again.

    In the video I have the point at which the multiplayer started glitching and the point at which the single player started and stopped glitching.

    My system is:
    AMD 64b 3700+ San Diego
    eVGA SLI motherboard and 1x 7800gt both with up to date drivers (on fresh instal)
    1gig Corsair XMS 2-2-2-4 ram
    Audigy 2ZS with up to date drivers (not using the OpenGL beta ones)
    My system isnt overheating in its P180 case with 5 120mm and 1 80mm fan.

    The audio settings in the game are set to High (not X Fi).

    I havent heard of anyone else having the same problem. I will test further to see if I can isolate the problem.

    Streaming youtube video:
    http://youtube.com/watch?v=Uwp3-aZbdtM
    I have the same exact problem as you. I havent i installed 1.4 though. It just started happening yesterday. It goes away after 5 mins untill a new map is loaded. Im gonna crosspost in support section

    We also have the same exact computer specs.....

    Leave a comment:


  • HF_Martini6
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU AMD 64 3200+ 754
    GPU NVidia FX5900 XT-i 256MB
    RAM 1024MB DDR400 CL2, Corsair
    Soundcard SB Audigy 2 ZS
    Patch Type 1.4b Full
    Event Red/Blue Tag bug
    Source BF2
    Reproduced Successfully? 2 Times happand on the Same Server (EA EU #2)
    Evidence none, wasnt possible to get any screenies cause of GFX errors

    i'm not sure about this one, could be a saftey feature in 1.4b

    CPU AMD 64 3200+ 754
    GPU NVidia FX5900 XT-i 256MB
    RAM 1024MB DDR400 CL2, Corsair
    Soundcard SB Audigy 2 ZS
    Patch Type 1.4b Full
    Event LAN Server freeze, hang whatever, the Server was up and runing but nobody could move
    Source BF2, used the InGame Server functionality
    Reproduced Successfully? yes, even after restarting the Computer or using another one.

    Leave a comment:


  • Gav
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Feedback:

    I know we all want fixes to bugs before any new features are added, but I really think that, although co-op is nice, it really needs to have the larger maps (ie the 32- and 64-player versions as well as the 16-player) and unlocks added to it to make it a decent gametype. Same story for single-player, incidentally. I know these issues can be gotten around with a mod, but I really think this should be included as part of the regular BF2 - why not? I don't see the point of restricting it to no unlocks and only the 16-player maps.

    But more important than that, please allow the in-game comms for co-op! The whole point of co-op is to co-operate, and to do that, you need to communicate. It's so much easier with the BF2 VoIP than it is to Alt+Tab out of BF2 and join a new TeamSpeak server every time you choose a new game server.

    Leave a comment:


  • Dangerdog
    replied
    Re: 1.4 Feedback and Error Reporting

    I was playing the US side on Jalalabad and ran over some MEC mines, it said [T-90] in the killed with part instead of [AT-Mine].

    Leave a comment:


  • dBs
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I havent heard of this problem before so it could be my audio card. The problem is VERY evident by watching the youtube video I uploaded. At some point durring the game it began playing digital static randomly and would play BF2 audio clips at inapropreate times durring play. It killed the sound in the center channel and would sometimes restore it.

    The audio was fine the first time I played singleplayer. I had only Fraps running in the background at that time. I then turned Teamspeak on and went onto a multiplayer beta server. Thats where the trouble began. It seemed to react sometimes with Teamspeak and created wierd effects when I tried to talk on Teamspeak (leads me to think audio card). I then went to single player and the problem wasnt evident until part way through. Then, it stopped again.

    In the video I have the point at which the multiplayer started glitching and the point at which the single player started and stopped glitching.

    My system is:
    AMD 64b 3700+ San Diego
    eVGA SLI motherboard and 1x 7800gt both with up to date drivers (on fresh instal)
    1gig Corsair XMS 2-2-2-4 ram
    Audigy 2ZS with up to date drivers (not using the OpenGL beta ones)
    My system isnt overheating in its P180 case with 5 120mm and 1 80mm fan.

    The audio settings in the game are set to High (not X Fi).

    I havent heard of anyone else having the same problem. I will test further to see if I can isolate the problem.

    Streaming youtube video:

    Leave a comment:

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