1.4 Feedback and Error Reporting

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  • NiteCyper
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    For all you noobs out there, which means everybody and everyone. You can probably combat the prone delay by pressing CTRL instead of Z, in my case F. Tapping the crouch key will take away all the pain and suffering you noobs, used it all the time in 1.3. But see, now I have a problem, I have the CTD like all others and I know I'm supposed to post the specs but it seems to be a common problem, like in 1.2.

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  • imported_sudden_death
    replied
    Re: 1.4 Feedback and Error Reporting

    feedback: please add a death animation when you kill someone in a TOW or stinger with non explosive weapons like a pistol, machine gun ect.., I keep overshooting thinking theyre alive alive, I think a head down animation (like when u kill someone in the machineguns in the jeeps) would be nice. this has been like this since the game came out.

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  • Ali G
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    i dont know if this is mentioned before but i think the MEC buggies in road to jalalabad has the chinese 50.cal.

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  • mjrstiffie
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I get really bad lag and low frame rates when in or around a large group of people get away from the group and frame rates go back to normal.

    CPU AMD Althon XP 3000 2.17Ghz
    GPU ATI X800 Pro ATI Vista Beta Drivers
    RAM 2GB of OCZ OverClocked Dual Ram
    Soundcard Turtle Beach Catalina
    Patch Type 1.4 Beta Full
    Event Get really bad lag when a group of people all get in one general area of any map, 1.3 runs perfect for me only happens with 1.4B.
    Source In Game
    Reproduced Successfully? Yes
    Evidence During game play
    O/S Windows Vista Build 5384
    Ping 36
    Frame Rates 40/45 when not in a large group of people. In a large group frames rates drop to 10/15 or screen locks up fpr a few seconds.

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  • Scinto
    replied
    Re: 1.4 Feedback and Error Reporting

    My Documents\Battlefield 2\mods\bf2\cache

    that one i believe

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  • Liam.
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    How do I do this?

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  • imported_Deliverance
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    I think you just need to clear your graphics cache/shaders.

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  • Liam.
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    1.4 Incremental
    ATI Radeon X700

    Engineer wrench reticule has 'artifacts' just outside the circle:


    Operation Clean Sweep minimap cuts off on the left side of the map:


    Operation Clean Sweep has grass going over the end of the terrain and floating just south of the Abandoned Village (check minimap):

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  • Witte8
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU: Athlon 64 3700 san diego
    GPU: xfx geforce 7800gtx 256mb
    RAM: 1GB PC3200 DDR OCZ platinum revision 2
    Soundcard: Soundblaster Audigy 2
    Patch Type: 1.3 full
    Event: control settings don't correspond to clearing the function from a key
    Source: while configuring my controls
    Reproduced Successfully? each time i try to alter my control settings
    Evidence: None, but it's been happening from when i started playing(oktober 2005...since patch 1.2)


    I just can't get my controls right...i make sure i clear a control setting by pressin g on it and then use 'esc' to clear it....then i click it again to adress a key to that function...i always get the error message "duplicate key found"...it happens every time and im sure i use keys i havent used. The problem most often occurs with settings for the plane and helicopters. The mouse axis detection and joystick detection non existing or buggy from giving "duplicate key found" errors to just not responding to mouse of joystick buttons clikcks and axis movements at all...HELP




    CPU: Athlon 64 3700 san diego
    GPU: xfx geforce 7800gtx 256mb
    RAM: 1GB PC3200 DDR OCZ platinum revision 2
    Soundcard: Soundblaster Audigy 2
    Patch Type: 1.3 full
    Event: Sound echo's....while quitting and returning to desktop it takes ages to get rid of game music and sounds to stop, sometimes the effects and music get very laggy.....in game....they actually are often played much too late after an event that normally caused them happened...
    Source: while quitting the game and returning to desktop, while playing online
    Reproduced Successfully? each time i return tot desktop, each time im online playing a game
    Evidence: None, but it's been happening from when i started playing(oktober 2005...since patch 1.2)

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  • Orion126
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    Pentium D 920 2.8 Ghz (OC'ed to 3.22 GHz)
    NVIDIA 7800 GT 256MB
    4x512 MB Corsair
    Soundblaster Audigy SE
    Incremental
    Commander mode - 2 simultaneous vehicle drops before it grays out to regenerate
    Mashtuur 64 player EA 1.4 BETA US Server
    Reproduced Successfully? Yes, numerous times

    Leave a comment:


  • =MLK=stallzer
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    One for the Feedback portion.

    How about putting in a " Clear All " button in the favorites tab ?

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  • Slapidus
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU- P.4 2.8 ghz
    GPU- Nvidia 6800GT
    RAM- 2GB dual channel 3200
    Soundcard- onborad
    Patch Type-incremental

    Ive notices sometimes when playing commander and spotting out tank or infantry that sometimes they don't appear on the map.Thats the only thing so far besides what the other have posted,and i would like to see one thing change,the J10 needs to be nerf just a little to give the F35 and others and good fight without being over powered

    Leave a comment:


  • Talus
    replied
    Re: 1.4 Feedback and Error Reporting

    Yes, this thread is for reporting ALL existing bugs..whether they arose from v1.4 or not.

    Leave a comment:


  • whoundead
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    CPU-intel(R) pentium(R) 4 3.01 GHz
    GPU-RADEON X600 séries, 128 mb DDR SGRAM/SDRAM , core clock 398 MHz, memory clock 297MHz
    RAM- 2x 512MB
    soundcard- realtek AC97 audio, type WDM
    patchtype- incremental
    event- server info doesn't apear
    source-1.3 patch, any mode
    reproduced sucessfully?- yes
    evidence- screenshot

    CPU-intel(R) pentium(R) 4 3.01 GHz
    GPU-RADEON X600 séries, 128 mb DDR SGRAM/SDRAM , core clock 398 MHz, memory clock 297MHz
    RAM- 2x 512MB
    soundcard- realtek AC97 audio, type WDM
    patchtype- incremental
    event- tv-guided missile passes through enemy choppers...
    source-any server, any game mode,any map, any patch
    reproduced sucessfully?-yes, happens randomly
    evidence-http://www.youtube.com/watch?v=RhRnDKpgCks (at 1:27 minutes)

    Leave a comment:


  • Jaxx
    Guest replied
    Re: 1.4 Feedback and Error Reporting

    *Here is a bug me, Indian and other BFROE found the other night. I had to reproduce it on local (self) host to get it on fraps. That building is very buggy it is near hotel east of flag. Here is fraps video:




    CPU -AMD 3500+
    GPU -Nvidia GeForce 6800GS Overclocked
    RAM -2 Gigs Consair
    Soundcard -Creative
    Patch Type -1.4 Beta
    Event -Bug found during Commander drop of Vehicle
    Source -BUG
    Reproduced Successfully? YES reproduced both on local host and during single play
    Evidence -Fraps Video (lost some quality due to conversion)

    Leave a comment:

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