The cobble boosting was pretty annoying and I'm glad to see it go.
CS 1.6: Various other improvements
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no, no guys, they're making it more realistic!
So its realistic to have to wait to shoot when you pull out an awp, but not an autosniper? Oh yeah, nubs use the ones using the autosnipers so its all good there.
you know, when you pull out your awp it takes a few seconds to reload, look into the scope, or fire it!Comment
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lol at #38 and now onto 'realism'
Instead of delaying the AWM (real name) they should've just gone the DoD way with sniper rifles. The scope takes a while to fade in, just like in life. If you've ever fired a rifle with a scope your eyes take a bit to adjust.
Shield needs to be fixed so that some guns can penetrate it, raise the price of the m249, give it its real ROF and accuracy
Sidenote: The AWM would never be able to fire standing or crouched :| its a support sniper, thus the bipod that it has. Making a prone position however would change the feel of CS.
If everything in the game was as realistic as it should be it just wouldn't be Counter-Strike, wouldn't be as fun though
Case in point: America's Army, unbelievably accurate to real life combat situations but not funComment
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wtf?did any of you read the post?you run faster with awp,deagle is more accuacte,and scope only delays more IF you switch weapons,dont quickswitch after you fire and it zooms back in like before.all they did was get rid of people switching weps between zooms,no big deal at all.Comment
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#51
or they shoulld just leave it...
and never make updates to cs again unless its something that people will actually like?
and mike the only reason it was annoying was because people were using it in pubs... it was actually kind of a strategic thing for competitive.
and geotek it is if thats how youve been shooting an awp for the three years youve been playing...Comment
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3a5tw00D wrote..
HAHAHHAHA this guys is fuckign hilarious, I agree completely
http://www.staticzero.org/files/xhair.jpgComment
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For those who want the old headshot sprite, it's 640hud1.spr, extracted using GCFscape. I can e-mail it to anyone who wants it, especially if somebody has webspace and spare bandwidth so others can download it. Its only 68 KB. You just put it in czero/sprites, and voila! Back to the way it was.Comment
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