mailbag: CS 1.4

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  • *SDD*HockeyFan

    #121
    Lessee...where to begin...



    1.4...do I like it...sure. Is it basically the same as CS in the past...yes and no. The dynamic of the game has changed dramatically. Strategies now must totally be modified. This isn't an awful thing but it changes the game a bit. No more of the jump plant in Dust_2 so u can guard the bomb from the ramp. Things like that.



    Broken down individually, here are the big changes to me:



    Walking speed - In my opinion, it's WAY too slow. The old walk speed was fine. With the new speed, it takes too long to sneak around anywhere. There is less stealthing and more moronic rushing. Players who relied on stealth are the ones taking 1.4 the hardest. The change of the walking speed in 1.4 has turned the game into an almost pure rushing game. In a public server, this is fine, but this totally screws up the dynamic of tournament play. Don't like the new walk speed at all because it changes the total dynamic of play.



    Jumping - To me, this is actually a minor change for the most part. Getting slowed down so dramatically takes some getting used to but overall, that's not the biggest change in jumping. Accuracy is. Jumping and shooting was a staple move of 1.3 star players. Now, I have seen some pretty amazing players get ruined by jump shooting. This is especially true for pistols. Again, I don't mind this one much. It only affects individual play, not teamplay. It is actually more realistic (tho personally, I think the slowdown after 1 jump shouldn't be so much) and that is fine.



    Spectator Views - Very nice. Love the first person view. My only comments would be to be able to use the overhead in first person split and to allow for either fade to black or a locked spec cam. Hopefully someone will make an adjustment to an admin mod for that.



    New Maps - Chateau...love it...great map...fast and deep...great textures, lotta access points...already one of my favorite maps. Havana...umm...what's the best way to describe this...a Maze? Yes, that's right folks...Havana is confusing as hell. It's built like a circle so people end up running around in the same spot all the time because areas look similar. Its design creates alot of havoc because it isn't anywhere near straightforward. The new Train...same as old train but brighter...nice, simple change...take that campers!



    Bomb Planting/Defusal - Interesting change. It changes a few strategic things and makes both very difficult to pull off, especially defusal with someone shooting at u is now almost impossible. This is something I can deal with though. It's more realistic and I understand the change. Basically, planting/defusing has become more of a teamwork thing...someone HAS to cover now.



    Dead Bodies - Not many peeps have mentioned this, but I gotta say, LOVE IT. It's a small change and it helps tremendously. Now you know who died where...even if you weren't looking at the radar at the time. Also, it adds some more realism...now...next step...make the bodies solid so you gotta jump over/on them :)



    Radar - Like the new Dots on the radar for the Hosties and bomb...also the green BOMB on the scoreboard to identify the carrier is nice. One fault...Hostie dots can be difficult to identify...should change the color. Another fault...change the dots so they can be identified not only in area but in elevation.



    Kevlar - Bout friggin time they made it so you only buy what u need instead of a whole new set.



    Muting - Very nice...mute with a built in gag...weee. Now I don't have to listen to those annoying teenagers anymore.



    Radio - Changing it so that opponents can't hear team calls...well...this is good. It allows people who don't have/use voicecomm to be effective again.



    the Rest - The rest (kevlar sound, setinfo items, etc) is basically cosmetic and I don't care either way.



    Overall, I like 1.4. Only change I'd deem necessary would be to revert to the old walk speed. It limits the game too much. The jumping/pistol accuracy...well, I can get used to that.

    Comment

    • sircapalot

      #122
      i used to hate cs 1.4. I thought it was too realalistic, also the new aiming stuff messed me up, but now im used to the new aiming. I havnt played the new maps yet. I hate that the skins are screwed up. I have custom sounds and can see custom weopons on ground and in other ppls hands but not in fps veiw ?????? thats dum. Id rather have all defualt stuff or keep it custim whatever u want.

      Comment

      • p!ge0n

        #123
        ...guess no one uses the semi ato sniper rifle huh? i think they are awesome, they can take out an awper any day (if you know how to use em) btw, they are greatly improved, making them more of an ownage weapon. oh, and about the bitching about the jumping and the dynamic crosshair, the jumping is great, i think, and the dynamic crosshair really helps. one funny thing i found out, when you have a gun, say, a colt, and you're running, the cosshair is pretty small. if you jump, the crosshair gets big. the weird thing is, jumping doesn't make your crossghair the biggest. running down stairs does, or so it seems. all the crosshairs explode when you're going down some stairs.

        Comment

        • bic

          #124
          I just dont understand what the purpose of the beta phases were, if they are going to continue to change the overall feel of the game. I'm not going to go on a rant but Counter-Strike 1.4 took the fun out of CS for me.



          I can stand the jumping deal, but to take away accuracy from the pistols while strafing is so stupid. In match play and pub play, a team/player that decides to save is going to be slaughtered by automatic weapons, they stand NO chance. Anyone that says they are better with pistols now must of not been able to aim before, just strafe and shoot at the wall, see if your bullets are inside the crosshair.

          Comment

          • Creeper

            #125
            The only pistol that has lost alot of accurracy now is the USP. That used to be my main backup gun, but now i found myself using the Deagle alot more because of the great aim it now has(sorta like a sniper rifle)when not moving.



            The Only time I kill anyone with USP now is when they run into my bullets

            Comment

            • oReiLLZ

              #126
              how bout everyone shuts the hell up about how 1.4? CS is a freakin game, and it's NOT important in life. so everyone stop writing essays about the accuracy of the guns and jumping.

              Added @ [time="1020019478"]

              how bout everyone shuts the hell up about how 1.4? CS is a freakin game, and it's NOT important in life. so everyone stop writing essays about the accuracy of the guns and jumping.

              Comment

              • Unregistered

                #127
                so you posted here why??

                ....

                ya i noticed that accrucy on some weapons changed greatly or not to greatly.

                Comment

                • -Aragorn

                  #128
                  lol, if other things in oReiLLZ life are so much more important, how'd he find CSN?

                  Comment

                  • Kalis

                    #129
                    i have a friend who can still bunnyhop(or strafe jumping whatever u want to call it) in this version :)

                    Comment

                    • Semper Fi

                      #130
                      Edited by [user="25800"] @ [time="1020024886"]

                      I think the new accuracy is great it really helps with burst firing since it shows a greater accuracy at certain times. The jumping is awesome it stopped those stupid bunny hoppers who all they knew how to do was press the jump button repeatedly. I love the new spec modes. But I cant pull up the in-game console anymore and it tends to lag big time especially if there are multiple AWPs firing. Also because of the new scope for the sniper rifles it is a lot easier to get kills with AWP(which was easy enough already) since you can see a much bigger portion of the screen.

                      Comment

                      • Firelord

                        #131
                        "Dear Sir, LEARN SENTANCE STRUCTURE"



                        buahhahahahaahah.....



                        Gold

                        Comment

                        • Flakker (Brennan)

                          #132
                          one thing that i noticed though is when ever i try exiting the game it kinda "lags" or something between loading the menus. which is something that never happened to me in 1.3



                          Same here. Actually, it lagged before for me, but now it's really gotten unreasonable. At one point I waited 60 seconds. I've got a PII 300mhz, but COME ON.



                          By and large I'm behind rizzuh on this issue. 1.4 is better than the previous versions. Some parts could have been handled better, like the walking issue, but overall it is simply superior for me. I have encountered no noticable problems yet. The one continuing plague is cheats. Unfortunately, our friends at Valve were too stupid to deal with PunkBuster when they had the chance, and now, predictably, they are paying the price.

                          Comment

                          • Steel_Dragon

                            #133
                            version1.4 is really laggy hope the fix is out soon any help on this please post on site

                            Comment

                            • MarshaLL`

                              #134
                              Yeah I thought counter-strike 1.4 was really gonna suck and yes @ first it did !!! Big Time !! Then I began to get used to it and now I find myself owning more than I did before because now ppl (such as myself) with good aim don't have to aim at ppl jumping around like bunny rabbits :) and the whole crosshair and spectator things are c00L !! I also like that they finally fixed the armour bug w00t !

                              Comment

                              • SapphireDarkness

                                #135
                                Edited by [user="20322"] @ [time="1020031965"]

                                daemon wrote..

                                I feel the changes should've been server side options especially this far into the CS lifespan being that it's not longer a beta and changes this drastic IMO shouldn't be happening.



                                Just liek not every server is forced to play friendlyfire...



                                Some servers disable AWP with admin mod. There's ALL kind sof things going on the the community where CS is being played differently than packaged and I think an option should've been there server side with these kind of changes, regardless of the METAMOD DLL hack because that still doesn't change the 1.4 style of walking. D:
                                That is honestly a terrible, terrible idea. People who restrict the awp, in my opinoin, are people who can't handel real cs and want more quake style close combat games, probably the same people who bunny hop and strafe shoot. They also restrict it because they can't do it, sniping is not easy at all and not "newbish". The awp takes a lot of skill to use, especially against a sniper or in open terain. Jumping hasn't changed all that much in my opinoin. If you make a jump where you fall far like jumping off a roof or down from a box you don't slow down at all or noticably. The jump into the apartment in italy is still as easy as it ever was. People who dl the plugin for 1.3 jumping are just hurting the cs comunity and supporting people who need those random inacurate mid air shots to get a kill.
                                sircapalot wrote..

                                i used to hate cs 1.4. I thought it was too realalistic, also the new aiming stuff messed me up, but now im used to the new aiming. I havnt played the new maps yet. I hate that the skins are screwed up. I have custom sounds and can see custom weopons on ground and in other ppls hands but not in fps veiw ?????? thats dum. Id rather have all defualt stuff or keep it custim whatever u want.
                                For all of those who don't know to fix your skin, assuming you use right handed models, remove the _r from the end of the model name and overwrite the normal one. IE you download v_usp.mdl and v_usp_r.mdl. Delete the v_usp.mdl then rename v_usp_r.mdl to v_usp.mdl. Not to mention 1.4 overwrote all the skins

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