So fix the sv_restart? lol
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if scopeing with an awp at the terrorist spawn towards ct spawn on dust2, and one of ur teamates runs by, if u have the name ids to show up below the person, it will stay there, even after they run away, u have to unscope to get rid of it... how many times i have unscoped the second some ct peaks the DD with an awp... this happen to anyone else?Comment
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Smurfzilla wrote..
sometimes I see them reload over and over and over lol. It seems to only happen though when they have a USP? Also the glitch where the pump shotty is pointed all up in the air when you spectate people could be fixed. The strangest one I can think of though is sometimes when you kill someone, their body and weapoin will like warp to your posistion and then "stick" to you for a bit. Useful when they were holding a good weapon though. ;P
too bad there mostly unknown ones but at least they can move on to new ones..like the one where when u switch to someone, u see them reload, an the last half second of reloading, there gun teleports back to regular position..it never reloadedComment
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yeprobbyd007 wrote..
yes, its horrible, sometimes i dont unscope, i just have to like turn away pretty far, still bad tho
if scopeing with an awp at the terrorist spawn towards ct spawn on dust2, and one of ur teamates runs by, if u have the name ids to show up below the person, it will stay there, even after they run away, u have to unscope to get rid of it... how many times i have unscoped the second some ct peaks the DD with an awp... this happen to anyone else?Comment
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