Counter-Strike: Global Offensive Update for February 14, 2017

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Counter-Strike: Global Offensive Update for February 14, 2017

    Valve is showing a little love to Counter-Strike fans tonight with this update for Counter-Strike: Global Offensive.

    Changelog for CS:GO for February 14, 2017

    SERVERS
    – Reduced per-client memory use by sharing network buffers.
    – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed)
    – Added a better error message for clients explaining the too many entities on the server error.
    – Added more functionality for community log address integration.
    – Log address can now be sent an 18-character prefix before every log packet text
    – logaddress_add_ex command will use a unique prefix token per instance for the added log address
    – logaddress_token_secret and logaddress_add_ts allow to add prefix as a checksum of known secret string
    – Added a message for “killed by the bomb” to the logs.

    MISC
    – Teams can now vote on team issues independently.
    – Fixed sleeves interpenetrating gloves
    – Spectator’s player glow values have been adjusted to make noise-making state transitions more noticeable.

    OSX
    – Fixed CSM boundary artifacts on Iris based Macbook pro.

    MAPS
    – Overpass
    — Added grenade-clip to ceiling underneath Bombsite A and inside connector, to prevent molotovs spreading into areas above

    – Cobblestone
    — Removed support beam in drop room which blocked line of sight to drop/door

    – Nuke
    — Fixed see-through gap when jump-peeking from CT spawn towards Mini
    — Fixed various bugs reported on CSGOBugTracker.com

    – Cache
    — Fixed model fade distance on truck in CT spawn

    It's an update for CS, you know what the deal is by now.
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