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CS:GO and Dota 2 Updates for June 16, 2016

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  • CS:GO and Dota 2 Updates for June 16, 2016

    Valve released updates tonight for both Counter-Strike: Global Offensive and Dota 2.

    Changelog for CS:GO for June 16, 2016

    SOUND
    - Lowered volume level of first-person nearly empty clip sound to match its volume level falloff in the environment.
    - Fixed a regression in Nova and Sawed Off reloading sounds.

    Mac
    - Added video option (default on) for frame rate smoothing. Frame rate smoothing significantly reduces hitching and stuttering, but at the expense of reducing overall frame rate.
    - Significantly reduced input latency.
    - Added audio option “Play Audio When Game in Background” to match behavior on Windows and Linux.

    Changelog for Dota 2 for June 16, 2016

    • Fixed Phanton Assassin's Coup de Grace visual effect when applied to mechanical targets.
    • Fixed a rare case where False Promise, Repel and Borrowed Time may not have prevented damage at the moment they were applied.

    Dota Item Workshop
    - Created a Valve-only misc slot for Tinker's Immortal Boots so that these can be equipped along with back slot items
    - Bone limits for Workshop Couriers, Wards and Ability Models that use custom skeletons have been increased to 60 bones
    - Added Lone Druid's True Form and Dragon Knight's Elder Dragon as officially supported workshop submissions. To function with animation layers and cloth, these need to use Valve's skeleton and animations.
    - Venomancer and Shadow Shaman ward submissions now need to use Valve's default skeleton and animations in order to function with the new ward aiming code.
    - Ability Models that have the option to use Valve's default skeleton now have the attach bone names prefilled.
    - The workshop tool will now generate more accurate hitboxes for ability models that use default skeletons
    - Corrected the default 'Disabled' animation for the Spirit Bear submission template
    - Added Undying Golem loadout idle and rare animations with adjusted head angles
    - Added loadout rare animation to Lone Druid's True Form
    - Added spawn animation for NP Treants
    - Added stun and flail animations for Invoker Forged Spirits
    - Updated workshop hero reference files: Earth Spirit, Medusa, Riki, Faceless Void
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