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Big Changes Hit Cobblestone in Latest Counter-Strike: Global Offensive Update (February 4, 2015)

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  • Big Changes Hit Cobblestone in Latest Counter-Strike: Global Offensive Update (February 4, 2015)

    Tonight's update for Counter-Strike: Global Offensive includes a few very noteworthy changes to Cobblestone.

    Changelog for CS:GO for February 4, 2015

    MISC
    - Reduced latency of voice audio.
    - Community servers now can show viewer counts when players are streaming their match.
    - Fixed regression in Deathmatch Bonus mission evaluation.
    - Fixed a Deathmatch exploit where players could maliciously cause the server to run out of entities.
    - Fixed buymenu's Accurate Range weapon stats being computed incorrectly.
    - Fixed AWP viewmodel rendering when zoomed.
    - Added flavor text to Arms Deal Case 1 and fixed typos in previous flavor text.
    - Positional sounds spatialize to within 15 inches of the player and no longer "spread" to stereo when nearby.

    MAPS
    Major changes to Cobblestone

    -Bombsite A:
    --Made bombsite A courtyard smaller
    --Removed spiral stairs at back of bombsite A
    --Pushed forward side-balcony at bombsite A, making it easier to check corners before jumping down
    --Added a static door to entrance to connector from bombsite A
    --Shortened battlement in long A, making it easier to check
    --Raised wall around bombsite A slightly, to give some cover when out in the open
    --Added additional cover in bombsite A
    --Removed balcony at CT side of long A
    --Added an additional chest-height wall at A ramp
    --Removed large boulders in A site

    -Bombsite B:
    --Made bombsite B courtyard smaller
    --Rerouted T main entrance to bombsite B
    --Made it easier to throw grenades into B site from a safe position as T
    --Added some cover on T platform in bombsite B
    --Moved bombsite B more to the middle of the courtyard
    --Flattened ground at bombsite B
    --Removed back of B area
    --Hut at back of B can now be shot through
    --Added a static door to entrance to bombsite B from connector

    -Other:
    --Removed stairs and overpass route from dropdown room
    --Widened upper dropdown passage
    --Added a ramp to dropdown to make it easier to peek into lower
    --Players can now jump up via flowerbed in connector to get into dropdown room
    --Removed walls in T tunnels
    --Removed CT sniper room
    --Added a static door to CT side of water room
    --Tweaked layout of water room slightly
    --Removed double window room near T spawn
    --Moved T spawns forward a bit
    --Added a direct ladder to T sniper tower
    --Various optimizations
    --Increased player visibility
    --Fixed a bug where very few chickens were spawned
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