Re: My war against the claymore lamerts .
well I feel about claymores much as I do about c4 and nades.
setting booby traps anywhere on the map so that they are set it and forget it is potentialy asking for bias. I would like to see nades cookable (upto 3 seconds) and I would like to see c4 only deployable to things you are touching (dropping it would land at your feet). c4 requires a detonator and triggering by the operator, they die c4 is rendered harmless. claymores being set anywhere as traps is not so much in line with the way the rest of BF2 works.
Perhaps makeing it so the claymore has a timed life span, and then it auto disapears or auto detonates and then is returned to the sniper inventory or not.
Perhaps make claymores only placeable withing a specific range to the owner. That is if the sniper moves to far away it disapears or explodes.
releying on the sniper rifle to defend the sniper up close is not the issue. Claymores imho should be primarily used to protect the sniper as they have no field of view at any one instance. they must drop out of zoom to see what is going on around them and the added protection of a rear guard makes sense. Useing claymores as defensive measures to defend positions and passageways or flags is not in keeping with the rest of the BF2 game mechanics of other kits and their capabilities.
Makeing it so claymores are visible to friendlies did warn them from danger but didn't keep a sniper from closing off all movment of any player in regaurds to them. Makeing claymores FF friendly opened up their placement options as one way passages.
the game without claymores all together would not give the sniper class much of an ability as a commander scan can spot them and they are open to all attacks. Makeing claymores so as to be more connected to the sniper directly would put the sniper in at least some sort of involment with their function. See a claymore sniper must be near somewhere, get killed by one and aquade knows one is in the area. sniper gets free kill but is to some degree compamised and must then take action personaly.
That sounds reasonable to me.
well I feel about claymores much as I do about c4 and nades.
setting booby traps anywhere on the map so that they are set it and forget it is potentialy asking for bias. I would like to see nades cookable (upto 3 seconds) and I would like to see c4 only deployable to things you are touching (dropping it would land at your feet). c4 requires a detonator and triggering by the operator, they die c4 is rendered harmless. claymores being set anywhere as traps is not so much in line with the way the rest of BF2 works.
Perhaps makeing it so the claymore has a timed life span, and then it auto disapears or auto detonates and then is returned to the sniper inventory or not.
Perhaps make claymores only placeable withing a specific range to the owner. That is if the sniper moves to far away it disapears or explodes.
releying on the sniper rifle to defend the sniper up close is not the issue. Claymores imho should be primarily used to protect the sniper as they have no field of view at any one instance. they must drop out of zoom to see what is going on around them and the added protection of a rear guard makes sense. Useing claymores as defensive measures to defend positions and passageways or flags is not in keeping with the rest of the BF2 game mechanics of other kits and their capabilities.
Makeing it so claymores are visible to friendlies did warn them from danger but didn't keep a sniper from closing off all movment of any player in regaurds to them. Makeing claymores FF friendly opened up their placement options as one way passages.
the game without claymores all together would not give the sniper class much of an ability as a commander scan can spot them and they are open to all attacks. Makeing claymores so as to be more connected to the sniper directly would put the sniper in at least some sort of involment with their function. See a claymore sniper must be near somewhere, get killed by one and aquade knows one is in the area. sniper gets free kill but is to some degree compamised and must then take action personaly.
That sounds reasonable to me.
Comment