My war against the claymore lamerts .

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tehpwnerofnoobs

    #76
    Re: My war against the claymore lamerts .

    Indeed, they just suicide charge into a mass of you to spam a few claymores. Run for your life before they go active =(.

    I had a good one. Some noob was spamming them at the square flag so I charged in. He got a suicide, 4 TKs, me, and a kick xD

    Comment

    • imported_Phenomenomenon

      #77
      Re: My war against the claymore lamerts .

      Originally posted by papi4baby
      WAAAAA the claymore kill me, EA are evil and stupid for doing that.
      NO they are not, is about time, before you could barely use the claymores without getting tk. Payback is a bitch aint it. Maybe now you will have to use some tactick, instead of runing around thinking you own the map, because you never know what's around the next corner.
      I use them now more than ever, and look at my stats i am a all good around player, i dont have 500 hours as specs ops or what ever, i play whats necessary for the situation. And yes i do use claymores on flags. Take the time to look for them and you might spot them.
      No, I know what's behind the corner. It's a sniper and a support guy and 3 more snipers at the TV station. They have a claymores at the ladder and the stairs. No manner of "tactick" is really getting past that. It was impossible for my whole squad who went as medics to try to break past it.

      "Payback's a bitch" What are you, the leader of the sniper union local 1337? It's not about "kit revenge". This discussion centers aroiund whether claymores are good as they are for game balance.

      Comment

      • tehpwnerofnoobs

        #78
        Re: My war against the claymore lamerts .

        In which case they most definitely aren't. Other players need to have some way of countering them other than praying the sniper trips and dies then sitting around for a minute waiting for the damn things to disappear.

        Comment

        • BurnTheWeed

          #79
          Re: My war against the claymore lamerts .

          You actually had to be smart about how you placed claymores in the past, now it's anything goes and damn the non-existant consequences.

          Comment

          • Virtus2

            #80
            Re: My war against the claymore lamerts .

            My solution.

            Make the claymores have a range in where they cant be put by other claymores. And you can only put 2 on at a time period. Also make it unable to be put in flag radius. This way you wont get killed 3+ times trying to capture a flag with your squad that shouldve been capped a while ago due to claymores. So then they can still protect the sniper and the alleyways and then you can actually avoid them and still capture flags.

            Or

            Just make all the claymores and mines destroyable.

            Comment

            • GreyFool

              #81
              Re: My war against the claymore lamerts .

              I don't think removing them from the game is a good idea, its just another weapon. I do think its ridicilous that the throw them at you..There should be some sort of timer, similar to reloading, maybe longer. This would prevent them being used as nades, but not render them useless.

              Comment

              • StealthyPanther

                #82
                Re: My war against the claymore lamerts .

                Correct me if I'm wrong, but I thought ff off for mines was a server side option. Why not just play on a server that has ff on. Or if you must play on a certain server then email the server admin and complain to him/her. I doubt Dice is going to change the mines since the majority seems to like it the way it is just fine. The only thing they are going to do is make it possible to pick up mines with "g".

                Comment

                • White*Feather*67

                  #83
                  Re: My war against the claymore lamerts .

                  One option would be to remove the sniper class from the city maps. This would stop the claymore noobage. It's terrible on the 64 player maps.

                  Comment

                  • vbl

                    #84
                    Re: My war against the claymore lamerts .

                    FF on for claymores ensures that they'll never get used.

                    So come up with another idea.

                    Comment

                    • GeoffRowley

                      #85
                      Re: My war against the claymore lamerts .

                      Originally posted by Six.
                      I take it that you can't destroy em with grenades? I'd put that into the next EA/DICE patch suggestion box I suppose. :P
                      That is exactly what i was going to say, EXACTLY, except for the part after the qestionmark, those were my exact words. Odd huh?

                      Comment

                      • StealthyPanther

                        #86
                        Re: My war against the claymore lamerts .

                        Claymores where fine before 1.2. I don't know why they changed it. I didn't have any problems using claymores before. Sure I got some tk's, but they did more good than bad. Now it's just too easy to get kills with claymores. You just lay 2 down somewhere where you know an enemy will pass and boom 2 free kills. Now we see snipers not sniping, but running straight at the enemy with claymore in hand knowing that they will get a kill as long as he gets that claymore in enemy territory before he gets shot. I'm not saying I hate the way they are now because I rarely run into one. I just don't think they needed to be changed. This is all coming from a dedicated sniper so it's not like I hate snipers or something.

                        Now AT mines, that needed to be changed.

                        Comment

                        • GreenMonk108

                          #87
                          Re: My war against the claymore lamerts .

                          Originally posted by rombaft
                          before calling me a dumbass , read the post good ,
                          one quote in my post should say it all
                          you know, before the patch arived, I had 40h as sniper and almost never had TK's with claymores, problem is you guys put them on the wrong places, claymores are there to defend yourself as a sniper and a sniper shouldn't be around the other teammates, he should be sniping from a good spot , and if he is around teammates, he doesn't need claymores, because they are defending you and your suroundings .
                          this is the point you guys just won't understand due to lack of brain power
                          I agree you most parts but claymore can be useful for defend post as well. Who say sniper can't be teamplayer? All you need is a sneaky way of laying your claymore at the right spot to defend the flag. I often stumble into a desert flag with no one defending it. So, my claymore will solve that problem. It gives me a free hand to snipe others without babysit the flag.

                          Comment

                          • dpitty613

                            #88
                            Re: My war against the claymore lamerts .

                            The claymore situation can get out of control. I know exactly what you are talking about as far as the people just laying them down like they were supplies or something. It especially sucks when they drop a crapload around the flags.

                            Comment

                            • imported_bigpappa
                              Member
                              • Oct 2006
                              • 2159

                              #89
                              Re: My war against the claymore lamerts .

                              Originally posted by rombaft
                              I am getting so sick off those clymorespammers, I start to do something against those morons.

                              There are two thing I do ,

                              - one
                              when I spot a claymore blocking a flag, OK, no problem, can't pass, so I spawnrape, sometimes they start whining "rombaft you dam spwnraper", and I just reply, sorry guys, can't pass due to claymores, so I wait untill claymore is gone, till then I spwnrape .

                              -second
                              I spot claymore and wait next to it, when I see an enemy comming near it, I run to the claymore, claymore gets triggered by me, blows up taking one or more enemy's with it , so the claymore spammer gets some TK's , some even got kicked because they reached limit of tk's on the server.


                              If you ask me, beeing able to put FF off for claymores was the biggest mistake DICE made, they should off known the claymore would have been abused by the noobs and lamerts

                              Comment

                              • White*Feather*67

                                #90
                                Re: My war against the claymore lamerts .

                                One option is to make the game as realsitic as possible, then no one can complain. If anyone had an issue they would be immediatly flamed with the phrase 'shut up, that would be too unrealsitic', or something like 'go play worms then if that's what you want'. It would remove all the whinning about how weopons are overpowered and stuff. So yes make claymores attack anyone who walks by, or back to pre 1.2.

                                Comment

                                Working...