1.2 Death of Attack Helis

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  • daNgLez

    #136
    Re: 1.2 Death of Attack Helis

    and another thing i'm seeing aswell is in a lot of wake maps there are choppers just laying around not being used. This map was a an air map not really a infantry map, GG Dice and EA on making the chopper one of the least things to woory about now.

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    • « R²» P§I

      #137
      Re: 1.2 Death of Attack Helis

      Originally posted by Boojie
      Originally Posted by <<R2>>Capt.HKS
      I was flying on dragon valley last night and every single AA site was manned. Sure I took some out but the others always got me. I always made them a priority before to take them out and still do.Then the planes never missed. Nothing worked, dropping flares, 360 turns, swerving, barrell rolls, back flips you name it, nothing worked against a plane.





      Funny, but true. I feel bad for the Capt.

      Come on Cap...put in some hours rethinking everything. Throw out pre-existing assumptions and the old rules. Get back on that horse and finesse your flight plan. It really is a better (though not perfect) situation now. Master that bad boy. Own that helo. You'll be one of the few. I'm sure you will do it. Best wishes.

      No doubt, he will. I like to gun with HKS its a blast. He always thinks of the gunner.

      People just skip the hole post and assume he is someone whining cause hes a helo whore.

      The AA is to strong against helo's. We played around testing it. 85% of the time the missiles would ignore the flares and down the helo. If its a Mobile AA your screwed thats for sure.

      I had no problems taking out helos before with AA's and tanks. Jets is another storey. .50 cals where your best friend, or Tows.

      Might as well be able to take helos out with pistols or a knife maybe.

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      • Sir. bzb
        Member
        • Oct 2006
        • 524

        #138
        Re: 1.2 Death of Attack Helis

        Originally posted by « R²» P§I
        The AA is to strong against helo's. We played around testing it. 85% of the time the missiles would ignore the flares and down the helo. If its a Mobile AA your screwed thats for sure.

        I had no problems taking out helos before with AA's and tanks. Jets is another storey. .50 cals where your best friend, or Tows.

        Might as well be able to take helos out with pistols or a knife maybe.
        Can we just confirm that we are all/have all been playing the same game?
        50% of the time a heli can down an aa site in one shot, 100% of the time it shouldnt go near mobile aa (note no one has named the vehicles as easily as they do with guns etc. (oh so familiar we are with them)).
        So far the suggestion is that the Heli should be a stand alone vehicle with no need for any team support to succeed, yet at the same time the strength of teamplay on your server is advertised willingly, which is it?
        One or the other, a game that demands teamplay or one that doesnt, sorry cant have both in the same box.

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        • imported_The 13th Raptor

          #139
          Re: 1.2 Death of Attack Helis

          Originally posted by « R²» P§I
          No doubt, he will. I like to gun with HKS its a blast. He always thinks of the gunner.

          People just skip the hole post and assume he is someone whining cause hes a helo whore.

          The AA is to strong against helo's. We played around testing it. 85% of the time the missiles would ignore the flares and down the helo. If its a Mobile AA your screwed thats for sure.

          I had no problems taking out helos before with AA's and tanks. Jets is another storey. .50 cals where your best friend, or Tows.

          Might as well be able to take helos out with pistols or a knife maybe.
          Asume the AA vehicle is distracted and you see it. Its gonna die, nothing he can do about it, perfectly fair, right? Before 1.2, even if he saw you first chances were it was still going to die, now its pretty much even.

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          • x0pht

            #140
            Re: 1.2 Death of Attack Helis

            I havent tried the new patch, but here's a screenshot from my friends... yes it's 1.2, and yes they heli'ed the whole round.

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            • Lugal317

              #141
              Re: 1.2 Death of Attack Helis

              I think the only thing Nexar does is base rape on small servers... Look at his stats, he has like 100 victims.

              Lol, he also got his stats wiped at some point. After 700hrs of playing.

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              • lSIlSERIALBUTCHER

                #142
                Re: 1.2 Death of Attack Helis

                I think the demise of choppers has been exagerated

                A lot of attack choppers I hit w/ the T-90 maingun did not go down on the first shot, & I got sniped a few times out of the AA in Ghost

                IMHO

                peace

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                • Lugal317

                  #143
                  Re: 1.2 Death of Attack Helis

                  Originally posted by lSIlSERIALBUTCHER
                  I think the demise of choppers has been exagerated
                  I agree, its an exageration.

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                  • pickled pizza

                    #144
                    Re: 1.2 Death of Attack Helis

                    Originally posted by « R²» P§I
                    The AA is to strong against helo's. We played around testing it. 85% of the time the missiles would ignore the flares and down the helo. If its a Mobile AA your screwed thats for sure.
                    What percent of the time is too much? Do you want a 50% kill chance even if the stinger locks onto you first and fires? How about 25%?

                    If he gets a lock onto you and fires before you kill him, too bad, you couldn't kill him first, try again next time. You don't see infantrymen complaining that it's a 100% chance of getting killed if they're spotted first and can't kill the other guy fast enough.

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                    • MG36CE Fan

                      #145
                      Re: 1.2 Death of Attack Helis

                      the thing that BF2 revolves around is TEAMWORK....well originally anyway, the main reason for the strength and weaknesses of certain classes is so they can supplement each other on the field, which is why lone wolfs rarely do any good (trust me even on SP vs. bots ON EASY being a lone wolf is tough) and it still revovlves around teamwork, in the real battlfields it revolves around teamwork, what aircraft are supposed to do is bomb threats to the infantry (APCs, MBTs, DRVs, and HTVs) while the infantry takes out threats to the air (MAAs, SAMs, AAAs, and JFBs) you can do all you want alone in any battlefield but that is useless if you can't work as a team, as previously stated 2 people working together are more valuble than 5 lone wolves, and that doesn't just go for the people in the Aircraft, it's the Infantry, Cavalry and Seaborne forces too and even the occaisonal artillery strike, UAV intel and Supply drop that can make the difference between weather you win or lose, live or die. work as a team instead of a lone wolf and you can actually acheive something.

                      just my 2 cents

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                      • lSIlSERIALBUTCHER

                        #146
                        Re: 1.2 Death of Attack Helis

                        Amen brother

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                        • MG36CE Fan

                          #147
                          Re: 1.2 Death of Attack Helis

                          Originally posted by pickled pizza
                          What percent of the time is too much? Do you want a 50% kill chance even if the stinger locks onto you first and fires? How about 25%?

                          If he gets a lock onto you and fires before you kill him, too bad, you couldn't kill him first, try again next time. You don't see infantrymen complaining that it's a 100% chance of getting killed if they're spotted first and can't kill the other guy fast enough.

                          as you stated there is method to the madness of "take them out before they can take us out" teamwork teamwork teamwork it's what LIFE in general is all about, much less war however much fake, flares weren't even supposed to work as good as they did, pilots in real life spammed huge amounts of flares when enemy missiles were after them and it made little difference, really what good would a burning piece of aluminum foil have at distracting something that is after a jet engine propelling a 7-40 ton metal hulk at 1,000-1,800 MPH? heck even a helicopter motor puts out alot of heat, and most military helios are jet assisted

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                          • SlakTSP

                            #148
                            Re: 1.2 Death of Attack Helis

                            An exaggeration? Try playing on a server with more than 16 people that has a handful of noobs. Thats really not too major of an accomplishment.

                            Comment

                            • lSIlSERIALBUTCHER

                              #149
                              Re: 1.2 Death of Attack Helis

                              Actually I play on Moders Ghost 64 man server w/ some of the highest ranked players in the world

                              We have RC who is ranked #1 in armour

                              BLacK_JeSuS is ranked #19 in armour

                              I am ranked #74 in armour

                              & Hamgergerhelper is ranked #50 something in choppers

                              & many others

                              It is best to remain silent & be thought a fool, than to open 1's mouth & remove all doubt

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                              • Hu.Z_of_PLA

                                #150
                                Re: 1.2 Death of Attack Helis

                                ironically, being number 5000 something in tank, I have higher KD than you do.

                                speaking of NEXAR, no wonder his stats got reseted




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