1.2 is a noob patch, no if buts or maybes.
The attack helis copped the biggest nerf by far out of anything in 1.2 Now they are nothing more than flying coffins. With reduced hitpoints, over-powered AA, missiles reduced from 14 to 8 and TVGM range reduced to 400m, only 1 person can count towards the cap of a flag, 1 shot kills from tanks, 1 .50 cal blows a heli before it overheats, 2 AT rockets and they blow, why did they need to nerf the attack helis like this, because of the cry baby noobs with no brains to take them down.
I tell you why because of noobs who don't have a brain and thought they should be able to take an attack heli down by firing their G36C at them and then wonder why they die, because you gave your location away firing a bb gun at an attack heli and tank whores that cried 1 shot should kill a heli when 1 shot in 1.12 left a cobra from full health to in the red with 3.5 bars health, 1.5 bars more damage and they catch on fire.
By suping up the AA to be noob friendly, point, 2 left clicks and your dead, also means now that planes are so deadly against helis as well. If a plane targets you now waits for flares to drop then there is no escape in an attack heli. 1 sec burst from a planes mg and your dead. Way to go DICE in nerfing the planes now they are way more powerful against helis.
Lars the franchise director must be a total noob to request these changes, and be a total tank whore, please pass that message onto him from me Demize. Guess what helis are suppose to kill tanks, not the other way around. Helis are suppose to kill ground pounders with their G36C's firing at them. If you use your brain you would find it was easy to take a heli down in 1.12 AA was effective against helis, especially if 2 sites were firing at you it almost always = death. .50 cals were extremely effective, especially if 2 were firing at you, if it didn't kill you it would make you run away.
I'm only talking about attack heli's not BH's. I agree they were flying tanks and should have had their hp reduced but why attack heli's?
I have over 200hrs flying attack helis, call me a whore I don't care that is what I enjoyed the most in BF2 and it was a challenge before. However hours wise I might be a whore but I flew for the co-pilot. A true whore only goes for the kills themselves. I wouldn't rack up a lot of kills but my co-pilot sure would. Thats how its meant to be.
I couldn't care less if people call me a whinger because those that do are the cry baby noobs who moulded 1.2 to how it is today. Well done noobs glad your happy.
Thanks DICE for signing the death of the attack helis with this 1.2 noob patch and listening to all those cry baby noobs. I spose if you cry often enough you get radical changes made in BF2.
The attack helis copped the biggest nerf by far out of anything in 1.2 Now they are nothing more than flying coffins. With reduced hitpoints, over-powered AA, missiles reduced from 14 to 8 and TVGM range reduced to 400m, only 1 person can count towards the cap of a flag, 1 shot kills from tanks, 1 .50 cal blows a heli before it overheats, 2 AT rockets and they blow, why did they need to nerf the attack helis like this, because of the cry baby noobs with no brains to take them down.
I tell you why because of noobs who don't have a brain and thought they should be able to take an attack heli down by firing their G36C at them and then wonder why they die, because you gave your location away firing a bb gun at an attack heli and tank whores that cried 1 shot should kill a heli when 1 shot in 1.12 left a cobra from full health to in the red with 3.5 bars health, 1.5 bars more damage and they catch on fire.
By suping up the AA to be noob friendly, point, 2 left clicks and your dead, also means now that planes are so deadly against helis as well. If a plane targets you now waits for flares to drop then there is no escape in an attack heli. 1 sec burst from a planes mg and your dead. Way to go DICE in nerfing the planes now they are way more powerful against helis.
Lars the franchise director must be a total noob to request these changes, and be a total tank whore, please pass that message onto him from me Demize. Guess what helis are suppose to kill tanks, not the other way around. Helis are suppose to kill ground pounders with their G36C's firing at them. If you use your brain you would find it was easy to take a heli down in 1.12 AA was effective against helis, especially if 2 sites were firing at you it almost always = death. .50 cals were extremely effective, especially if 2 were firing at you, if it didn't kill you it would make you run away.
I'm only talking about attack heli's not BH's. I agree they were flying tanks and should have had their hp reduced but why attack heli's?
I have over 200hrs flying attack helis, call me a whore I don't care that is what I enjoyed the most in BF2 and it was a challenge before. However hours wise I might be a whore but I flew for the co-pilot. A true whore only goes for the kills themselves. I wouldn't rack up a lot of kills but my co-pilot sure would. Thats how its meant to be.
I couldn't care less if people call me a whinger because those that do are the cry baby noobs who moulded 1.2 to how it is today. Well done noobs glad your happy.
Thanks DICE for signing the death of the attack helis with this 1.2 noob patch and listening to all those cry baby noobs. I spose if you cry often enough you get radical changes made in BF2.
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