To all of you bunny hoppers, dolphin divers, and apologists...

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  • Veng3ance

    #106
    Re: To all of you bunny hoppers, dolphin divers, and apologists...

    Originally posted by ||ass||variable
    The changes will take some getting used to - infantry combat is going to be more methodical and less run'n'gun.
    Yep! And that s a good thing! Less arcade crap & more tactics...I LOVE IT!! :)

    Comment

    • JarEme

      #107
      Re: To all of you bunny hoppers, dolphin divers, and apologists...

      I love the action, so I hate it.

      (Just in case any EA employees are reading this thread. Though the changelist makes it rather clear they've never read any BF2 forums. Ever.)

      Comment

      • imported_The 13th Raptor

        #108
        Re: To all of you bunny hoppers, dolphin divers, and apologists...

        Originally posted by bigpappa
        only noobs play bf2
        Dont asume everyone is like you.

        Comment

        • Sadistic_1

          #109
          Re: To all of you bunny hoppers, dolphin divers, and apologists...

          Some of the problems I can see with taking out shooting while jumping:

          - No more tossing C4 onto vehicles from a distance. You'll actually have to run up right beside them now
          - No more tossing C4 on ledges, buildings, walls
          - No more jumping high enough for AT rocket to clear fence, wall, vehicle while firing. Guess you'll just have to walk out into the open now.
          - Range on grenades will be significantly reduced
          - Range on medpacks significantly reduced
          - No longer will you be able to run up and jump over a barricade/oil drum while firing the DAO/Jackhammer, which requires that you be in CQC anyway.

          I've never complained on these forums about this game, but the amount of whining is really going overboard. There was nothing wrong with any of the ground based warfare other than some people are too lazy to master a weapon and would rather complain about it instead. Yep gameplay will change, but not necessarily for the better.

          Comment

          • imported_The 13th Raptor

            #110
            Re: To all of you bunny hoppers, dolphin divers, and apologists...

            I think alot of you do not understand the motivation behind the complaining.

            Some of us just dont want to deal with hopping noobtoobers or pronejumpers. Its not that they cant do it themselves, they just dont want to have to see and endure it.

            Its like saying people complaining about hackers should stfu and get their own hacks, sorta.

            Comment

            • TupacForever

              #111
              Re: To all of you bunny hoppers, dolphin divers, and apologists...

              Originally posted by DNC Q
              Some of the problems I can see with taking out shooting while jumping:

              - No more tossing C4 onto vehicles from a distance. You'll actually have to run up right beside them now
              - No more tossing C4 on ledges, buildings, walls
              - No more jumping high enough for AT rocket to clear fence, wall, vehicle while firing. Guess you'll just have to walk out into the open now.
              - Range on grenades will be significantly reduced
              - Range on medpacks significantly reduced
              - No longer will you be able to run up and jump over a barricade/oil drum while firing the DAO/Jackhammer, which requires that you be in CQC anyway.

              I've never complained on these forums about this game, but the amount of whining is really going overboard. There was nothing wrong with any of the ground based warfare other than some people are too lazy to master a weapon and would rather complain about it instead. Yep gameplay will change, but not necessarily for the better.
              I think you can still toss c4 and other non gun things in the air

              Comment

              • ColonGlock

                #112
                Re: To all of you bunny hoppers, dolphin divers, and apologists...

                you hope?

                Comment

                • Arkasha

                  #113
                  Re: To all of you bunny hoppers, dolphin divers, and apologists...

                  What makes people think throwing = shooting?

                  Until you hear from EA about the nades and C4, try to unbunch your panties. You'll breathe easier and think better.

                  :p

                  Comment

                  • imported_bigpappa
                    Member
                    • Oct 2006
                    • 2159

                    #114
                    Re: To all of you bunny hoppers, dolphin divers, and apologists...

                    is the patch out yet?

                    Comment

                    • CTD-Tiwaz

                      #115
                      Re: To all of you bunny hoppers, dolphin divers, and apologists...

                      Originally posted by DNC Q
                      Some of the problems I can see with taking out shooting while jumping:

                      - No more tossing C4 onto vehicles from a distance. You'll actually have to run up right beside them now
                      - No more tossing C4 on ledges, buildings, walls
                      - No more jumping high enough for AT rocket to clear fence, wall, vehicle while firing. Guess you'll just have to walk out into the open now.
                      - Range on grenades will be significantly reduced
                      - Range on medpacks significantly reduced
                      - No longer will you be able to run up and jump over a barricade/oil drum while firing the DAO/Jackhammer, which requires that you be in CQC anyway.

                      I've never complained on these forums about this game, but the amount of whining is really going overboard. There was nothing wrong with any of the ground based warfare other than some people are too lazy to master a weapon and would rather complain about it instead. Yep gameplay will change, but not necessarily for the better.
                      Exploiting game features, such as jumping and shooting, is not mastering the weapons..

                      Comment

                      • IVfluids

                        #116
                        Re: To all of you bunny hoppers, dolphin divers, and apologists...

                        Originally posted by Arkasha
                        What makes people think throwing = shooting?

                        Until you hear from EA about the nades and C4, try to unbunch your panties. You'll breathe easier and think better.

                        :p
                        Probably cuz they tend to **** everything else up, why not this.

                        Originally posted by CTD-Tiwaz
                        Exploiting game features, such as jumping and shooting, is not mastering the weapons..
                        Didn't realize that firing a gun while jumping was not an intended feature. Better start mass mailing all other game development houses to let them know this game exploit exists on their games too, they'll be thankful.

                        [end sarcasm]

                        Comment

                        • WarGimp

                          #117
                          Re: To all of you bunny hoppers, dolphin divers, and apologists...

                          Originally posted by Arkasha
                          What makes people think throwing = shooting?

                          Until you hear from EA about the nades and C4, try to unbunch your panties. You'll breathe easier and think better.

                          :p
                          Because it's exactly the same function.
                          Grenades, C4, and even health kits are all handled exactly the same way as bullets in the engine. They just happen to be much slower projectials. The fact that a bullet comes from a gun and a 'nade comes from your hand is purely cosmetic.

                          Unless they add specific code (that does NOT exist currently), then you will not be able to throw anything while jumping. Dice isn't a bit fan of specific code. In fact, it's a good design rule to limit specifc code when ever possible. It slows things down.

                          That said, there definatly is a wait 'n see factor here. It's very likely that the tweek notes were released by a PR guy, not a Dev. PR guys almost never know what the hell they are talking about (and generally all need to be drowned at sea).

                          Here's hoping that Dice has someone on staff that knows SOMETHING about mechanics design!

                          Comment

                          • $hArp$h0t

                            #118
                            Re: To all of you bunny hoppers, dolphin divers, and apologists...

                            Yes! Finally EA is listening to the gaming community! No more ****ing bunny hopping losers roaming the steets of Karkand. I'am glad the pads recharge when you put them away rather then having to rub them together when you want to use them again 10 minutes later.

                            Comment

                            • UnrealAlex

                              #119
                              Re: To all of you bunny hoppers, dolphin divers, and apologists...

                              Originally posted by AviationOrdnance
                              doh! I just woke up but the machine guns should be left like they are now. WTH is prone spaming? no more raping the guy you just owned?
                              LOL.
                              I always do that. Aw :)

                              Comment

                              • WarGimp

                                #120
                                Re: To all of you bunny hoppers, dolphin divers, and apologists...

                                Originally posted by $hArp$h0t
                                Yes! Finally EA is listening to the gaming community! No more ****ing bunny hopping losers roaming the steets of Karkand. I'am glad the pads recharge when you put them away rather then having to rub them together when you want to use them again 10 minutes later.
                                Wake up and smell the coffee chummer.

                                The proposed fixes listed will NOT curb bunnyhopping!
                                People will still be able to jump around madly. They'll just have to wait 'till their feet hit the ground before they can pull the trigger... then start hopping again while they re-load.

                                Wrose, they'll impact a bunch of other play dynamics for the worse.

                                You will no-longer be able to preform dives for cover. I personally love running for the safty of a low wall, jumping, going prone, and huddling until I recharge enough stanama to move again. This isn't "dolpin diving" since I don't repeat it. When I hit the ground, I stay there. And yes, it's realistic (if you want to play that card) since I can do it in real life. I just can't bounce back up to my feet right away.

                                They are also making broad sweeps that will significantly hurt chopper use. BH's and other transports are allready being underused on most servers. With improved AA and lower armour, you're unlikely to see 'em getting used at all.

                                Improved sniper accuracy will make snipers grin, but think about how much "fun" it's going to be to consistantly get blown away every time you poke your head out from cover. I can see some huge annoyance factors here... espically on Wake!

                                The list goes on... but the bottom line is that these changes, implemented as stated, will be a detrament to good gameplay, NOT an enhancment.

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