Re: Proof of bullet drop in the game
I did my range guessing by telling a friend of mine to stand by a flag and then running as far as I could. 450m is the maximum range where you can actually expect to even have a chance of hitting something, 470 it's just grey against white, and at 500 it's just white against white.
edit: Oh, and I did actually hit him about 1 or 2 out of 5 times at 450m if I aimed above his head (hitting the body).
Originally posted by Sllutmonkey69
edit: Oh, and I did actually hit him about 1 or 2 out of 5 times at 450m if I aimed above his head (hitting the body).
When I used the third horizontal line below the crosshair I´d get headshots every time (clearly visible with tracers added). This means that bullet drop @340m is about the distance between the top of a soldier´s helmet and his upper waist. I then tried using this information to score hits with the unmodified M24, it worked pretty well. I even scored some one shot kills (headshots), but getting the elevation right with normal zoom is kinda hard. Shooting without consideration of bullet drop also hits targets, but obviously mostly in the leg area. The random deviation makes it rather hard to give totally solid answers though, I might do some more testing later.
. I think the chinese sniper would be interesting to test because of the semi auto and the thin crosshair. If they do improve the accuracy next patch I might start using it alot more!
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