Official EA 'Issues to be resolved' thread

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  • kelso

    #166
    Re: Official EA 'Issues to be resolved' thread

    1. mines=suicide not a TK or a better warning like middle of screen red
    2.damage indicator for tanks and stuff so you know where enemy fire is coming from or a better one if there is one
    3.you get TK for alot of stuff thats silly runway antics, someone jumps out of your chopper and you turn you kill them and the little brat punish's and because someone ran over your mine earlier with a full humvee you get kicked I hate that, I have got better with mines but you know

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    • KickPhucker

      #167
      Re: Official EA 'Issues to be resolved' thread

      Wow, I never thought I'd hear so many people whine about artillery. If you don't like it, go blow it up. Simple solution that is allowed and even encouraged in the game (I believe this is the main reason the Spec Ops class was created and given C4).
      It's possible to fix the red/blue bug manually. If you notice teammates shooting you, nading you, or stabbing you in the face and/or groin; or, if a teammate tells you you're showing red, you can switch to the opposing team and then back to your original team and the bug is fixed. I always try to notify any teammates I see showing up as red.
      Bunny-hopping is stupid because it detracts from the realism of the game. Noone carrying 50lbs. of equipment and wearing army boots should have a 36" vertical. Even Michael Jordan would've been grounded with those clodhoppers and so much dead-weight.
      I've managed to shoot down quite a few choppers and planes using the AA. My ratio is 2:1. The trick is that when you see a chopper or plane charging you for a strafing or bombong run fire both the missles and get the hell out! If the planes or helos are circling your position but seem to be ignoring you, keep them in lock until they pop their flares. Only fire after their flares have hit the ground and/or disappeared.
      The server screen sucks. No doubt about it. But once you're loaded on a server it doesn't seem to affect gameplay so screw it.
      That's my 2 cents.

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      • DrunkenPirate
        Ascended
        • Mar 2005
        • 4210

        #168
        Re: Official EA 'Issues to be resolved' thread

        Originally posted by KickPhucker
        Wow, I never thought I'd hear so many people whine about artillery. If you don't like it, go blow it up.
        I agree, I don't think arty has a place in SF but that's just me.

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        • mafia_boy

          #169
          Re: Official EA 'Issues to be resolved' thread

          my issues are:red/blue tag needs attention quick!, bunny hopping is irritating but ive come up with ways that just gets rid of them easy now, after a bit of studying, the "bunny hoppers" are prdictable and easy to kill with a certain weapon? support weapons need high damage &high accuracy, aa lock on needs to be more accurate, there is more but cant remember cus theres too many.lol

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          • SIRMERCSALOT

            #170
            Re: Official EA 'Issues to be resolved' thread

            !I CAN NOT BELIEVE! that people are this hung up on bunny-hopping!! I have a 100% fool-proof way to put an end to this problem once and for all.....Learn to shoot a moving target!!

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            • Drevor

              #171
              Re: Official EA 'Issues to be resolved' thread

              Originally posted by SIRMERCSALOT
              !I CAN NOT BELIEVE! that people are this hung up on bunny-hopping!! I have a 100% fool-proof way to put an end to this problem once and for all.....Learn to shoot a moving target!!
              troll? or do you really do not understand the limitations of the BF2 engine? what you see is not what you shoot at.

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              • mafia_boy

                #172
                Re: Official EA 'Issues to be resolved' thread

                Originally posted by SIRMERCSALOT
                !I CAN NOT BELIEVE! that people are this hung up on bunny-hopping!! I have a 100% fool-proof way to put an end to this problem once and for all.....Learn to shoot a moving target!!
                i have learnt how to combat the bunny hopping issue by using a specific weapon of choice? bring em on i say there are more important things to fix like sever lagg, weapon modifications, red/blue name tags!

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                • Spider6

                  #173
                  Re: Official EA 'Issues to be resolved' thread

                  What I have to reg with EA forums now to vent my anger at the stupidity of having magot helicopters owning and raping and camping and unable to shoot down with more success, it's made me go back to 1942 and DC, BF2 sucks big time. Spawn die, Spawn die, Spawn Die, how exciting.

                  Comment

                  • MidnightOps

                    #174
                    Re: Official EA 'Issues to be resolved' thread

                    EA really needs to add the privilage so that engineers can pick up their own AT mines. I'm sure this would benefit a lot.

                    Comment

                    • SIRMERCSALOT

                      #175
                      Re: Official EA 'Issues to be resolved' thread

                      Ummm They Can!?!

                      Comment

                      • FierceTeapot

                        #176
                        Re: Official EA 'Issues to be resolved' thread

                        Originally posted by vm2092
                        EA really needs to add the privilage so that engineers can pick up their own AT mines. I'm sure this would benefit a lot.
                        me thinks you need to learn how to play the game properly!

                        lol. so many BF2 noobs who complain but don't know.

                        If you have your wrench out and crouch when next to a mine, a symbol will appear when you can remove the mine... Press fire and your wrench magically picks up the mine and puts it back in your kit.

                        Comment

                        • MaNiAc_619

                          #177
                          Re: Official EA 'Issues to be resolved' thread

                          Is it just me or are half these problems just created out of stupidity... bunny hoppers are easy to kill. aim in the middle so when there on the groundyou hit'em in the chest and when there jump you still hit there legs.. harder to kill but not a problem for some one who isnt a n00b.. also, bunny hopping is a dead give away to your location.. if you see some douchebag jumping up an down then shoot him!

                          the mine issue is tricky, but a sinch if you lay them when you see a vehicle coming and then pick it up if it didnt go off... and as if you shouldnt get blamed for killing your own teammates with a mine?? just pick it up if theres no enemys around to set if off! although i dont think getting banned for killing a hummer full of n00b teammates is right..

                          And every one who thinks artillery is annoying should really go spec. ops and do something about! instead of whine about how bad you are at running AWAY from the shells... that right! if you run away from an airstrike, you lazy tools wont get killed by it...

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                          • mafia_boy

                            #178
                            Re: Official EA 'Issues to be resolved' thread

                            Got the bunny hopping situation sorted by using a specific weapon, haha, takes them out no probs, bring it on, i agree dont think you should get punished for someone elses stupidity with mines, if you cant see the warning signs that they are there then tuff s**t! arty isnt fun to get killed with, but like you say go as spec-ops and blow it outta the ground!

                            Comment

                            • The Kritter

                              #179
                              Re: Official EA 'Issues to be resolved' thread

                              This mite be a fix ......i was on a sever and i was a (support) guy and alll of a sudden i got a msg. i was killed by ..so & so. but i did not die, I was thinking what the F**k im stell runing to hide somewhere behind a rock ...and againe (you where killed by "so & So") . I did not lay mines or even fire a shot at my team mates ,so how did i die?when im a live, this has to be a bug.


                              And yes the AA Need to be fixed in a bad way, higher armor and faster.
                              and the MINES (Biger Danger Marks)so the noobs or boobs can see the mines there.
                              1-Mines = 1-small Danger marker 2-Mines next together = 1 BIG DANGER MARKER
                              and if a noob or boob runs over it then remove -1 Kill from him if you Have 5 guys
                              in your jeep then -5 from the DRIVER of the jeep, it should not,,(I repet) It Should
                              no be the Engineers Falt for the Noob Or Boob that runs over the MINE!!!.

                              WHO CAERES ABOUT BUNNEYHOPPING!

                              Comment

                              • BRAXUS

                                #180
                                Re: Official EA 'Issues to be resolved' thread

                                To a point I agree, But to play devils advocate If you look at it from a true gamer point of view a mine is a mine if you run over you die simple. Making it so that a mine causes team damage is acceptable it makes the game a bit more realalistic.

                                On your side it is not very fair that noobs run into mines but remember we were all new at this at one point so try communicating with the person killing themselves on your nade rather than flame him or hjer making the game unfunn and making the people playing it look like butt holes.


                                Think about it.

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