Official EA 'Issues to be resolved' thread

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  • apdshep

    #136
    Re: Official EA 'Issues to be resolved' thread

    here's a question should sf be alowed to bring new weapons on to bf2 surely this is an unfair advantage? is this ea just trying to make us buy the add on for more profit? cant remember this kind of thing appening in the moh series!:evil:

    Comment

    • guitarjunkie66

      #137
      Re: Official EA 'Issues to be resolved' thread

      Red tag names and crashing bugs need to be resolved first

      then gameplay issues in my opinion

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      • livilaNic

        #138
        Re: Official EA 'Issues to be resolved' thread

        Spawns!!!

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        • imported_sabotage

          #139
          Re: Official EA 'Issues to be resolved' thread

          I would like to see remote map downloads.

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          • guitarjunkie66

            #140
            Re: Official EA 'Issues to be resolved' thread

            Originally posted by DanOfEarth
            Fixes? I think this is one of the best games I've ever played. Proof positive is the amount of emotion and heated arguements over issues such as bunnyhopping...you'd think somebody shot their mama. Wouldn't put that kind of energy behind...."The Chronicles of PeeWee Herman" game.

            Ideas:
            1. Instead of that obnoxious "Get Meds Here" incessent chatter, people with mics being able to be heard by other members (including opponents) up to 20-30 feet away, regardless of squad or not. That would be wicked.

            2. Jets needing to land to be fixed. For those who want to argue otherwise, I haven't seen "R2D2's head" sticking up out the plane that pops up and puts fires out while your flying. Hours of hand-wrenching fun looking for special ops while being fixed. Just a thought.

            3. AA, nade launchers, anti-tank, and even regular nades (VERY RARELY) should be "one-kills" on the choppers on certain spots (not all spots). A sloppy noob toss shouldn't always count. That would be fun. Come on....some of you guys are unbelievable chopper gods...and I want to be just like you when I grow up....you can handle a little more challenge. A barrel of fun!!

            4. Forgive this repeat.....thinner crosshairs on the M95 sniper...definitely.

            5. Here's a sick one. Add animals to the fray. A flock of birds taking out a jet through the engine?? I wouldn't mind a rendered cow or something now and then meander into the middle of the road....."Moooooooo-smack!!!". (Oh, you don't think it happens in real life....). Lots of fun, lots of fun. How about a sniper using one for cover. Could you cap the cow to land on top of him? :)

            6. That train in Omar and Karkand outta move now and then.....what fun chases would arise then!!! The prone sniper would have to time it between wheels....eeewwwwwww. Tank and train collisions. NOW THAT'S EXCITEMENT!!!!

            7. How about some collateral damage!!! WHERE'S THE PEOPLE. Hey, negative one point for taking out a civilain. Artillary and airplane bombing would be a little more interesting.....eewwwww.

            8. All the stuff that Norc said. Pretty cool ideas.
            THIS GUY IS A LEGEND!

            EA! DO WHAT THIS MAN SAYS!!!! lol, seriously though, those ideas rock, especially from 5 onwards

            Comment

            • Dethred

              #141
              Re: Official EA 'Issues to be resolved' thread

              does anyone know if they're going to make round based maps where there is no spawning and the map ends when all control points are taken or everyone dies?

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              • Dethred

                #142
                Re: Official EA 'Issues to be resolved' thread

                Why not, it'd be a good change of pace for when you get bored of frantic careless rushes on bases, etc.

                Comment

                • m0nsterm@sh

                  #143
                  Re: Official EA 'Issues to be resolved' thread

                  2 things that bug me that I would love to see fixed:

                  1. Stinger missles that actually track, lock, and hit passing helicopters/aircraft. Fix 'em and put more stinger sites on the maps. Great pilots single handedly control a game.

                  2. Make choppers weaker. Are you telling me that if you shot at a helicopter with a tank that it wouldn't blow up? I'm tired of having to land two tank shells on a flying chopper to drop it. That's ridiculous. A helicopter would have to have so much armor on it withstand a tank shell that it wouldn't even be able to fly.

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                  • Rock_FU

                    #144
                    Re: Official EA 'Issues to be resolved' thread

                    OK too lazy to read the whole thing, sorry, but this fps lag that was not present before the 1.12 patch has GOT to go! FFS people this game should run fine on a $1500 system!!!! Why do us PC gamers even bother whe you programmers CANT get it right, for some reason I think I should buy an xbox 360 rather thatn a 7800GTX! WHY! because everyone who has a 7800gtx have fps problems too. EA/Dice you ****ed this game up, it was FINE after 1.03.

                    I turned ALL my settings to low for christ sakes and I saw a 5 fps increase on 64 player maps, whoopee

                    its not my PC its your ****ty coding.

                    Comment

                    • Dethred

                      #145
                      Re: Official EA 'Issues to be resolved' thread

                      Guess what guys, EA isn't listening.:laugh:

                      Comment

                      • wbcninjaofmist

                        #146
                        Re: Official EA 'Issues to be resolved' thread

                        Originally posted by Dethred
                        Guess what guys, EA isn't listening.:laugh:
                        Sad but true , if they were listening wouldnt they address the issues or ATLEAST hint that they would be fixed in an upcoming patch? we paid our 30$ ...they have our money... thats all that matters to them.

                        Comment

                        • cadaverous

                          #147
                          Re: Official EA 'Issues to be resolved' thread

                          For me, the gameplay itself is pretty damn solid, I wouldn't rush to change a lot. Nothing is occurring to me as I sit here thinking.

                          BUT.....everything supporting the gameplay blows...in game chat interface/browser/UI/menu. It's all bad.

                          Gut the whole menu ("menu loading"..what?!) It's bloated, ugly, and not intuitive. That includes most importantly the server browser. It needs COMPLETELY re-done.

                          IN GAME CHAT!!!!...it sucks....you cant talk when a map finishes....ending the fps tradition of insults/compliments on scores.....fix this...

                          Also...separate chat on the screen from default radio messages... no one ever talks because no one notices when other people talk.

                          BF2 is the most antisocial FPS i've played, and this is supposed to be a big team game. People do not talk, and that's simply because people do not notice chat.

                          Comment

                          • LemonChicken61

                            #148
                            Re: Official EA 'Issues to be resolved' thread

                            You get more "chat" on the SOCOM series on PS2!

                            Comment

                            • cadaverous

                              #149
                              Re: Official EA 'Issues to be resolved' thread

                              I'll say it again, I think the core gameplay is fantastic.

                              But I just remembered some things.

                              Claymores! Teammates just dont avoid them. Do they use the same icon as mines? Sick of getting -8 points for laying a claymore, makes this weapon absolutely useless and far more likely to impair your score than improve it.

                              Yeah -8 points in general is maybe TOO harsh for TKs in general. But for mines and claymores? These shouldn't count as teamkills at all if you ask me. If someone runs over them it's their own dumb fault. At the very least they should be unpunishable or SOMETHING...ANYTHING other than the way it is now.

                              Oh...THE most important thing for me is player vs enviroment..

                              Going from water --> land where there is a slight slope of the land can be INFURIATING at times. It's feels the equivilent of a soldier getting stuck in a paddling pool. Sometimes I spend 30 seconds plus trying to make my way out of a particular body of water.

                              I've killed myself so many times by walking in between a parked keep and a building...and I suddenly find myself dead/crushed. Even when the car is still or at the most moving at 1 mile/hour.

                              Also, clipping people with the jeep at 2 mph shouldn't kill them.

                              Comment

                              • cadaverous

                                #150
                                Re: Official EA 'Issues to be resolved' thread

                                Originally posted by Dethred
                                Guess what guys, EA isn't listening.:laugh:
                                I think the bf2 team is listening, but they have a hard time filtering out trivial bitching sessions from genuine worthy complaints.

                                Fair enouh. A lot of what said is nothing important.

                                This is the most complex FPS created, of course there will be some issues.

                                But what bugs me is that I KNOW (from bf1942 and vietnam) they will release many 2-300 meg patches over the games lifespan, and they will NEVER fix anything interface related. They will just fix map bugs, give us the udated maps, and make some gameplay tweaks

                                For me the achilles heal of the battlefield series will always be user interface / menus and they never seem to get this.

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