The presence of gravity... now a question.

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  • Drevor

    #61
    Re: The presence of gravity... now a question.

    Originally posted by MoLoLu
    I agree there is both bullet drop and bullet time. The question for snipers (and others) remains as to how much do we ajust at what ranges? It'd be nice to know this, especially when it takes me 4+ shots at 200m to get the right angle with the m95 (very annoying)

    By what the videos have shown , at 400m the bullet drops to the "6" line on the scope wich would mean at 200m it would drop a quarter as far (roughly), no? It'd be nice if someone could test this. (dont have bf2 with me atm so i cant :/ )
    Well ... from what I realized, the bullet drop for the M95 depends THAT much from the height difference between gunner and target that you realy cant say "if the person is 123pixel tall aim 45pixel above" ... It just doesnt work ...

    .. just get in a nice comfortable possition and do some test shots until you managed to get a headshot .. now you know where to aim ... happy droping

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    • Tenshi

      #62
      Re: The presence of gravity... now a question.

      Originally posted by Zagashi
      Yes this would be my original movie showing the bullet drop effect on the M95. Heres the link to the new one i made.



      Here are my other 2 videos, both the same, just the shot has been slowed in the second.

      Here is normal speed.


      Here is slow motion.
      http://media.putfile.com/M95-Bullet-Drop-Slow

      Say those vids before...doesnt prove anything unless you do it lots of times and get high hit rate. Else it could be just random bullet scatter.

      Surely it would be better to fire loads of bullets at a distant non-human object and look at the decals.

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      • Drevor

        #63
        Re: The presence of gravity... now a question.

        Originally posted by Tenshi
        Say those vids before...doesnt prove anything unless you do it lots of times and get high hit rate. Else it could be just random bullet scatter.

        Surely it would be better to fire loads of bullets at a distant non-human object and look at the decals.
        I recently heard about a great new concept. It is called "read the whole topic before droping your .02". You might want to read this post

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