Re: What is everyones opinion on...
This could be interesting.
What if every class starts at a specific sprint time, something like 180+ seconds (that's a pretty long time when you think about it... I hardly every spring that long). Each item/weapon/gadget has a specific weight and decreases sprint time by a certain number of seconds, rather than changing top sprinting speed. I can nearly run just as fast with 30lb extra weight than unhindered, but just not for as long.
So an assault rifle maybe drops it by 20 seconds, an LMG by 40, and a SMG by 10. Equipping AT rocket instead of mines, could make a huge difference then like 30% of sprint time or something, that would really effect gameplay and how you use certain weapons. You could plan out how you want to play a certain round and customize your kit to give you more mobility and speed or more firepower.
If actually sprinting speed were effected too much, I think it would make it harder for squads to easily stick together, since I don't see how you could easily change your sprint speed. If it's just the sprint time that's decreased, squads could sprint as far as the member with the least time, recuperate as a squad in a safe position, and continue moving, or something like that.
Originally posted by CptainCrunch
What if every class starts at a specific sprint time, something like 180+ seconds (that's a pretty long time when you think about it... I hardly every spring that long). Each item/weapon/gadget has a specific weight and decreases sprint time by a certain number of seconds, rather than changing top sprinting speed. I can nearly run just as fast with 30lb extra weight than unhindered, but just not for as long.
So an assault rifle maybe drops it by 20 seconds, an LMG by 40, and a SMG by 10. Equipping AT rocket instead of mines, could make a huge difference then like 30% of sprint time or something, that would really effect gameplay and how you use certain weapons. You could plan out how you want to play a certain round and customize your kit to give you more mobility and speed or more firepower.
If actually sprinting speed were effected too much, I think it would make it harder for squads to easily stick together, since I don't see how you could easily change your sprint speed. If it's just the sprint time that's decreased, squads could sprint as far as the member with the least time, recuperate as a squad in a safe position, and continue moving, or something like that.

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