Making martyrdom a little more fairer.

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  • iQue
    Member
    • May 2007
    • 4925

    #31
    I wouldn't mind if Martyrdom was removed from the game completely. I rarely get killed from it (except for Shipment lol) but it's really silly and doesn't fit with the gameplay imo. We already have massive über-owning airstrikes and aimbotting choppers, we don't need more annoying features in this game.

    I was playing on Wetworks and there was this guy that constantly sprinted up to where my team was and didn't even make an effort to kill anyone, still he managed to get a positive K/D ratio. How? Martyrdom. That's just sad really.

    Comment

    • sava700

      #32
      Its part of the game that I purchased from the store... if you remove it then I want some money back plain and simple. All I can say is you noob punk kids need back up a second and look at it as if you purchase your first car..well someone draws up this idea that your no longer allowed to hang fuzzy dice from your mirror and your no longer allowed to put any stickers on your bumpers. Well your using one or the other..even both, so now you have to go out and take the fuzzy dice you paid for and the stickers you paid for off your car and no longer use them. Sure that is kinda far fetched and a odd way to put it but its true.
      Martyrdom is a interesting part of the game plus its also a real aspect of war just as the guns,RPG's, and other grenades are. This topic of removing stuff only comes from those that are to stupid to adapt such as "moving away" when you kill someone If you don't like it don't use it..its that simple. Why should anyone else that enjoys a part of the game get punished just cause a minority few on this forum or any other think its bad.

      Give it a rest for a change people and leave the damn game alone as it was sold.

      Comment

      • iQue
        Member
        • May 2007
        • 4925

        #33
        Originally posted by sava700
        Martyrdom is a interesting part of the game plus its also a real aspect of war just as the guns,RPG's, and other grenades are.
        So automatically dropping a nade when you die that somehow explodes faster and has more damage than a regular nade is a real aspect of war?

        I wouldn't mind martyrdom that much of it was more like Last Stand, if someone doesn't kill you when you lie on the ground for like a sec you have time to throw away a nade. Okay, that was explained rather badly but oh well.

        Comment

        • sava700

          #34
          Originally posted by -UtC- Iquere «
          So automatically dropping a nade when you die that somehow explodes faster and has more damage than a regular nade is a real aspect of war?
          I believe the explosion timing of both it and a regular grenade throw is the same. Either way its still a part of the game that you or anyone else purchased already.

          Comment

          • iQue
            Member
            • May 2007
            • 4925

            #35
            Originally posted by sava700
            I believe the explosion timing of both it and a regular grenade throw is the same.
            It's not. You can try it out yourself

            Either way its still a part of the game that you or anyone else purchased already.
            True. I just hope they don't start to patch tons of stuff that don't need patching. :)

            Comment

            • jackal22
              Member
              • Jul 2007
              • 515

              #36
              no would turn martyrdom into a useless perk. I dont use it that often (only 1 kit) but I dont wish to see 2 useless perks on PC.

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              • Repulse
                1&Only!
                • Jun 2007
                • 1072

                #37
                Originally posted by sava700
                Its part of the game that I purchased from the store... if you remove it then I want some money back plain and simple. All I can say is you noob punk kids need back up a second and look at it as if you purchase your first car..well someone draws up this idea that your no longer allowed to hang fuzzy dice from your mirror and your no longer allowed to put any stickers on your bumpers. Well your using one or the other..even both, so now you have to go out and take the fuzzy dice you paid for and the stickers you paid for off your car and no longer use them. Sure that is kinda far fetched and a odd way to put it but its true.
                Martyrdom is a interesting part of the game plus its also a real aspect of war just as the guns,RPG's, and other grenades are. This topic of removing stuff only comes from those that are to stupid to adapt such as "moving away" when you kill someone If you don't like it don't use it..its that simple. Why should anyone else that enjoys a part of the game get punished just cause a minority few on this forum or any other think its bad.

                Give it a rest for a change people and leave the damn game alone as it was sold.
                PLEEEEASE read my initial post! Im not saying remove it im just saying tweak it a little so that the game seems a little more realistic! Any of you with knowledge of creating mods think it would be possible to only enable moartyrdom if the player has a grenade left?

                Comment

                • sava700

                  #38
                  Originally posted by Repulse
                  PLEEEEASE read my initial post! Im not saying remove it im just saying tweak it a little so that the game seems a little more realistic! Any of you with knowledge of creating mods think it would be possible to only enable moartyrdom if the player has a grenade left?
                  I think its fine as it is...leave it be.

                  Comment

                  • Lt Davis
                    Thorakitos
                    • Apr 2007
                    • 651

                    #39
                    The game is balanced, if we start demanding that things be changed, it won't be anymore. Why can't people who don't like certain game features go make a mod without them or with them changed?

                    Comment

                    • iQue
                      Member
                      • May 2007
                      • 4925

                      #40
                      Originally posted by Lt Davis
                      The game is balanced, if we start demanding that things be changed, it won't be anymore. Why can't people who don't like certain game features go make a mod without them or with them changed?
                      True, but I don't think the game balance would be changed if they altered/removed martyrdom. It doesn't add anything new and interesting to the game, it's just an annoying feature that noone really likes.

                      OK, there are people that like it but the big majority don't.

                      Comment

                      • JoMaMaz
                        Member
                        • Jul 2007
                        • 2305

                        #41
                        This sounds like a good idea. While I'm normally a proponent of playing the game as it is, this was actually a constructive suggestion not just "Martyrdom sucks, get rid of it!" I myself do not like the perk, not b/c I get killed by it a lot or for whatever reason most people do not like the perk. No, I don't like it b/c I always do throw a grenade before I die. It's not easy to always get one off, I always used to get kills in UO and CoD2 and such. Now, I feel cheap or worry someone will think I'm lame just using the martyrdom perk if I kill them with a nade when I die. Plus, it's not easy to throw a nade right at the last moment, but martyrdom takes the hard part away and does it for you. Also, I don't get as many kills with my nades I'll throw at the end b/c people are now looking for them lol!

                        This perk isn't that bad with a smaller server, but you get these little maps with too many people and there are many deaths from martyr nades lol.

                        I vote yes.

                        Comment

                        • CptainCrunch
                          I am the 1%
                          • Oct 2007
                          • 12976

                          #42
                          No, start nerfing stuff and you end up with a BF2 mess.

                          Change last stand so when you have overkill, you dont have the pistol and have to go to your other machine gun. :yay:

                          If there is a timer issue, like mybullet mentioned, then I think that should be fixed.

                          Its a perk, its to give an advantage on something. Yes, its easy to use, so are the other perks. Yes, its annoying, but so are many pubbers. Lets just ban them.

                          Crunch

                          Originally posted by -UtC- Iquere «
                          True, but I don't think the game balance would be changed if they altered/removed martyrdom. It doesn't add anything new and interesting to the game, it's just an annoying feature that noone really likes.

                          OK, there are people that like it but the big majority don't.
                          Come on, the majority uses it, thats why people get annoyed with it. You run into it everywhere.

                          Its part of the game, just like last stand, the P90, and the grenade launcher. Are those next to get nerfed?

                          Here is a better fix, have servers turn team killing on. I bet the martyrdom use will drop dramatically. Which brings up a good point, why is that turned OFF be default? I think thats the big problem, people run around spray n pray and no worries. Same with grenade spamming. Turning on team killing fixes those issues. Best yet, reverse TK Such a great idea.

                          All you folks worried about "realism" need to take a look at that.

                          ALSO, martyrdom helps flush out campers. Run in there with marty on and they die and dont camp anymore. There is one good use for it right there.

                          Crunch
                          Twitter: @CptainCrunch
                          Battlelog/Origin: CptainCrunch

                          Comment

                          • [7IR]581|Pvt.Md2a

                            #43
                            Voted yes, seems a fair compromise.

                            Comment

                            • iQue
                              Member
                              • May 2007
                              • 4925

                              #44
                              Originally posted by CptainCrunch
                              ALSO, martyrdom helps flush out campers. Run in there with marty on and they die and dont camp anymore. There is one good use for it right there.
                              But you could also throw in a cooked nade or two. Kills them and keeps you alive. Same thing with every other use of martyrdom, you could throw a regular nade and be alive yourself. Martyrdom just seems like a cheap way to get kills from an unsuspecting guy that just happened to be walking by.

                              Martyrdom can infact ruin the game as well. Ever played on a server where you are the only one without martyrdom? It's awful. Martyrdom promotes camping and makes it a little bit harder to actually break through the frontline and, well, do something. Not that I mind a challenge.

                              Sorry for hijacking your thread Repulse, I totally agree with you

                              Comment

                              • CptainCrunch
                                I am the 1%
                                • Oct 2007
                                • 12976

                                #45
                                Originally posted by -UtC- Iquere «
                                But you could also throw in a cooked nade or two. Kills them and keeps you alive. Same thing with every other use of martyrdom, you could throw a regular nade and be alive yourself. Martyrdom just seems like a cheap way to get kills from an unsuspecting guy that just happened to be walking by.

                                Martyrdom can infact ruin the game as well. Ever played on a server where you are the only one without martyrdom? It's awful. Martyrdom promotes camping and makes it a little bit harder to actually break through the frontline and, well, do something. Not that I mind a challenge.

                                Sorry for hijacking your thread Repulse, I totally agree with you
                                Yes, many times, the map is called Shipment. What are in those containers? Grenades!

                                What do I do, I put on martyrdom and seek revenge. I also throw C4 around, thats fun.

                                Anyway, i've given my reasons why and I voted and no one is going to change my mind to have martyrdom removed or tweaked (other than IF there is a time issue) and I doubt I will change anyones minds otherwise either.

                                This is the little snowball that starts rolling down the hill.

                                Crunch

                                PS, yes, sorry Repulse. Good poll though.
                                Twitter: @CptainCrunch
                                Battlelog/Origin: CptainCrunch

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