The NEW PR .7 Ideas thread :D

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  • [WS] TKMR

    #121
    Re: The NEW PR .7 Ideas thread

    That gave me an idea: What about if there aren't a certain number of each "spawn" class, than limited kits couldn't be given out, would that be possible?

    Also: New textures for the L85 LSW. It looks... pretty bad compared to the res of the L85's.

    Same with the HK version of the M4 that the Brits use. It looks really frail and plastic.

    Comment

    • Skaggy
      Member
      • Feb 2007
      • 1974

      #122
      Re: The NEW PR .7 Ideas thread

      Yeah, everyone wants to be Rifleman because of the scope.

      Comment

      • waaah_wah
        TEAM BLADE!
        • Jun 2007
        • 3656

        #123
        Re: The NEW PR .7 Ideas thread

        Yeah! Give medics a scope and problem solved:)

        Comment

        • imported_youm0nt
          Member
          • Jul 2007
          • 868

          #124
          Re: The NEW PR .7 Ideas thread

          The medic class is good enough, it's not too "offensive" and not too "defensive" of a kit. They don't need a scope. If you're trying to engage an enemy when you need a scope, then don't try to engage with your rifle with no scope... Medics shouldn't be engaging targets from far away. You have your other squad members to do that for you.

          Comment

          • Eddie

            #125
            Re: The NEW PR .7 Ideas thread

            Originally posted by [WS] TKMR
            Same with the HK version of the M4 that the Brits use. It looks really frail and plastic.
            That's the Canadian made Diemaco C8SFW.

            Comment

            • [R-PUB]MrD

              #126
              Re: The NEW PR .7 Ideas thread

              Medics don't have to have a scope to be effective. In several maps having a scope is abad thing as recoil shifts your aim and you don't get that ironsights zoom that is most useful in CGB and upto medium ranges.

              Covering fire does need to be more effectively used. In that it makes the enemy use cover (of which the vBF2 engine doesn't give as much natural cover like in Joint Operations Typhoon Rising). I am all for doubling the respawn time to make people value the life of their soldier ingame, but it's one of those things that is a bone of contention for many people. A poll of the entire PR community might be handy to find out what the split is as to those wanting 30sec, 60sec or 120sec respawns to allow better gameplay movement on the maps and make covering fire effective enough that people don't want to stick their heads up!!!!

              Comment

              • [MBMG] Navras
                Member
                • Sep 2006
                • 175

                #127
                Re: The NEW PR .7 Ideas thread

                I still say my Lancer idea was pretty sweet

                Comment

                • JustMe0171

                  #128
                  Re: The NEW PR .7 Ideas thread

                  Im still trying to learn this mod, its friggin hard to learn when so used to bf2, but i got some kills this moring a few anyway, best thing i like about this mod is the no scan option, no uav, but i was thinking & im sure you might not like but what about soem sorta thing for the cmndr that he could do like a sattelite pic of a certain area to get a idea of troop movement, not like point out every soul in real time, like a pic that he would have to study & that way guy in the bush would still be hid but like a tank out in open he might see.
                  i donno just a thought.

                  Comment

                  • [GCA]Tim270

                    #129
                    Re: The NEW PR .7 Ideas thread

                    I guess that would be useful in a game like ArmA but in bf2 it would kinda be pointless as hardly anyone ever stays still :p

                    Comment

                    • waaah_wah
                      TEAM BLADE!
                      • Jun 2007
                      • 3656

                      #130
                      Re: The NEW PR .7 Ideas thread

                      Yeah but he could always spot a RP or a enemy squad and tell the rest of the team where the enemy are or where are they heading:)

                      Comment

                      • Deflex

                        #131
                        Re: The NEW PR .7 Ideas thread

                        Originally posted by ConscriptVirus
                        tho not really realistic...i want trench warfare w/ open fields..where u hve one team on either sides of a map and practically an open field between them with some obstacles such as hedgehogs and barbed wire etc.
                        Yeah, if anybody here has ever played insurgency the HL2 mod get it now... It's so amazing and the graphics are different of course but I almost prefer the HL2 engine... espicially on that mod cuz it's 10 times better than the actual retail game. The weapons are amazing, the sounds are incredible, the teams are realistic, the gameplay is awsome, and something inside of me really wishes that EA would join with Source but let's face it - they both have problems... But so does everyone else. It might work out but I don't think it'll ever happen but boy! Would that be nice! WAIT! Why are you still reading this thread?? Go! Get out of here and download the mod - you won't regret it! (It's online only but who gives? It's more fun that way cuz it's part strategy and still a whole ton of action!) I'll even save you the time by posting the link:

                        This website is for sale! insmod.net is your first and best source for all of the information you’re looking for. From general topics to more of what you would expect to find here, insmod.net has it all. We hope you find what you are searching for!

                        (not sure if I'm allowed to do this on a BF2 site though... oops)

                        You know you can download SP maps (this is for PR) and alter the .con files and create a whole new gameplay... It's fun and easy! (just read it a hundred times over and you'll get it) Check out some of these links:






                        Comment

                        • JustMe0171

                          #132
                          Re: The NEW PR .7 Ideas thread

                          Originally posted by waaah_wah
                          Yeah but he could always spot a RP or a enemy squad and tell the rest of the team where the enemy are or where are they heading:)

                          thats something along the lines what i meant, like just a hint to the cmndr. like he could see 3 tanks on the hillside near the powerplant, ya know, & like he would have to physically look at a screenshot or somehting,not like a uav with red dots or red tanks & apc, even though in real life they can look down & see what brand cigarette a enemy is smoking unless he's underground & they probably could there.

                          but im liking the mod more i play it, so my ideas im sure aren't impt. but just a thought.

                          Comment

                          • shadowmafia

                            #133
                            Re: The NEW PR .7 Ideas thread

                            Originally posted by youm0nt
                            The medic class is good enough, it's not too "offensive" and not too "defensive" of a kit. They don't need a scope. If you're trying to engage an enemy when you need a scope, then don't try to engage with your rifle with no scope... Medics shouldn't be engaging targets from far away. You have your other squad members to do that for you.
                            True, but there are times while defending where there is absolutely nothing to do but shoot people. If your squad members never really need healing, theres nothing for a medic to do, so he just sits around all the time. I like playing medic actually. I always used to do it, but my server runs larger, more open maps now, and I find myself not being able to do anything most of the time as a medic. Sure I heal occasionally, but for the most part like I said above, there is nothing to do while defending.

                            Comment

                            • JustMe0171

                              #134
                              Re: The NEW PR .7 Ideas thread

                              wouldnt it bee cool to have a like a field hospital, where someone could take you too & a few seconds there you get healed.

                              Comment

                              • [GCA]Tim270

                                #135
                                Re: The NEW PR .7 Ideas thread

                                That would nice as a commander deployable :)

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