We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
You sure your at point blank and not 10 meters because that makes a big diffrence with the SAW. If your standing the gun is not meant to be accurate it was meant to be used going prone and with the ironsights.
You sure your at point blank and not 10 meters because that makes a big diffrence with the SAW. If your standing the gun is not meant to be accurate it was meant to be used going prone and with the ironsights.
I`m pretty sure it`s point blank, maybe a metre or two.
Btw, real life is easier than it seems. Saw can be handled very well when standing.
BF2 seems like an over dramatization of bad B action movies where people can take 15 bullets to the chest and guns are useless over the range of 70 metres.
I wonder if DICE had ever played a good shooter in their life?
I`m not joking, BF2 has the worst infantry combat I`ve seen yet.
I think Insmod did their combat very, very nicely (Source engine limitations aside).
BF2 and CS Sore A$$ are the only games I have played where you can be 2 metres away from someone with a full auto rifle and still not hit them. At least in CS the last bullet in a clip will usually take them out. Not that spraying is much of a tactic, it just shows how stupid the "physics" or lack of are.
How about keeping the game similar to what it is now, with better graphics, better sound and the ability to blow the landscape up, Buildings, walls, trees, everything. We also would need bigger maps and 128 player servers. While were at it we will call it "Battlefield 3 : Urban Warfare. The game comes with 10 city maps and one set in a very large park with the city around the edges.
If Im gonna dream up a game, that will never be made, I might as well add everything that most of the current players might buy! So what do you think? Would you buy it? . . . . . . . . . .Red
We process personal data about users of our site, through the use of cookies and other technologies, to deliver our services, personalize advertising, and to analyze site activity. We may share certain information about our users with our advertising and analytics partners. For additional details, refer to our Privacy Policy.
By clicking "I AGREE" below, you agree to our Privacy Policy and our personal data processing and cookie practices as described therein. You also acknowledge that this forum may be hosted outside your country and you consent to the collection, storage, and processing of your data in the country where this forum is hosted.
Comment