*JET* imbalance... This needs seriously to be fixed

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  • waaah_wah
    TEAM BLADE!
    • Jun 2007
    • 3656

    #181
    Re: *JET* imbalance... This needs seriously to be fixed

    Alright.. I NEVER ram chopters on purpose coz its just plain stupid. I just use my rear chase camera to see where he went and finish him off in my next pass.

    And when i get rammed in the chopter the other guy usually says sorry, so im guessing that its just an accident. It's a little hard to evade chopters when they turn in the same direction you turn..

    Comment

    • motorboatJones

      #182
      Re: *JET* imbalance... This needs seriously to be fixed

      Originally posted by foxz88
      Yep! That's why I only play SF now. Batllefield without the jets is a lot more fun!
      Grenade launcher battles in the palace on Warlord rule.

      Comment

      • .Churr.
        Member
        • Nov 2005
        • 1166

        #183
        Re: *JET* imbalance... This needs seriously to be fixed

        Originally posted by waaah_wah
        Alright.. I NEVER ram chopters on purpose coz its just plain stupid. I just use my rear chase camera to see where he went and finish him off in my next pass.
        I never said you do ram on purpose, but what you just said simply reaffirms that it's easy as hell to down choppers in a jet.

        Comment

        • Chris_Redfield
          Member
          • Oct 2006
          • 5986

          #184
          Re: *JET* imbalance... This needs seriously to be fixed

          Originally posted by Churrasco
          :nod:

          Yeah a jet is supposed to down choppers, I'll give you that. But sometimes it just gets to the point when it is impossible to play and that's freaking annoying.
          Thats because the jet pilot is persistant, and WANTS to down you. Think about it, does the armor you seriously want to take out, have a chance? We both know it doesnt.

          Comment

          • NatureBoy_Wooo

            #185
            Re: *JET* imbalance... This needs seriously to be fixed

            To the thread starter.

            I recommend that you play pacman or pong. This game may be a little too much for you to handle psychologically.

            Comment

            • .Churr.
              Member
              • Nov 2005
              • 1166

              #186
              Re: *JET* imbalance... This needs seriously to be fixed

              Originally posted by Chris_Redfield
              Thats because the jet pilot is persistant, and WANTS to down you. Think about it, does the armor you seriously want to take out, have a chance? We both know it doesnt.
              Armor doesn't stand a chance against attack choppers. With the exception of mobile AA, jets and other choppers, there is little you can do to down a skilled chopper crew/soloer.

              To the thread starter.

              I recommend that you play pacman or pong. This game may be a little too much for you to handle psychologically.
              Not at all mon cher ami, I've learned to just accept the reality that jets are unbalanced, and EA is not going to do sh!t about that.

              Comment

              • Chris_Redfield
                Member
                • Oct 2006
                • 5986

                #187
                Re: *JET* imbalance... This needs seriously to be fixed

                Point proven, Churrasco.

                If there was an armor wh0re entering the conversation, complaining about choppers being an unfair threat to them, your only defense would be to admit that youre higher on the food chain, and thats it. The only relief is that theres something higher than you on the food chain.

                The thing is, if weve got an equal ammount of skill, choppers eat tanks easier than jets eat choppers.

                Comment

                • RobertSMiller

                  #188
                  Re: *JET* imbalance... This needs seriously to be fixed

                  Originally posted by NuclearRecord
                  Most of what you said is ok but



                  would make the unrealistic. Not all countries can have the best jets. It just makes being the enimy a bit challenging! :laugh:
                  Are you kidding me? A F-35 being better than (or at least as good as) a J-10 is unrealistic?

                  Comment

                  • imported_bigpappa
                    Member
                    • Oct 2006
                    • 2159

                    #189
                    Re: *JET* imbalance... This needs seriously to be fixed

                    you kids still whining about this stuff, geez. stop the insanity!!!

                    Comment

                    • camper.
                      Member
                      • Dec 2006
                      • 3459

                      #190
                      Re: *JET* imbalance... This needs seriously to be fixed

                      Originally posted by Churrasco
                      Armor doesn't stand a chance against attack choppers. With the exception of mobile AA, jets and other choppers, there is little you can do to down a skilled chopper crew/soloer.



                      Not at all mon cher ami, I've learned to just accept the reality that jets are unbalanced, and EA is not going to do sh!t about that.
                      I recommend you go play IO. :laugh::|:

                      Comment

                      • E.Putney

                        #191
                        Re: *JET* imbalance... This needs seriously to be fixed

                        it depends on the pilot... ive seen rad as hell pilots own in j10's and F35's.

                        Im talking own the whole round in one jet cos no one is good enough to destroy them in another jet. up to 140 points a round and they can do this with ease...

                        practice practice practice. I consider myself average in the jets... but against good pilots... BOOM!

                        Comment

                        • Korpsaw

                          #192
                          Re: *JET* imbalance... This needs seriously to be fixed

                          Originally posted by Chris_Redfield
                          Choppers TVGM distance - 450 metres
                          STA sites lock distance - 375 metres
                          You say choppers cant get out of the range? I think you underestimate the usefulness of TVGM.
                          Choppers are a close-in air support vehicle which is designed to escort ground troops and tanks. Its not meant for solo attacking like a jet is. A jet also dont have the priviledge of using the terrain as its cover. But in the same time, every tree a chopper sets between itsself and STA, resets the lock.
                          ATA range is 375 metres with a 1 second lock time. The thing is, that teh whole jet needs to be turned and the lock angle is narrower than the HUD indicates. Also, a jet is on a collision course with the chopper so the chopper can easily maneuver itsself out of jets ATA missile field of view, effectively disabling its usefulness.

                          Looks like a result of a tactical mistake. Refer to the statement above.

                          Your idea of balance is to make jets totally useless, both taking away their presence and their ability to break stalemates in defensive/offensive engagements near flags. Youre not after balance. Youre just bitter that you cant take out a jet as easily as they can take you.
                          Newsflash, youre not supposed to.

                          Thats the thing, you dont. Otherwise you would be a little more objective on this matter.

                          Thats a 2 minute time waste. A tank doesnt have to drive to a service depot. A chopper can be fixed with a supply crate and a wrench on a field. They both can be rearmed and repaired on the field, at a high pace. A jet only has an airstrip/ carrier. Away from the field. Tell me they need an even BIGGER tactical disadvantage.
                          I would settle for a 1-2 unit rearming process at which a jet gets:
                          200 rounds of ammo
                          1 bomb
                          2 missiles
                          2-3 bars of health
                          ,upon each pass. This would make their appearance a little more spaced, yet leaving them non-voulnerable. You of course like a total landing so every person on the field would try to take them out.
                          Heres a piece of news. When usually a jet gets taken down. They STAY down. Again, of course you didnt consider that.

                          Oh really. I see Mi-28 dominating Sharqi all the time. Could it be because Cobra team sucks?
                          If infantry does its job, a jet does not kill 30% of all tickets all by itsself.

                          O
                          Ok now tell me they are SUPPOSED to? Infantry is lowest unit in the food chain and always in the frontlines. Youre expecting it to have a 45-0 score? Time to come back to the ground.

                          Jesus, what a retarded concept. Youre basically promoting a ping-pong play where each jet
                          Takes off - bombs - rapes opponent - lands - gets raped by opponent
                          *repeat process*
                          Is that perfect balance or is that being stupid?

                          The closer to the risk you are, the more bullets fly at you. A jet doesnt capture a flag, and because of that, most of those 32 players on the ground arent trying to take it down. You basically want a jet to land, so that 32 opposing team players had a go at that one single pilot.
                          Thats 2 points divided between 32 players.

                          So the reason behind getting a ridiculous score is a weak team? Or an unbalanced vehicle? So which is it? If you got a 62-0 score on a tank with all these threats (that were supposed to kill you, accoording to your expectations), surely that means that the tank is inbalanced? Or is it just the simple fact that you were better than the rest of them?
                          Newsflash, the EXACT same thing happens in jets. Exact same thing. Better pilots score better, worse pilots score less. If there are no threats against worse pilots, they occasionally score a little better. JUST as with tanks.
                          Now that weve established that you are a hypocritical groundpounder with doublestandards, we can start thinking about truly balancing jets.


                          LOL, I hate choppers, as a groundpounder. Let the nerfing begin. We first start by making helicopters to carry 4 FFARs and 2 canisters of them. Also, one TVGM should be enough with 20 rounds of ammo. Surely if helo presence is constant, they should stick around for a little less time?



                          Actually, the real problem was that the flares were INEFFECTIVE agaisnt missiles and there was a huge rise in unintentional STA and ATA teamkills. This is why STA got changed again. Not because pilots whined. As a matter of fact, most pilots adapted to the change. We have been forced to adapt since day one.


                          Welcome to dogfighting of BF2. If you havent mapped a rear view key to your mouse, you desere to be shot down with cannon fire.

                          As for missiles. If you get nailed by a jet going 300 KPH shooting missiles at you, then its adirect hint that hovering without movement is bad.


                          If theres a player who wants your chopper dead, they will succeed, unless you start playing really safe (which will affect your score). If a player is determined to take you down, you are going down. The same deal is with jets, with the difference that its harder for that player to kill the jet.




                          Sp everyone who kills you with a force multiplier which is bigger than yours, is skilless? Well classed.

                          All of your points have been countered.

                          Youre just pissed because a pilot ended your fragfest. Dont cry for too long.
                          Youre an example of a typical pointjealous statwhore.

                          My stance is that a jet packs too much power for one player to be able to handle the way it is now. Most of it, however comes from the fact that DICE has fracked up with finetuning. Im also open for reasonable suggestions in changing jets characteristics for balance and reducing certain aspects of its firepower. However, your changes are ridiculosly stupid and the fact that not one person has agreed with your changes proves my opinion.
                          I am sick of all the little twelve year old mentality. Kills Kills Kills. First off. In real life you must land a jet to get fuel , repairs and ammo, barring this makes flying those jets way too easy.. basically endless gas, guns and missiles.. (and attitude because they now believe that the whole BF2 community is at their mercy, but the joke is that when we look at a jetwhore's stats, it's clearly visible that these are not team players and usually end up with empty squads. BF2 Is all about squad play, not let's-see-how-many-effective-bombing-we-can-do-without-getting-a-single-teamwork-point. Getting old, grow up.. No I am not frustrated because the jets and Helis do not get me, if so, it's because I haven't been paying attention. FAV's and DPV's double occupied will take down the cheap helis in a flash, burst fire so they get confused...lock your anti-tank missile in hiding and let their cabin ring incessantly, that also helps..while they're looking for you to end the ringing, they get hit and you may now laugh. Keep it up! They're anything but unpredictable...

                          Comment

                          • Skaggy
                            Member
                            • Feb 2007
                            • 1974

                            #193
                            Re: *JET* imbalance... This needs seriously to be fixed

                            Let me start by saying that real life means nothing in an arcade game like BF2. It may have been intended to be "photo-realistic" but that means nothing in terms of physics/gameplay.

                            Secondly, you can tell very little about a players "teamwork" by there stats. Wanna prove me wrong? Take a look at my jetwhore stats and tell me I'm not helping my team: http://bf2s.com/player/83270768/

                            The person you're quoting is permanently banned by they way.
                            And please, a simple tap of the enter key makes everything a lot easier to read.

                            Finally, thanks for bumping this thread, it'll give us something to talk about :)

                            Comment

                            • Korpsaw

                              #194
                              Re: *JET* imbalance... This needs seriously to be fixed

                              Originally posted by RocketChild
                              Yea, I'll go with the idea of having only 4 flare kickouts. It would be the pilots choice to kick out all four within a few seconds or to stagger them over 45 seconds.
                              Holy hell, this is the most ridiculous thread ever! You guys do not know what it is to have squad play... In real life, you have to land an aircraft to re-ammo, re-fuel, repair etc... this has obviously been left out because DICE likes seeing 32yrs old guys act like 12yr. olds. 64 kills 0 death and 0 teamwork..what a team player... lol.. Microsoft flight simulator?

                              hahaha typical jetwhore stats... ugly player..reason why bf2 sucks today (no matter what 'witty' reply you'll 'think' of.. lol.. bla bla you're angry cause you get owned.. hahaha yeah! wow! that's it! Jetwhores have brains? naw, I am hallucinating again..

                              Comment

                              • SuperComplex

                                #195
                                Re: *JET* imbalance... This needs seriously to be fixed

                                Why is a year old thread revived...?:shakehead:

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