Proposed Changelog for POE2

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  • jilted

    #61
    Re: Proposed Changelog for POE2

    Your correct, when you enter the vehicle and there is someone in the gunner spot the vehicle wont move.

    If it were a 1 person vehilce, it would be a huge tank... Its necc. to keep the driver and gunner positions seperate.

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    • Heavy552 AWG

      #62
      Re: Proposed Changelog for POE2

      Originally posted by jilted
      Your correct, when you enter the vehicle and there is someone in the gunner spot the vehicle wont move.

      If it were a 1 person vehilce, it would be a huge tank... Its necc. to keep the driver and gunner positions seperate.
      It's already a huge tank. It is no problem to switch seats, drive to a tankie fight and kill off the enemy tanks.

      Remember that the original problem with the driver's seat is all the nooblets driving out from under the gunner who is actively shooting at the enemy far away.

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      • troybob
        Member
        • Sep 2007
        • 2823

        #63
        Re: Proposed Changelog for POE2

        Originally posted by Heavy552(AWG)
        It's already a huge tank. It is no problem to switch seats, drive to a tankie fight and kill off the enemy tanks.

        for balance sakes i say keep it a 2 seater. that way if you want to fire and move at the same time you'll need some good teamwork and VoIP.

        Originally posted by troybob
        HOWEVER, what happens if your driving the thing down the road and someone hops in? Does it shut down and you have to yell at them to get out of the gun so you can continue on down the road?
        can i get an answer on this?

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        • imported_Casper

          #64
          Re: Proposed Changelog for POE2

          This sounds all rather complicated now. :s

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          • Sheeple Police

            #65
            Re: Proposed Changelog for POE2

            Dear Heavy,
            The Artillery system works fine with a spotter. Please stop arguing for a one man artillery system. No one argues that a chopper pilot shouldn't need a gunner. No one argues that it is unfair that a jeep driver cannot fire his MG while driving. If you cannot find good teamwork on the servers you play on, perhaps you should look somewhere else.

            Oh, and I play BF1942 all the time. Never have trouble getting a spot. And in BF1942 the spotter gets nothing for it.

            Best wishes,
            Kurtis

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            • Cyrus2000

              #66
              Re: Proposed Changelog for POE2

              The UAV should be gone all together. I hope a mod comes out that doesnt even use the dumb thing, at all. While your at it, just get rid of the commander mode completely, its lame.

              I agree with Heavy on the Arty system, but go with whatever the majority of your fans are into.

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              • imported_Casper

                #67
                Re: Proposed Changelog for POE2

                Where is the UAV in this mod? No UAV is one of the main reasons I play this mod. I will avoid any maps that have this UAV you are talking about.

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                • ThunderPimp

                  #68
                  Re: Proposed Changelog for POE2

                  Originally posted by Casper
                  Where is the UAV in this mod? No UAV is one of the main reasons I play this mod. I will avoid any maps that have this UAV you are talking about.
                  There is no UAV, but there is a commander spotting system. The way it works now the commander can spot in all three sat view modes, but from the changelist I see this being changed. The commander will only be able to spot when in the closest view mode 3x zoom.

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                  • Heavy552 AWG

                    #69
                    Re: Proposed Changelog for POE2

                    Originally posted by KurtisMayfield
                    Dear Heavy,
                    The Artillery system works fine with a spotter. Please stop arguing for a one man artillery system. No one argues that a chopper pilot shouldn't need a gunner. No one argues that it is unfair that a jeep driver cannot fire his MG while driving. If you cannot find good teamwork on the servers you play on, perhaps you should look somewhere else.

                    Oh, and I play BF1942 all the time. Never have trouble getting a spot. And in BF1942 the spotter gets nothing for it.

                    Best wishes,
                    Kurtis
                    It is and will be a one man system regardless of how POE or any other game developer configures artillery.

                    Team work is non existent in public servers.

                    Last night I finished about 6 hours of America's Army playing in a platoon of 4 with a specific job for everyone. We were successful other than our own mistakes. The Humvee's MK19 system happened to be a tiny artillery unit good up to 400 yards. I had to drop a nade just behind a wall at 300+ to kill a enemy soldier crouched there.

                    Guess I will be seeing alot of that MK19 rest of this year because it actually works along with the Anti Tank Javelin system.

                    But POE is not AA and may be populated with people who had an idea to place the Self propelled arty in the game. They also created a system to use and wrote a manual for it.

                    The result was not many understood how to use it until someone invented the commander's method and made the information known on the forums.

                    Once I mastered the commander's method, I saw teamwork in the form of teamates waiting just outside a artyied village waiting for all the enemies to die before swooping to take the flag. I picked enough intel from all the team on the field of battle to make the artillery really busy every second of the entire round with targets in multipule towns and every one begging for fire support.

                    It's nice to be wanted.

                    The next update of POE will do one of two things:

                    1- Improve or maintain the arty as it is now.

                    2- Nerf it or destroy it's intended purpose and it will be used just like another big tank.

                    During the course of this and many other threads related to arty Ive been told many times that this arty is not like real life arty or ... there are no stats or no problem... or that it has been tested for weeks and found to work.

                    Well no one figured out the arty the way the commanders did and it actually worked. Everyone wants to learn it so they can use it in battle. Remember there are no stats.

                    And now the Developers say they made a actual mistake and want to code it out of the game?

                    Not without hearing a few things from me.

                    Dont you presume to tell me what teamwork is or is not in game servers or where the good servers are.

                    **Snaps fingers... oh right... I forgot that I no longer play BF2 or POE why am I bothering to argue about the artillery?

                    Because I have been around artillery and see a chance to protect a system that actually works very close to real life. The previous games referred here is not very good examples because none of those allow you to target one specific tank across 2 valleys, at night and 800 yards away.

                    You will probably find me with AA or QW:ET if you want to team up, let me know otherwise stay out of the kitchen.

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                    • Cyrus2000

                      #70
                      Re: Proposed Changelog for POE2

                      Commander spotting system then. I think it slame for Clan ladders more than for pubbing anyways. It makes it so you can really slam dunk a round fast, if it starts going to wrong way.

                      Same thing happened with the C4 chucking in BF2. The ladder matches became nothing more than C4 football games, if you wanted to win I mean. I think it partly killed of the BF2 CAL and TWL ladders.

                      I dont think it will be as big a problem in regular servers, not enough coordination from teamates for that most of the time.

                      How about the commander can spot but not show any of the opposing team players to anyone elses map? Well, you could just tell each other over VOIP, I cant win, lol.

                      Comment

                      • Heavy552 AWG

                        #71
                        Re: Proposed Changelog for POE2

                        Originally posted by Cyrus2000
                        Commander spotting system then. I think it slame for Clan ladders more than for pubbing anyways. It makes it so you can really slam dunk a round fast, if it starts going to wrong way.

                        Same thing happened with the C4 chucking in BF2. The ladder matches became nothing more than C4 football games, if you wanted to win I mean. I think it partly killed of the BF2 CAL and TWL ladders.

                        I dont think it will be as big a problem in regular servers, not enough coordination from teamates for that most of the time.

                        How about the commander can spot but not show any of the opposing team players to anyone elses map? Well, you could just tell each other over VOIP, I cant win, lol.
                        I participated in the BF2 world tourneyment prior to the famous C4 nerfting patch. Our team was totally destroyed by nothing but C4 throwers.

                        Turns out they get totally destroyed when the patch took away thier tourneyment winning C4 throwing.

                        Stats and gaming is really all about getting the top three in kills and scoring, all the rest is just bull. Make a game that focuses on objectives and teamwork with equiptment and weapons that actually are very deadly instead of that arcadey crap and we might actually enjoy it.

                        Otherwise run far away and save your money and time for something else.

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                        • imported_Casper

                          #72
                          Re: Proposed Changelog for POE2

                          If this list is done then will we be seeing this soon or are you guys still doing stuff?

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                          • Heavy552 AWG

                            #73
                            Re: Proposed Changelog for POE2

                            So. Nothig new related to the artillery question?

                            Comment

                            • imported_Casper

                              #74
                              Re: Proposed Changelog for POE2

                              They have been rather silent. Was a lot of talk about this patch and then just silence. Wonder whats going on?

                              Comment

                              • =DNC=SYSEX73

                                #75
                                Re: Proposed Changelog for POE2

                                Originally posted by Casper
                                They have been rather silent. Was a lot of talk about this patch and then just silence. Wonder whats going on?
                                Probably working out all the last minute kinks that jump up. God knows, they jump up, lol.


                                thanks EA

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