Re: IO Mode. It ain't going nowhere, so why not suggest some changes?
You see that's where you are wrong. The game (or in this case round) is only as good as the players on your team and against you on the opposing team. If you play a mode that encourages stat whores to flock to it then chances are you will have a crappy round as a result of all the crappy players. When I say a "crappy player" I mean a player who does not care about teamwork and does not care if your team wins the round or not ect.. ect... So again when your mode attracts these types of players you need to change that otherwise it effects the core entertainment value of IO mode. Balancing out the stat gain is just a side effect of improving IO in this manner.
Originally posted by {WP}Paas
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