Anti tank

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  • LONGTRANGBILL

    #16
    Re: Anti tank BS.

    Just think...
    In a real war if you had a way of dropping a jeep or crate or whatever on the ememy you damn well would use it... if not you're a sorry tactician...

    In a real war you were being shot at and hopping around kept you alive long enough to get to cover-- you would...or die !

    I just wish the game was more realistic in the spirit of > YOUR JOB IS TO KILL THE FREAKING ENEMY< > WITH ANY MEANS AVAILABLE<

    I guess some people would complain if david tripped goliath instead of just trying to sling a rock into his eye...lmfao

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    • Nimbob

      #17
      Re: Anti tank BS.

      AT is my favourite kit. Sure, my stats are crap due to a noob learning curve, but as of a few months ago I became very competent and tactical with this kit. I don't want to sound ponderous or anything but there's a certain honour involved. Me versus the big metal beast.

      I can live with the fact that in BF2 one AT unit can do what in real life takes 3.
      In real life one rocket is enough to take out a tank. Shouldn't that be the other way around?

      Comment

      • Kurt

        #18
        Re: Anti tank BS.

        There's nothing remotely overpowered about the AT class. I play it a fair amount and it can be a pretty unrewarding class (points-wise) to play. You often do a lot of work for little reward as most people have the sense to bail from badly damaged vehicles.

        The DAO-12 is a cracking unlock though for close combat if you play the right way. Obviously avoid medium to long distance encounters but get em close up and you've got a dman good chance with it. In addition, when shooting vehicles, get as close as you can so you can get em with your DAO-12 when they bail.

        Anyway, it's an unrewarding class to play if you're into points but cracking fun if you're not that bothered. I think the tiny advanatge of being able to blow stuff close up is far outweighed by the infelxibility of your weapons.

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        • VC_Resurrected

          #19
          Re: Anti tank BS.

          agree with Kurt, out of all the classes i've played the AT class has to be the least rewarding in terms of points, K/D ratio (it the only one i have a negative KD score with) and every other stat you can think of. Taking out armour with those missiles has to be one of the most dangerous jobs in the game. I salute you guys who do it, you crazy crazy f***s!

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          • The_Misfit

            #20
            Re: Anti tank BS.

            agreed... over the wkend, 4-5 of us went AT on Oman64, captured the Construction Site, and proceeded to rain AT rockets down on the MEC main from the hill behind it. We had 1 medic, and the rest AT. Commander dropped us a box for resupply.

            Not one of us had a decent k/d ratio or won a medal, but it was one of the best times I've had playing. Raping the Havoc and apc before they could get out of base, shooting the transport helo before it could get away, was mad fun...

            Comment

            • james_1991-fight
              Member
              • Oct 2006
              • 729

              #21
              Re: Anti tank BS.

              I have to admit like most of you have said AT may not be good for points but the Eryx/SRAW can be a hell of a lot more fun then a standard gun, Like for instance you can use it as a sniper rifle against infantry :p or at least i do xD
              You can also use it as a close quarters weapon if u have to take someone out in one shot... Ahhh sweet memories

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              • disfigured
                Member
                • Oct 2006
                • 391

                #22
                Re: Anti tank BS.

                I go AT most of the time.

                It just irks me to go into the game with no defense against vehicles, in such a vehicle heavy game.

                I'll take the crappy stats it produces, to have some defense against vehicles. I do alright with the other weapons given with the AT role.

                When figting infantry you just have to be a little smarter about how you go about things. You can't run headlong into the fishfloppers and citymap people, you have to scurt the edges of infantry battles and pick and choose your spots.

                Anyone standing still for any ammount of time is a target for my AT round too. Sorry, it's just more accurate then shooting and watching them scurry away and heal themselves.

                I really don't see anything wrong with the AT/Armour balance, it's one of many that are "just right", or as right as they will ever be.

                Let's face it , if reality is your standard, then there are no game that will fit the bill. I waiting for a shooter that has two mice involved in it. One for the forward post of an iron sight , one for the rear peep hole. That would be realisitc. To think some one can just lift a weapon to their shoulder and have a perfect cheek to stock form every time, is insane. Cheek to stock is what gives you 90% of your accuracy in shooting any assault rifle, but yet it's done automatically in every shooter.

                Comment

                • Graphic

                  #23
                  Re: Anti tank BS.

                  I played Anti-Tank for a bit lately (mostly on Dragon Valley) and it's definitely tough to take out enemy armor but it's worth it for the joy of rocketing jeeps, buggies, and boats. I think the Chinese SMG is badass too, was mowing down guys left and right in close quarters.

                  Comment

                  • N2K

                    #24
                    Re: Anti tank BS.

                    I've done it all, this is why I stick to the jets, the best tank buster around. Also, I had to learn to defend myself from other jets while trying to take out tanks from the sky.

                    Comment

                    • Kurt

                      #25
                      Re: Anti tank BS.

                      Originally posted by disfigured
                      I waiting for a shooter that has two mice involved in it. One for the forward post of an iron sight , one for the rear peep hole. That would be realisitc.
                      Damn that would be complicated, I'm not sure I'd hit anything playing like that.

                      I think the most annoying thing about AT in general is if you are playing another class and get killed near a spawn point that's being attacked by a load of vehicles, you respawn as AT and find that they'll all gone. Bah.

                      The most fun thing is taking out buggies - nothing more satisfying than getting 3 kills as some muppet drives straight at you. Then again, taking aim at a full, smoking blackhawk...sweet. Of course, I generally get over-excited and c**k it up, either missing or hitting a passenger so getting one miserly kill instead of a full chopper.

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                      • Shaqan

                        #26
                        Re: Anti tank BS.

                        I would like to see 2 mouse setup I can use mouse with both hands free (born lefthand user) but how to control keyboard? with legs?

                        last month I started playing with jets a lot.. now I prefer fighterjet as antitank kit.. if the sky is relatively clear its very fun to bomb tanks.. even if my bombs werent accurate enough usually it will damage armor enough.. so teammates on ground can take enemy with 1-2 AT shots..
                        sometimes Im going to bomb tanks under my flags even if enemy fighter is following in tail.. half cases it will end up sadly but who cares..

                        if im in groundforce I most times go with the C4 or try to send TOW into tracks.. kamikaze tactics is also very efficient if teammates are running all as support, medics and snipers.. even if kamikazes is not good for my score it will avoid enemy armor rapeing sh1t out from my team..and this way win the match or at least avoid them simply overrunning my team

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                        • BioDiaperX

                          #27
                          Re: Anti tank BS.

                          I can live with the fact that medics and support can throw infinite bags of supplies at friendly troops.

                          I can live with the fact that snipers have indestructible claymores that don't kill friendlies.

                          I can live with the fact that the AT sumbachineguns suck major balls.

                          But I can't live with the fact that people complain about the hardest class to master, while they sit in their armor he whole round and spawncamp.

                          BS!

                          Comment

                          • Kurt

                            #28
                            Re: Anti tank BS.

                            Originally posted by BioDiaperX
                            I can live with the fact that medics and support can throw infinite bags of supplies at friendly troops.

                            I can live with the fact that snipers have indestructible claymores that don't kill friendlies.

                            I can live with the fact that the AT sumbachineguns suck major balls.

                            But I can't live with the fact that people complain about the hardest class to master, while they sit in their armor he whole round and spawncamp.

                            BS!
                            Damn right.

                            Comment

                            • LONGTRANGBILL

                              #29
                              Re: Anti tank BS.

                              OK... I've heard enough...lol...how do unsubscribe from this thread...

                              Comment

                              • Doctor

                                #30
                                Re: Anti tank BS.

                                ya we all know how overpowered AT is right ?

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