Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
So why make the whiny thread regarding more points for AT with 1.4? Take your own advice pal, and just live with it.
HAHAHAHAHA a whiny thread? HAHAHA your talking aout getting killed and doing exetreme research on goverment weapons to base a game, man you need to get out more lol.
Originally posted by Kayback
Umm, How, exactly, do you do your maths? 20lbs is actually closer to 9kg than 12kg's.
The only other weapon in the game is the Eryx. All other missiles are either tripod based (TOW/H8) vehicle based (APC missile) or airborne (TV CAM missiles) so their weight doesn't enter into things.
Yes the Eryx weighs in at 12.5Kg, you are right on that one, but can you see a thermal immager anywhere in the game? I can't. Chop 3.5kg's off that weight then. Oh what? That's a game play sacrifice? Oh ok. Leave it on.
5x9kg = 45kg for the US
5x12.5kg=62.5kg for the MEC and China. (How the MEC and China got a French missile system.....)
Add in the DAO-12 at 4.2Kg empty,( only slightly heavier than the MP5) throw in the 2Kg pistol, a couple of rounds of 12 guage and you still haven't even hit 70kg, and you are now saying that PASGT rated body armour will weigh another 40KG? WTF? What BDU's do YOU wear?
Even a PASGT-V with the over vest doesn't weigh more than 25lbs, again thats only 11Kg.
Still a hell of a long way from 110kg even.
I do happily agree it's a lot of wight, but claiming 120kg's off the bat was wrong.
I didn't "conveniently forget" that the SRAW was the only weapon in the game any more than you forgot the ERYX wasn't the only weapon in the game either.
Another thing you "conveniently" forgot is the ability of the SRAW and the ERYX to both blow the crap out of any MBT on the field today with a single shot.
Yes we can shoot at point blank ranges, but when we need to shoot a tank > 3 times to kill it, you are not even going to give us this advantage?
The Eryx doesn't NEED a tripod, it is also shoulder fired, however to ensure the folding fins on the missile are kept cleer of the floor when firing prone, a tripod is used. Stick a soldier in the setting of BF2 and I'm pretty sure he'd forgo the tripod as well.
Umm, How, exactly, do you do your maths? 20lbs is actually closer to 9kg than 12kg's.
The only other weapon in the game is the Eryx. All other missiles are either tripod based (TOW/H8) vehicle based (APC missile) or airborne (TV CAM missiles) so their weight doesn't enter into things.
Yes the Eryx weighs in at 12.5Kg, you are right on that one, but can you see a thermal immager anywhere in the game? I can't. Chop 3.5kg's off that weight then. Oh what? That's a game play sacrifice? Oh ok. Leave it on.
5x9kg = 45kg for the US
5x12.5kg=62.5kg for the MEC and China. (How the MEC and China got a French missile system.....)
Add in the DAO-12 at 4.2Kg empty,( only slightly heavier than the MP5) throw in the 2Kg pistol, a couple of rounds of 12 guage and you still haven't even hit 70kg, and you are now saying that PASGT rated body armour will weigh another 40KG? WTF? What BDU's do YOU wear?
Even a PASGT-V with the over vest doesn't weigh more than 25lbs, again thats only 11Kg.
Still a hell of a long way from 110kg even.
I do happily agree it's a lot of wight, but claiming 120kg's off the bat was wrong.
I didn't "conveniently forget" that the SRAW was the only weapon in the game any more than you forgot the ERYX wasn't the only weapon in the game either.
Another thing you "conveniently" forgot is the ability of the SRAW and the ERYX to both blow the crap out of any MBT on the field today with a single shot.
Yes we can shoot at point blank ranges, but when we need to shoot a tank > 3 times to kill it, you are not even going to give us this advantage?
The Eryx doesn't NEED a tripod, it is also shoulder fired, however to ensure the folding fins on the missile are kept cleer of the floor when firing prone, a tripod is used. Stick a soldier in the setting of BF2 and I'm pretty sure he'd forgo the tripod as well.
KBK
Meh, the problem is surviving a 1 shot APC instakill in your face and surviving.
Now suddenly this is all about the finer details of the AT kit. Yes PASGT-V is 25lb, but as anti tank has the best body armour I included the extras such as the ceramic side plates (9lb). Then add the helmet 3.2lb, the knife 1lb, boots 5lb, trousers 2lb, shirt 1lb etc. I had worked out the ammo and webbing etc too but I really can't be arsed doing it again, it's late. It totals more than 110kg, but less than 120kg.
However using the rule that 1/3rd body weight = max operational carrying weight even at say 90kg total we would need our AT guys to be 270kg and around 20 feet tall.
Regards shooting at point blank and me not even giving you that, wtf are you on about, I've already said thats fine, as is the unrealistic kit in it's entirety. As I said numerous times it's needed for gameplay / balance etc. Why is that such a problem for some here to understand? Did you read the op?
Originally posted by VeNoM:[AK]
HAHAHAHAHA a whiny thread? HAHAHA your talking aout getting killed and doing exetreme research on goverment weapons to base a game, man you need to get out more lol.
I do mods, and these things interest me. There is no link between the getting killed and any research I've done. I researched AT kits months ago, and the scenario this post is about was this month.
Originally posted by VeNoM:[AK]
You are like a god to me btw.
Yes isn't it good that someone can put up a decent argument for you Venom.
Nah, you don't want realistic. You only need a part of it from which you gain some advantage to survive more easily in armour. And you 4/1 KDR along with you big time in armour told me the reason you need these advantage. I hope the words do not hurt, Lazza.
Actually 4 to 1 k/d ratio in armour is good if you are always seeking to, & destroying the enemy armour for your team, if however you are using the tank for a mobile armoured sniping box you suck @ any k/d ratio
AT is one of the hardest if not the hardest kit to play in the game. AT doesn't need any nerfing, tank drivers need to quit crying that the infantry they want to kill actually has a ranged defense against them. It is already difficult for a individual guy to take out a tank, it does not need to be harder.
Let me point out that the tank has a laser accurate MG, a cannon, and a .50 MG if there is a "co-pilot". The AT guy has a laser guided rocket that can take half the health off the tank at best. The tank, well let's just say the AT guy can bend over and kiss his butt goodbye if any of those guns are pointed at him. In other words you guys that say AT needs nerfing are pathetic.
Regards shooting at point blank and me not even giving you that, wtf are you on about, I've already said thats fine, as is the unrealistic kit in it's entirety. As I said numerous times it's needed for gameplay / balance etc. Why is that such a problem for some here to understand? Did you read the op?.
Gee maybe the part of your rant that went
But I cannot accept that an AT unit can lie under the rear or side of an APC launch the AT rocket into the APC destroying it immediately, and yet survive!
made me think you didn't like the AT guys being able to disregard the 17m safe distance.
And I agreed with you AGES ago that the weight the guy carries is a lot, but it also isn't 120Kg. I also said that this is where the "3 or more" guys you first spoke about comes in as well The AT guy in BF2 carries the equivalent to 3 people's worth of anti tank missiles, but here is the kicker, HE NEEDS TO TO KILL THE LIGHTEST ARMOURED VEHICLE IN THE GAME.
The Eryx and the SRAW would turn all the APC's into scrap metal with one shot, and disable (if not destroy outright) allthe MBT's as well.
I'd be quite happy with only 2 missiles if it was guarenteed to kill the tanks with one missile each.
But they've upped the protection the one man killing machines, oh sorry, Tanks and APC's enjoy, so why not up the ammount these guys can carryas well.
you know that SRAW or the MEC anti tank weapon is far more powerful in real life than in bf2
the weapon would usually be fired at somehwere around half a mile from the target (usually armour) and if the missile makes contact with the target the tank would be destroyed in one hit
but it would also take more time to reload and would usually have 2-3 people as an anti tank crew
bring back one hit in rear of tank = kill from BF 1942
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