Anti tank

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  • Kurt

    #106
    Re: Anti tank BS.

    Originally posted by Lazza66
    It's the object that's hit that fragments also though, that's why it's called "splash" (secondary) damage and not primary damage. The combined effects of an AT rockets splash damage, and the splash damage of an APC exploding in your face should kill anyone. If it isn't then why do the APC's occupants die?

    After all theoretically it is the splash damage that kills the occupants of the APC as they weren't directly hit themselves. In my example I was further from the combined explosions myself than the AT guy, yet he survived.
    I think here we were talking about how if you just miss a player (not a vehicle) with an AT rocket, they suffer no damage, hence my explanation as to why a player may not be affected by an AT round going off close to them.

    Thinking about it though, why does a LAV-25 have such massive splash damage when it's firing standard non-explosive ammo?

    I dunno, maybe trying to understand BF2 weapon damage by comparing it to real life is a little pointless.

    Comment

    • Beerman

      #107
      Re: Anti tank BS.

      Lazza dont diss my kit, I own whores like you every game. There all the same they *****

      Comment

      • Lazza66

        #108
        Re: Anti tank BS.

        Originally posted by VeNoM:[AK]
        Lazza dont diss my kit, I own whores like you every game. There all the same they *****
        Nobody "owns" me when I play. So tell it to the "whores".

        Comment

        • Kayback

          #109
          Re: Anti tank BS.

          Originally posted by Lazza66
          I can live with the fact that the anti tank class can sprint with 120Kg of kit on their back.

          I can live with the fact that in BF2 one AT unit can do what in real life takes 3.

          I can also live with the fact that in BF2 AT units can go from kneeling to prone without the need for physically removing a post, and fitting a tripod like in real life.

          I can also live with the fact that the launch and flight dynamics are drastically at odds with real life for balance and playability.

          But I cannot accept that an AT unit can lie under the rear or side of an APC launch the AT rocket into the APC destroying it immediately, and yet survive!

          BS!
          Ha ha. Dude, where do you get your info from?

          The SRAW is a 1 man system. The only thing in BF2 that's multi person about it is the number of weapons the AT carries, THAT would take more than 2 people.

          However, both you and SERIALBUTCHER need to ralise that the SRAW is a LONG way from both the LAW and the AT-4 even. The SRAW is a smart, fire and forget weapon that uses top attack. It bypasses all your fancy dancy armour and reactive plates. It dives down onto a target from the top and cuts through the very thin armour found there.

          Even the T-90 has this problem.

          The SRAW is especially wicked in the fact it uses a breaching charge, followed by a grenade. It's a multi part warhead. The first is a HEAT style charge that blasts burning metal and plasma into the tank, and folloowing through the hole is a grenade style warhead. This then shreds anyone inside a vehicle not blasted, cooked or liquified inside.

          It's "fire and forget" for any moving vehicle out to 200m, and for a stationary one out to 500m.

          How does this compare to BF2? Well in BF2 you have to aim the weapon. This makes you vulnerable to return fire. IRL the missile uses the laser range finder and an internal magnetic detector to find the vehicle and kill it. In BF2 you've got to laser designate, which is something vastly different from the "How far away is it? Oh" to the "Where is the dot".

          Incidently, the weapon only weighs in at 20 pounds. Whats that? A little over 10kg? so 5 of them is 50Kg. Thats one hell of a lot when you add in the MP5 and 3 mags of ammo and a pistol. (4kg for the MP5 and 3 mags and another 1.5kg for the pistol for a total og around 60kg of equipment, and then add BDU's. Thats HALF of what Lazza claimed.

          They are also shoulder fired and don't use bi/mono/tripods.

          While I don't want the AT in BF2 to be one shot kills (that's too cheasy and no one would use armour) I would like to see the AT get a little more respect.

          My suggestion to everything is make it either that the gunner/driver is seperate OR anmd this is the one I like the most, make the drivers a seperate class to whatever he is on foot. If you are an engineer you can't repair nearby vehicles while driving. Make is to a PASSENGER is needed to repair other vehicles.

          If you are in a tank and want to make repairs to your buddy APC, either you need to switch to the M2, or you need to take another person along. Same with the APC's. If you want to repair, you have to move to the back. Or carry a passenger.

          How does this make th AT's better ? Well now you have the change to get +4 for a sucessful kill, instead of simply +2. If they are solo driving, you don't have the main guns to compete with. Which will lead to increased surviveability.

          Makeing the game more fun. And more team play orientated.

          KBK

          Comment

          • TeLe-LoE-

            #110
            Re: Anti tank BS.

            Anti-Tank is one of my favorite kits, you can get so many kills.

            Comment

            • SERIALBUTCHER

              #111
              Re: Anti tank BS.

              Originally posted by GSG9xSNIPER
              SERIALBUTCHER,

              You need to keep up on current events.Its unguided in real life but not in BF2

              http://video.google.com/videoplay?do...41422835066992
              I have used the RPG-7 "in game" & have not known it to be guidable, i am @ work, & can't open your video



              peace:)

              Comment

              • Kayback

                #112
                Re: Anti tank BS.

                Originally posted by SERIALBUTCHER
                I have used the RPG-7 "in game" & have not known it to be guidable, i am @ work, & can't open your video

                Serial, If I understand correctly, he is responding to your post claiming "I wish the SRAW had a fire and forget mode".

                Which it does, IRL.

                The RPG-7 is fire and forget in the sense once you've fired it, it lacks guidance.It's going where it was shot. both IRL and in the game

                The SRAW is fire and forget (IRL) in the way that it finds it's own target.

                As you said, it lacks this ability in the game, you have to steer it. Which is both incorrect, and dangerous to the poor AT guy :p

                I also wish it was in the game. Makes Shoot and Scoot much easier. However I've gotten pretty good at blind guiding the missile. Simply make your movement and mouse movement match up.

                KBK

                Comment

                • [FM]Master_Chief

                  #113
                  Re: Anti tank BS.

                  Originally posted by GSG9xSNIPER
                  SERIALBUTCHER,

                  You need to keep up on current events.Its unguided in real life but not in BF2

                  http://video.google.com/videoplay?do...41422835066992
                  Ohhh man, why isn't it like that in the game????? Would be sweet :).

                  Comment

                  • Beerman

                    #114
                    Re: Anti tank BS.

                    Originally posted by Lazza66
                    Nobody "owns" me when I play. So tell it to the "whores".
                    Well why you make the whiny thread then chump? If you dont get owned why dont you live with it?

                    Comment

                    • Lazza66

                      #115
                      Re: Anti tank BS.

                      Originally posted by Kayback
                      Ha ha. Dude, where do you get your info from?

                      The SRAW is a 1 man system. The only thing in BF2 that's multi person about it is the number of weapons the AT carries, THAT would take more than 2 people.

                      However, both you and SERIALBUTCHER need to ralise that the SRAW is a LONG way from both the LAW and the AT-4 even. The SRAW is a smart, fire and forget weapon that uses top attack. It bypasses all your fancy dancy armour and reactive plates. It dives down onto a target from the top and cuts through the very thin armour found there.

                      Even the T-90 has this problem.

                      The SRAW is especially wicked in the fact it uses a breaching charge, followed by a grenade. It's a multi part warhead. The first is a HEAT style charge that blasts burning metal and plasma into the tank, and folloowing through the hole is a grenade style warhead. This then shreds anyone inside a vehicle not blasted, cooked or liquified inside.

                      It's "fire and forget" for any moving vehicle out to 200m, and for a stationary one out to 500m.

                      How does this compare to BF2? Well in BF2 you have to aim the weapon. This makes you vulnerable to return fire. IRL the missile uses the laser range finder and an internal magnetic detector to find the vehicle and kill it. In BF2 you've got to laser designate, which is something vastly different from the "How far away is it? Oh" to the "Where is the dot".

                      Incidently, the weapon only weighs in at 20 pounds. Whats that? A little over 10kg? so 5 of them is 50Kg. Thats one hell of a lot when you add in the MP5 and 3 mags of ammo and a pistol. (4kg for the MP5 and 3 mags and another 1.5kg for the pistol for a total og around 60kg of equipment, and then add BDU's. Thats HALF of what Lazza claimed.

                      They are also shoulder fired and don't use bi/mono/tripods.

                      While I don't want the AT in BF2 to be one shot kills (that's too cheasy and no one would use armour) I would like to see the AT get a little more respect.

                      My suggestion to everything is make it either that the gunner/driver is seperate OR anmd this is the one I like the most, make the drivers a seperate class to whatever he is on foot. If you are an engineer you can't repair nearby vehicles while driving. Make is to a PASSENGER is needed to repair other vehicles.

                      If you are in a tank and want to make repairs to your buddy APC, either you need to switch to the M2, or you need to take another person along. Same with the APC's. If you want to repair, you have to move to the back. Or carry a passenger.

                      How does this make th AT's better ? Well now you have the change to get +4 for a sucessful kill, instead of simply +2. If they are solo driving, you don't have the main guns to compete with. Which will lead to increased surviveability.

                      Makeing the game more fun. And more team play orientated.

                      KBK
                      Calling me a liar huh.

                      I based the total weight on each rocket being 12.5kg (the heaviest weight of the BF2 rocket types).

                      I used the weight of the DAO, not MP5.
                      I got the other weights from government websites etc for helmet, body armour, webbing, uniform, boots, camelback etc etc. The total IS more than 110kg, but less than 120kg (can't remember exactly).

                      Thats TWICE what Kayback claims.

                      You conveniently forget the SRAW is only one of the AT types in the game, Eryx and other types need tripods etc.

                      BF2 forgoes some good RL features (e.g. fire and forget) and some bad RL features (e.g. minimum range of 17m for SRAW) for obvious reasons, which assist, not hinder the AT class.

                      Originally posted by VeNoM:[AK]
                      Well why you make the whiny thread then chump? If you dont get owned why dont you live with it?
                      So why make the whiny thread regarding more points for AT with 1.4? Take your own advice pal, and just live with it.

                      Comment

                      • blue_piglet

                        #116
                        Re: Anti tank BS.

                        Originally posted by Lazza66
                        Calling me a liar huh.

                        I based the total weight on each rocket being 12.5kg (the heaviest weight of the BF2 rocket types).

                        I used the weight of the DAO, not MP5.
                        I got the other weights from government websites etc for helmet, body armour, webbing, uniform, boots, camelback etc etc. The total IS more than 110kg, but less than 120kg (can't remember exactly).

                        Thats TWICE what Kayback claims.

                        You conveniently forget the SRAW is only one of the AT types in the game, Eryx and other types need tripods etc.

                        BF2 forgoes some good RL features (e.g. fire and forget) and some bad RL features (e.g. minimum range of 17m for SRAW) for obvious reasons, which assist, not hinder the AT class.



                        So why make the whiny thread regarding more points for AT with 1.4? Take your own advice pal, and just live with it.
                        So you're realistic now. Do you think you can drive an apc, man the cannon and guide its missile by your own IRL. If you want a realistic game, I suggest you simply leave the BF2 for good, cos it's not, and will never be what you're looking for.

                        Comment

                        • Lazza66

                          #117
                          Re: Anti tank BS.

                          Originally posted by blue_piglet
                          So you're realistic now. Do you think you can drive an apc, man the cannon and guide its missile by your own IRL. If you want a realistic game, I suggest you simply leave the BF2 for good, cos it's not, and will never be what you're looking for.
                          FFS no I'm not realstic now. My very first ****ing post in the thread states these diversions from reality are needed for gameplay. Read the ****ing thread.

                          Comment

                          • blue_piglet

                            #118
                            Re: Anti tank BS.

                            Originally posted by Lazza66
                            FFS no I'm not realstic now. My very first ****ing post in the thread states these diversions from reality are needed for gameplay. Read the ****ing thread.
                            Nah, you don't want realistic. You only need a part of it from which you gain some advantage to survive more easily in armour. And you 4/1 KDR along with you big time in armour told me the reason you need these advantage. I hope the words do not hurt, Lazza.

                            Comment

                            • Lazza66

                              #119
                              Re: Anti tank BS.

                              Originally posted by blue_piglet
                              Nah, you don't want realistic. You only need a part of it from which you gain some advantage to survive more easily in armour. And you 4/1 KDR along with you big time in armour told me the reason you need these advantage. I hope the words do not hurt, Lazza.
                              And I'm proud to say my 4:1 kdr with armour is NOT on infantry maps. It's hard won on Zatar, Oman, Songhua etc. I play infantry classes on infantry type maps like Mashtuur, Karkand etc, it's faster paced action than lumbering around in armour, and that's why generally, I prefer infantry.

                              My only complaint is the specific scenario in the o.p., if you want to get all delusional and make fanciful assumptions from my stats then I can't help you with that.

                              Comment

                              • Kayback

                                #120
                                Re: Anti tank BS.

                                Originally posted by Lazza66
                                Calling me a liar huh.

                                I based the total weight on each rocket being 12.5kg (the heaviest weight of the BF2 rocket types).

                                I used the weight of the DAO, not MP5.
                                I got the other weights from government websites etc for helmet, body armour, webbing, uniform, boots, camelback etc etc. The total IS more than 110kg, but less than 120kg (can't remember exactly).

                                Thats TWICE what Kayback claims.

                                You conveniently forget the SRAW is only one of the AT types in the game, Eryx and other types need tripods etc.
                                .
                                Umm, How, exactly, do you do your maths? 20lbs is actually closer to 9kg than 12kg's.

                                The only other weapon in the game is the Eryx. All other missiles are either tripod based (TOW/H8) vehicle based (APC missile) or airborne (TV CAM missiles) so their weight doesn't enter into things.

                                Yes the Eryx weighs in at 12.5Kg, you are right on that one, but can you see a thermal immager anywhere in the game? I can't. Chop 3.5kg's off that weight then. Oh what? That's a game play sacrifice? Oh ok. Leave it on.

                                5x9kg = 45kg for the US
                                5x12.5kg=62.5kg for the MEC and China. (How the MEC and China got a French missile system.....)

                                Add in the DAO-12 at 4.2Kg empty,( only slightly heavier than the MP5) throw in the 2Kg pistol, a couple of rounds of 12 guage and you still haven't even hit 70kg, and you are now saying that PASGT rated body armour will weigh another 40KG? WTF? What BDU's do YOU wear?

                                Even a PASGT-V with the over vest doesn't weigh more than 25lbs, again thats only 11Kg.


                                Still a hell of a long way from 110kg even.

                                I do happily agree it's a lot of wight, but claiming 120kg's off the bat was wrong.


                                I didn't "conveniently forget" that the SRAW was the only weapon in the game any more than you forgot the ERYX wasn't the only weapon in the game either.

                                Another thing you "conveniently" forgot is the ability of the SRAW and the ERYX to both blow the crap out of any MBT on the field today with a single shot.

                                Yes we can shoot at point blank ranges, but when we need to shoot a tank > 3 times to kill it, you are not even going to give us this advantage?

                                The Eryx doesn't NEED a tripod, it is also shoulder fired, however to ensure the folding fins on the missile are kept cleer of the floor when firing prone, a tripod is used. Stick a soldier in the setting of BF2 and I'm pretty sure he'd forgo the tripod as well.

                                KBK

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