Anti tank

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  • Blades
    Guest replied
    Re: Anti tank BS.

    Originally posted by Lazza66
    Looks like the responses fall into 4 categories.

    1. I'm a whining tank whore.
    2. LMAO
    3. AT gets a raw deal, let 'em have some joy.
    4. I'm a ****, don't understand real life AT and want AT nerfed.

    Well here's my responses to those.

    1. It's APC lads, not tanks I'm talking about.
    2. Whatever.
    3. Like I said thats fine, I can live with it.
    4. As I said the AT class is unrealistic, but in terms of balance and gameplay I accept why these diversions from reality exist. I'm talking about 1 specific scenario not the class in general. Playing as anti tank I can destroy a 100% APC from a distance with one well aimed shot. My point is that if I'm lying under the APC I shouldn't survive that shot.
    Real life AT missles kill tanks and APCs in one shot, travel much faster than ingame completely obliterate you.

    As for the actual problem you state, that shouldnt happen. Maybe FF was off, or maybe it was a lag issue. Or perhaps you are just exaggerating and the person in question actually hit you 5 feet away with a dumbfire and immediately took cover behind something.

    You shouldnt have taken such a nerf AT perspective to this. Fact is that AT gets a lot of **** thrown at them and complaining that one killed you is just stupid.

    Leave a comment:


  • pornstarscout
    Guest replied
    Re: Anti tank BS.

    it's a game deal with it.

    Leave a comment:


  • Lazza66
    Guest replied
    Re: Anti tank BS.

    Looks like the responses fall into 4 categories.

    1. I'm a whining tank whore.
    2. LMAO
    3. AT gets a raw deal, let 'em have some joy.
    4. I'm a ****, don't understand real life AT and want AT nerfed.

    Well here's my responses to those.

    1. It's APC lads, not tanks I'm talking about.
    2. Whatever.
    3. Like I said thats fine, I can live with it.
    4. As I said the AT class is unrealistic, but in terms of balance and gameplay I accept why these diversions from reality exist. I'm talking about 1 specific scenario not the class in general. Playing as anti tank I can destroy a 100% APC from a distance with one well aimed shot. My point is that if I'm lying under the APC I shouldn't survive that shot.

    Leave a comment:


  • ConscriptVirus
    replied
    Re: Anti tank BS.

    AT kit takes a lot of skill....ive hit tanks many times and not even get the kill assists ..its a hard class...the dao is only good for cqc and the mp5 is a joke

    Leave a comment:


  • Blades
    Guest replied
    Re: Anti tank BS.

    Originally posted by Lazza66
    I can live with the fact that the anti tank class can sprint with 120Kg of kit on their back.

    I can live with the fact that in BF2 one AT unit can do what in real life takes 3.

    I can also live with the fact that in BF2 AT units can go from kneeling to prone without the need for physically removing a post, and fitting a tripod like in real life.

    I can also live with the fact that the launch and flight dynamics are drastically at odds with real life for balance and playability.

    But I cannot accept that an AT unit can lie under the rear or side of an APC launch the AT rocket into the APC destroying it immediately, and yet survive!

    BS!
    You are an idiot. Nerf AT? STFU and please NEVER post in the DICE feedback forum or send them an email.

    Leave a comment:


  • AlphaNut
    Guest replied
    Re: Anti tank BS.

    Lets NERF the AT Class

    I suggest we only give AT one rocket that only does 20% damage to a tank, and cannot kill infantry. It should also not be possible to guide it more then 2 meters, and all AT soldiers should be tied up with a chaing wrapped around a tree while they're engaging tanks.
    And PLEASE take away their body armor since they are way too strong, and I just can't kill them...

    Leave a comment:


  • hebrewhammer14
    Guest replied
    Re: Anti tank BS.

    if anything AT needs to be stronger and/or faster, cuz they get a raw deal half the time

    Leave a comment:


  • mondo66
    Guest replied
    Re: Anti tank BS.

    Not with some of the systems out there, 1 or 2 man crews with some of the platforms out there. I would like to see something like the Javelin for the US.

    Javelin is a portable anti-tank weapon developed by a joint venture (JV) of defence companies Raytheon and Lockheed Martin, named the Javelin JV. It is shoulder-fired but can also be deployed from multiple platforms installed on tracked, wheeled or amphibious vehicles.

    Leave a comment:


  • jdrou
    replied
    Re: Anti tank BS.

    Originally posted by Area51
    Although I agree that AT is not exactly overpowered (I'm obligated to say that as AT is all I play :) ), I think some of you are misunderstanding this line.

    I believe what he is trying to say is that in real life it takes 3 people to do what one person does in BF2, not 3 rockets. One guy holds the launcher, another guy loads the rocket from behind, and the third guy...dunno what he does, probably just sits back with a beer and shouts, "Nice shot, 'ol chap!!", or "bugger, you missed the damned thing".
    Or just carry ammo and guard the guy with the launcher; I'm sure one man doesn't carry 5 AT rockets. I would certainly trade those 5 rockets for 1 or 2 if they were usually a one-hit kill though. (I've spent about half my time as AT; trying to diversify a bit in the last few months.)

    Leave a comment:


  • imported_Area51
    replied
    Re: Anti tank BS.

    Originally posted by Lazza66
    I can live with the fact that in BF2 one AT unit can do what in real life takes 3.
    Although I agree that AT is not exactly overpowered (I'm obligated to say that as AT is all I play :) ), I think some of you are misunderstanding this line.

    I believe what he is trying to say is that in real life it takes 3 people to do what one person does in BF2, not 3 rockets. One guy holds the launcher, another guy loads the rocket from behind, and the third guy...dunno what he does, probably just sits back with a beer and shouts, "Nice shot, 'ol chap!!", or "bugger, you missed the damned thing".

    Leave a comment:


  • Michael
    Guest replied
    Re: Anti tank BS.

    At definetly does not need to be nerfed. I am no stranger to armor-whoring, however, I will be the first to admit it gets out of hand.

    Leave a comment:


  • AlphaNut
    Guest replied
    Re: Anti tank BS.

    Leave a comment:


  • Online1-0
    Guest replied
    Re: Anti tank BS.

    Originally posted by BlueBunny63
    Don't think anybody mentioned this, but the OP claims that anti-tank rockets are overpowered compared to real life. That's the part that struck me as being totally on crack.

    IRL, those USMC A/T rockets are one-shot killers on any Soviet-era tanks, especially the T72. Read that again: 1-shot kill. Not three shots, and maybe you'll get lucky, not five shots if the guy's parked near a crate. One shot, and any hit in or over the center of the tank... *poof* the turret does a frying-pan flip into the air.

    A fix I'd really like to see is giving the tanks and APCs separate driver and gunner positions. That would cut down on the armor whoring massively, plus it would bring armor into alignment with all the other vehicles, like attack choppers, vodniks, jeeps, and boats, all of which need two players to move and shoot their main gun simultaneously.

    As it is, giving the most heavily-armored vehicles in the game the unique capability of being able to drive and fire the main gun with only one player onboard, is much of the source of how overpowered they are, and why those slimeball tactics like spawn camping with armor make so many players fly into a rage.
    Couldn't agree more. AT is way underpowered when compared to RL. Another thing is that when firing at the front of a tank, in RL, if you know you can't penetrate the frontal armor, you can go for the tracks and imobilize it. The only imobilized tank I have seen in BF2 is one in a swimming pool.

    Leave a comment:


  • BioDiaperX
    Guest replied
    Re: Anti tank BS.

    Originally posted by Black_05_TL_6sd
    Team work?? Whats that? That concept is unheard of in BF2!!
    Yeah it's unfortunate but it could at least stop the unbalanced flow of points to one person sitting in their treaded, armored box with a BFG (big ****ing gun) spawncamping the alleyways in Karkand.

    Leave a comment:


  • Black_05_TL_6sd
    Guest replied
    Re: Anti tank BS.

    Originally posted by BioDiaperX
    That's a really good idea BlueBunny. It would also promote teamwork.
    Team work?? Whats that? That concept is unheard of in BF2!!

    Leave a comment:

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