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and it would actually take ages to adjust, play test, then adjust and playtest again and dice dont seem to have the time to spend to get the changes done to the f35. remembering youve got to keep a plane that has no danger of not respawning from becoming the best thing in the game.
thats why giving 1.12 a2a missiles back is the easiest and most obvious choice
Please, rather 1.2 then 1.12. No more bombmode-only for the jets. The groundfighters deserves better then that.
F-35 still suffers of the 1.2-missiles from any jet or AA. Beeing a pilot means get your enemy jet down, then find bombtargets.
For all those not used to handling this, just one singel day in the JSF will improve your style of flying.
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Re: F-35b Vs J-10... Please Fix!
Originally posted by -MIKI3.
He did it on his own and I'm sure it didn't took him much longer than one day. So plz ask him to send the files to you. fortunally there is one thing I like and that is the MODlight but it probably will be a disappointment AGAIN just like this AND the claymore destroyable issue.
i wouldnt say he fixed them......
and it would actually take ages to adjust, play test, then adjust and playtest again and dice dont seem to have the time to spend to get the changes done to the f35. remembering youve got to keep a plane that has no danger of not respawning from becoming the best thing in the game.
thats why giving 1.12 a2a missiles back is the easiest and most obvious choice
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Re: F-35b Vs J-10... Please Fix!
what mod is this?
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Re: F-35b Vs J-10... Please Fix!
Metallicaguitrst (F-35b Vs J-10... Please Fix!): F-35B is practically useless... Some people like myself have gotten used to this, and can still be "somewhat" effective with the jet, but this is just ridiculous. For the most part, if a J-10 gets behind you, you are going down. Unless he is completely new to the game or flying jets, you are pretty much going down.
Colin Clarke (Updated Answer): So we took a long hard look at this issue in relation to what we could try to do in 1.4. We did some tuning to the J-10. Believe me or not most tuning we did actually made that lil sucker even more lethal (some people may have seen a server named 'J-10 Test' up within the last few weeks). Which brought us to the realization that if we were to do anything drastic to the J-10 it would likley ruin the vehicle unless we spent weeks in review and retuning. We then reviewed what would be required to adjust the F35. The work and tuning and adjustment that would be required to try and bring the F35 up was roughly equal given the dual function of the F35 engine. I also received a crash course (har har) on hit box construction which helped me realize that this also would not be a simple adjustment and would also require weeks of adjustment and trial-and-error. Long story short - This dynamic will not be changing in 1.4.
These guys are not going to do jack about this problem! As for me and my clan, we will stay China and will fly J-10's 100% of the game! Kinda funny how a laid back home modder can fix the F-35/J-10 issues, but professional gaming dev's can't...? On the 64 Single Player mod, both these jets are seriously lethal.....either get behind you, your done! Play with the bots on Expert.....try to avoid death when the bot gets on your 6....LOL your going down no matter what jet your in. Same is true for you...you get behind a bot...in any jet....hes going down! Shot 2 missles and back off to bomb....simple!
Now if he can make them do that, why in the frack can't dopey....arrr, I mean Dice fix this problem?
JUST FIX IT!
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Re: F-35b Vs J-10... Please Fix!
Negative.
They were reduced in armour because they could not be shot down at all. 120mm shell? no problem. 50cal mg? It'll overheat and I will still have half armour. Stinger missile? As long as I don't hover 20ft in front of one, It'll never hit.
They reduced the rockets because nobody needed 14, they would fire 8 and reload.
They reduced the range of the TV missile because it was being exploited by players guiding it at targets well beyond visual range.
Perfectly reasonable in my mind - they are still too heavily armoured imo and I like piloting choppers. I mean it takes 2 AT hits to kill it! You know what else takes 2 AT hits? - you guessed it! An APC!
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Re: F-35b Vs J-10... Please Fix!
Tougher than an apc? I'd like to see you destroy an apc with mounted mg's . The helicopter gunships are highly mobile heavy weapons platforms, anything less is a ridiculous nerf. They were nerfed because "omg they kill u so much there must be something wrong".
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Re: F-35b Vs J-10... Please Fix!
Originally posted by Profe
Woot, I hope Dice doesn't change the planes, the helicopters already got neutered.
You guys suck, and your ideas to "make the game better" are stupid.
If you really have all these great ideas go make youself a mod and stop harassing DICE to make your stuuupid changes. Ungrateful jerks.
stupidity make baby jebus cry :laugh:
The helicopters were nerfed rightly because they were tougher than an APC and impossible to kill with AA at the time with 10 times the mobility, speed and firepower of said APC
If that was not a problem, I don't know what is
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Re: F-35b Vs J-10... Please Fix!
Woot, I hope Dice doesn't change the planes, the helicopters already got neutered.
You guys suck, and your ideas to "make the game better" are stupid.
If you really have all these great ideas go make youself a mod and stop harassing DICE to make your stuuupid changes. Ungrateful jerks.
You can't just make the f-35 as good as the j-10, because then the chinese would get raped to the stone age. The chinese have a crap tank, a crap heavy vechele, a crap transport and a attack helo. The only good things they have is the j-10 and the su-30 which is only on 1 map. The us has the best attack helicopter, the best scout helicopter, a good tank, humvie is ok, the dpv is fast, the a-10 owns everything and the linebacker kickass.
So, it would be unfair to just make the f-35 as good as the chinese j-10. I would prefer to make the plane turn faster (not as good as the j-10) Give it 4 bombs, 3 missiles and make it accerate and descerate (sp?) faster.
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Re: F-35b Vs J-10... Please Fix!
lol I defended Dice/EA's beta testing gimmick. How sad.....I realize now after Dice's response that this beta is just some two bit PR to try and calm down people so that 2142 gets some *ching ching*... sorry the $50 dollars that was goin to 2142 is goin to that zalman 9500 heatsink I've been dreaming of, or a new hard drive :P I'll just wait for Quake Wars.
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Re: F-35b Vs J-10... Please Fix!
Originally posted by [DICE]CKMC
Hey Guys,
So we took a long hard look at this issue in relation to what we could try to do in 1.4.
We did some tuning to the J-10. Believe me or not most tuning we did actually made that lil sucker even more lethal (some people may have seen a server named 'J-10 Test' up within the last few weeks). Which brought us to the realization that if we were to do anything drastic to the J-10 it would likley ruin the vehicle unless we spent weeks in review and retuning.
Long story short - This dynamic will not be changing in 1.4.
-C
Ok that's it, at first I was really glad that you guys came here on these forums. I thought the game was going to change in a positive way that is.., but now I see you guys don't do **** with the things that are posted here.
All you do is reading the forums all day long and get payed for it, so it looks like DICE actually cares about the community. Anyway weeks of testing my ***. you should look at the files if this guy:
Originally posted by Chris_Redfield
Maneuverability-wise, would it help if I gave you the results of the changes I made, in detail? Because I think Im on the right way, I gave F35B just enough boost in its characteristics to not to overpower the MiG, and Im currently working on the J10. Im doing this as a personal experiment anyway, but if youd like me to send you what changes I did, I could do it.
On comment, its sad to see that there will not be change in this in 1.4. I hope that you guys will still adress this issue in the future.
I must say Im very disappointed in this decision.
He did it on his own and I'm sure it didn't took him much longer than one day. So plz ask him to send the files to you. fortunally there is one thing I like and that is the MODlight but it probably will be a disappointment AGAIN just like this AND the claymore destroyable issue.
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Re: F-35b Vs J-10... Please Fix!
Originally posted by dug.Sim
Were not asking for J-10 to be nerfed we just want air power to be more balanced, but guess DICE doesn't like to do any hard work, they just like adding new mod or messing up the game more.
Actually hitbox issues ARE a really hard thing and you've always had problems with that ever since and if you know a bit about that (well I know, I've some experience with that) you know it's not just like 5 mins of correcting, so what I'm trying to say is that it's a bit unfair to say DICE doesn't want to do hard work because this would need some beta testing and obviously EA isn't giving them enough time for that for the next patch.
Were not asking for J-10 to be nerfed we just want air power to be more balanced, but guess DICE doesn't like to do any hard work, they just like adding new mod or messing up the game more.
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Re: F-35b Vs J-10... Please Fix!
I tell you guys what if you think that 2142 is going to be worth 10 cents when they can't fix this problem than you are just nuts. I mean as alrdy stated here they can nerf the black hawk because the grnd pound'rs say it's to powfull they nerf the AA again for the same reason and now the j10 is god gift to any idoit that jumps in not needing in time to practiceing flying just fire away don't even need a lock.
To me this is unreal how you can't fix this in the new next lastest greatest screw up patch that they will be putting out! I have also read that this my be the last patch for the game can anyone confirm this ? OR just another fourm lie ? I myself don't post here alot great site i should but i use EA's site the mighty EA site with it's outstanding admins lmao here is the link about like this post it's 12 pages long about the j10 vs f35 started way before there was ever talks about 1.4 thax guys hope to see this problem solved before the game is just a one man plane whore game.
Funny how the peeps that can't fly had to have the attack helo's nerfd from 14 missles to 8 and paper thin as well and how the blawkhawk"got nerfed" to where it is a flying turd now and how the AA is not good nuff so they nerfed it to where they never miss and had to repatch that and even then the j10 still hard to shoot down. And how all the grnd pounders had to have car drops MAN THAT WORKED OUT GREAT IDEA THERE !!! Now in 1.4 there will be inf. only maps.But hey it's the ploits that did all the crying rember :roll: MMM SO WHO DOES ALL THE CRYING ???? But they can't fix the j10 or they just don't want to
What's next the tanks are to big for my shock paddles i can't rez him all we are asking for is a fair fight in the air
Hey Guys,
So we took a long hard look at this issue in relation to what we could try to do in 1.4.
We did some tuning to the J-10. Believe me or not most tuning we did actually made that lil sucker even more lethal (some people may have seen a server named 'J-10 Test' up within the last few weeks). Which brought us to the realization that if we were to do anything drastic to the J-10 it would likley ruin the vehicle unless we spent weeks in review and retuning.
We then reviewed what would be required to adjust the F35. The work and tuning and adjustment that would be required to try and bring the F35 up was roughly equal given the dual function of the F35 engine. I also received a crash course (har har) on hit box construction which helped me realize that this also would not be a simple adjustment and would also require weeks of adjustment and trial-and-error.
Long story short - This dynamic will not be changing in 1.4.
-C
Glad to see DICE hasn't done jack for the past 2 Months to fix know issues/bugs they caused with patch 1.3 .
Well i'm glad you got a crash course in hitboxes, maybe you can find someone to teach the dev's how to code a REAL netcode so hitboxes stay on model skins and not lag behind it.
Colin says crap about Counter-Strike but atleast that game hitboxes are on target, unlike any product you guys at dice can make.
Oh wait let me guess that would cause you guys at dice too much work.
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