Hiding snipers from UAVs

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  • kjr.

    #61
    Re: Hiding snipers from UAVs

    Okay, if I'm commander, and I'm play SAK, and I am sitting at our main commanding while you are picking off my team, and everyone is too stupid to do something about it, then I am going to do something about it. Quit bitching, it's how you play.

    Comment

    • [Expletive Deleted]
      The Penetrator
      • Oct 2006
      • 2855

      #62
      Re: Hiding snipers from UAVs

      How long would it really take for the round to end if a lone sniper, or a group, sat motionless after the flags were all capped? With tickets bleeding rapidly, it would only take a couple minutes to end the round. The 2 things snipers are supposed to be good at, long range shots and stealth, are countered by weak draw distances, random cones of fire, and UAV/Scan. Oh, and some people turn all the details down, so that bush you're hiding behind doesn't exist for your enemies. The lack of standardization with settings and equipment, including macros and the like, ensures that this game will never be "fair."
      I do support this idea, in theory, though. At least the snipers could have stealth back.

      Comment

      • colony

        #63
        Re: Hiding snipers from UAVs

        Dont worry, snipers (Recon) will be much better in 2142

        Active camo and C7 explosives? O yea

        Comment

        • Bigbear_Nor1389

          #64
          Re: Hiding snipers from UAVs

          I've played snipers a bit lately, but have to say it's really frustrating when the commander wants to make your life miserable. He's artying or vehicle dropping on you constantly cause you're so easy to find. It's also easy for the enemy to spot you since there is no good hiding places and the gun shot itself gives away your location.

          To make this class more fun to play I suggest they should make snipers invisible to the Scan function, so the only way commanders can find you is to manually spot you or use the UAV. In BF3, I hope there will be a more realistic way to hide out of sight in vegetation etc., now they're easy to see almost regardless of where they "hide".

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          • DOGGiE52
            Member
            • Dec 2006
            • 2680

            #65
            Re: Hiding snipers from UAVs

            I guess I could have put up some kind of poll...

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            • DiseasedKidDK

              #66
              Re: Hiding snipers from UAVs

              Ask a modcrew to put it into production stat! Oh, and a name for it could be " The REAL Realistic Mod" or something!

              Comment

              • EyeofG
                Member
                • Oct 2006
                • 1193

                #67
                Re: Hiding snipers from UAVs

                It hontly not hard at all to hide from ARTY. Just run to a corner of a buliding ad go prone and arty will not hit you

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                • KHAN

                  #68
                  Re: Hiding snipers from UAVs

                  The 'Commander' position is a joke, to be used by people who cant shoot.

                  Comment

                  • dblEdge

                    #69
                    Re: Hiding snipers from UAVs

                    Originally posted by KHAN
                    The 'Commander' position is a joke, to be used by people who cant shoot.
                    Or to relax for a round and eat food

                    Comment

                    • Roger Smith
                      Member
                      • Aug 2006
                      • 1390

                      #70
                      Re: Hiding snipers from UAVs

                      snipers in vegitation and ppl in buildings for uav and scan

                      Comment

                      • imported_ellmo

                        #71
                        Re: Hiding snipers from UAVs

                        Originally posted by roger smith
                        here is the real solution to the scan/uav problem.

                        -people in buildings (covered) should not be picked up by uav/scan

                        -static snipers, in vegitation (NOT ON A DAMN ROOF) should also not show up on uav/scan
                        That's quite a reasonable idea, which would force the snipers to look for some more serious cover.
                        If it comes to being static, almost everyone admits that not moving is as good as being dead. That's the whole point! Either you choose to hide from the UAV/scan for a minute and risk being eye-spotted by some player, cause your'e not moving - or you risk being spotted by the UAV/scan, but you run away from your hot cover and find another one.

                        AND GOD PLEASE! make them claymores destructible!

                        Comment

                        • imported_ellmo

                          #72
                          Re: Hiding snipers from UAVs

                          Originally posted by roger smith
                          here is the real solution to the scan/uav problem.

                          -people in buildings (covered) should not be picked up by uav/scan

                          -static snipers, in vegitation (NOT ON A DAMN ROOF) should also not show up on uav/scan
                          That's quite a reasonable idea, which would force the snipers to look for some more serious cover.
                          If it comes to being static, almost everyone admits that not moving is as good as being dead. That's the whole point! Either you choose to hide from the UAV/scan for a minute and risk being eye-spotted by some player, cause your'e not moving - or you risk being spotted by the UAV/scan, but you run away from your hot cover and find another one.

                          AND GOD PLEASE! make them claymores destructible!

                          Comment

                          • jameslcross

                            #73
                            Re: Hiding snipers from UAVs

                            Originally posted by dblEdge
                            Or to relax for a round and eat food

                            Comment

                            • Snipe_King_06

                              #74
                              Re: Hiding snipers from UAVs

                              Yea, thats true they should make it so Snipers cannot be spotted.

                              Comment

                              • ZC

                                #75
                                Re: Hiding snipers from UAVs

                                Couldn't agree more. EA should focus their effort on creating more realistic warfare, put in more elements from mordern militaries in stead of making soming like BF2142 si-fi nonsense using the same old trick as the vanilla BF2.

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