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worries me too
There seems to be no leadership or vision at DICE - everybody's ideas on the team are implemented. There's no one outlining what Bf2 should be or what dirtection it should take. No one making the right decisions.
They need a project leader who breathes BF2 and doesn't compromise on his vision.
This softly softly, touchy feely feedback nonsense is for the birds - you either get someone who knows what people want to take charge or your game dies. Simple as that.
I can't play a vast majority of the maps I paid for on ranked servers because of 24/7 Karkand or 24/7 City Maps servers being the majority.
I don't want this to sound unfriendly but it's IMHO the wrong way to solve your problem (being too silly to find a non city maps or karkand server) by dictating others how to play where.
If you wan't to play all the maps you "paid" for and you can't find a server suggest buying one .
Originally posted by Talus
Does that not indicate that infantry only would become the most popular option?
worries me too
There seems to be no leadership or vision at DICE - everybody's ideas on the team are implemented. There's no one outlining what Bf2 should be or what dirtection it should take. No one making the right decisions.
They need a project leader who breathes BF2 and doesn't compromise on his vision.
This softly softly, touchy feely feedback nonsense is for the birds - you either get someone who knows what people want to take charge or your game dies. Simple as that.
I don't have a problem leaving the transport vehicles in as is; however, for those that do, the idea posted earlier that transport vehicles and helos be left in MINUS the mounted machine guns is a good suggestion (or muscle cars). That way, infantry has a way to get around, TOWs and AT class have a purpose. I also agree that health/hit points should remain the same.
In my opinion.. i think the no vehicles should be just the way its stated.. no vehicles.
Tweaking everything else is going to mess alot of people up when they play infantry only for hours, then go onto a normal server. It throws them offbalance, especially for a competition..
Btw, reading just about this mode, it sounds alot like project reality.. which i can just go play PR instead of this mode..
Edit: honestly, i think this mode should be ranked.. you shouldnt be living your bf2 around stats and where you are in the ranking system. Who cares if someone plays infantry only karkand 24/7, let them play and see their stats (Maybe you can add an option of how much time they played in an infantry only server, and regular server.. for anyone who is wondering about their stats being "infantry only").. Plus, if you make it unranked only.. it wont be as popular. I rarely play unranked since there is usually almost no good choices.
Special Forces is mostly geared around infantry combat, you've never played Iron Gator? once the fighting opens up on the carrier it's all squad on squad close quarter combat, and yup it's ranked. Same thing with Warlord, when the two teams try to fight over the embassy it's all about infantry fighting.
They should've really released this beta patch before modifying anything like damage, stamina, etc.. and saw how the community would react.. just follow up on how we all react as a whole, starting with simple modifications in the patch. Also, I appreciate that they've decided to make this an open beta patch, and communicate better with the community, but I think they can do a better job on that part by perhaps starting polls, maybe even recruiting a few people from the community to speak for them.. but nonetheless I appreciate what they've done and are trying to accomplish.
Personally, I feel there should be a "infantry only mode," it adds to the game by allowing the admin to choose what mode they would like to use, which isn't a minus but a plus, giving the admin more options. I think the mode should be available on all maps, but only with transport vehicles still available, and why not ranked?? I would have no problem with it being ranked as long as the community response is positive AFTER the final patch has been released.. but right now it's a beta and the new mode is a good idea, but should be changed around a bit.
yeah this infantry only mode is ok, but leave the health the same. like 2 hits with a knife is dumb, 2 grenades, 2 C4, i think thats pretty dumb, make it the same as conquest.
Poor guy. Now he's forced to not use BFG's on infantry any more.... Sad...
I'm reminded of some kid named Reuther. I ran into on Gulf last night. He sounded like he was 10-12 and just started screaming over VOIP about some some guy who had just completely repeatedly owned him.
Last time I saw him, he was on foot being chased way up the hill beside the MEC Airfield by our MEC chopper. :laugh:
They should've really released this beta patch before modifying anything like damage, stamina, etc.. and saw how the community would react.. just follow up on how we all react as a whole, starting with simple modifications in the patch. Also, I appreciate that they've decided to make this an open beta patch, and communicate better with the community, but I think they can do a better job on that part by perhaps starting polls, maybe even recruiting a few people from the community to speak for them.. but nonetheless I appreciate what they've done and are trying to accomplish.
Personally, I feel there should be a "no infantry mode," it adds to the game by allowing the admin to choose what mode they would like to use, which isn't a minus but a plus, giving the admin more options. I think the mode should be available on all maps, but only with transport vehicles still available, and why not ranked?? I would have no problem with it being ranked as long as the community response is positive AFTER the final patch has been released.. but right now it's a beta and the new mode is a good idea, but should be changed around a bit.
My 2 cents.
Uh I think you ment to say there should be a "infantry only mode" I keep picturing what a no infantry mode would be like, we all spawn as a tank or a plane :laugh:
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