Jets Need To Go Away

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  • ImgSunscreen

    #61
    Re: Jets Need To Go Away

    Hmmm, don't know about this one chief. Granted, I have 'aviator' as my most used vehicle, but I'm no jet whore. If one isn't available, I'll just go play infantry (mostly what I play anyway).

    Jets have never been a bother to me as an infantryman. Occasionally I'll get hit with a bomb or gunfire, but really, all that you need to do is stay away from armor and the immediate flag areas. I can easily go whole rounds withouth being bothered at all by jets. Now the bigger pain in the a$$ is being in an f35 and having to worry about j10's :p

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    • imported_Apostle
      Member
      • May 2005
      • 1182

      #62
      Re: Jets Need To Go Away

      Give us a couple of maps like Coral Sea, dedicated for the jets.

      Then have vehicles as a server options like mentioned, then leave it up to the admins preference, jets or no jets, find a server that suits your tastes and that's the end of the matter.

      Of course, this won't happen. So just forget about it! Grit your teeth and try and enjoy the game, DICE aren't listening.

      Comment

      • ImgSunscreen

        #63
        Re: Jets Need To Go Away

        Originally posted by Boojie
        Flashback: I'm on Dalian and I'm in a buggy. I see a crate. I'm somewhat damaged so I head over to the crate. The crate is far away from anything important. No one is fighting there. It's really, really off the beaten path (don't ask my why the commander dropped it there....haha). While trying to heal, (remember, I am all alone and nothing remotely important is going on next to me), a jet swoops down and bombs me. Cute. This biatch is going mach2 and still managed to pinpoint bomb one person.
        Oh....and this isn't world war 1 my friend. Of course jets (albeit pretty unrealistic in bf2) can do that.

        Comment

        • Eternal-Souljah

          #64
          Re: Jets Need To Go Away

          I pilot both helicopter and jet and no they shouldn't go away they are fine if they are used by decent people but half the time you get the same dumbasses using the jet over and over, they don't care about anyone else though, if they have to tk for their precious jet then so be it. Every high ranking roughly Captain's to Colonel that I have played with on say Wake Island, everytime I get tk'd for the jet its by that group, and when you look at the stats it reflects a high tk count and a high jet kill count, so I went commander one time and monitored our high ranking jet tker now and then, he had over 60 kills and 0 deaths in the J10 and all he did was bomb bomb and bomb. Then when the next round came, switch sides he switches back to PLA, then again bomb, bomb, bomb.

          I was just playing a round on Wake today and what happened? we had like a base, I was commander and it was 2 people high rankers in the jet with minus score points, bomb bomb bomb bomb. Really if im on PLA on Wake I usually tell my team to let them cap a flag or two, I like a game to last long not just have people on my team raping the carrier just so they can get 1337 stats.

          Comment

          • zipp0r

            #65
            Re: Jets Need To Go Away

            Originally posted by IAJTHOMAS
            EIther make planes armour slightly weaker, and perhaps reduce A2A missile damage to compensate for effect in dofighting, or:

            Increase AA range to what it used to be and remove static AA from planes HUD so that you may have a chance of living long enough to shoot a plane down. The pilot will still get a lock tone and be able to fly away/drop flares and evade the missiles, and repair at base if the gets hit by one or two.

            EDIT: But there are more important issue that need addressed at the moment and it won't be catastophic if it isn't changed.
            missile damage can be pretty random, in that sometimes 1 missle will put you in the red, other times it will be half health and the rest will either do a few bars or no damage at all.

            now im going to tell you a little secret... flares are crap, so if a plane keeps flaring so you dont get a lock, fire BEFORE it flares, since many times at least one missile will ignore them and hit. hell ive had both ignore the flares before and hit me.

            and dont expect to get your AA beefed up anymore... we've been there already and everything was getting blown up instantly no matter what.
            the best you can hope for is that they will add 1 mobile AA to each team for every map.
            @chris, they wont give 1 mobile aa per jet, no airvehicle would survive, cept maybe the f18 lol

            Comment

            • Chris_Redfield
              Member
              • Oct 2006
              • 5986

              #66
              Re: Jets Need To Go Away

              LOL Zip, Im sure it will be hell everywhere. This idea has been around since pre 1.2 patch. Maybe youre right with the current circumstances. So, 1 mobile AA per side for every air map plus the fixed emplacements would do better?

              Although, Im sure that most work is/will be done by pilots anyway and except for F35B vs J10 situation, if your team loses the air superiority, its most probably the cause of lack of pilots on your team...

              Comment

              • Anomalov

                #67
                Re: Jets Need To Go Away

                Originally posted by Eternal-Souljah
                I pilot both helicopter and jet and no they shouldn't go away they are fine if they are used by decent people but half the time you get the same dumbasses using the jet over and over, they don't care about anyone else though, if they have to tk for their precious jet then so be it. Every high ranking roughly Captain's to Colonel that I have played with on say Wake Island, everytime I get tk'd for the jet its by that group, and when you look at the stats it reflects a high tk count and a high jet kill count, so I went commander one time and monitored our high ranking jet tker now and then, he had over 60 kills and 0 deaths in the J10 and all he did was bomb bomb and bomb. Then when the next round came, switch sides he switches back to PLA, then again bomb, bomb, bomb.

                I was just playing a round on Wake today and what happened? we had like a base, I was commander and it was 2 people high rankers in the jet with minus score points, bomb bomb bomb bomb. Really if im on PLA on Wake I usually tell my team to let them cap a flag or two, I like a game to last long not just have people on my team raping the carrier just so they can get 1337 stats.
                The way I see it, these guys are pathetic. They might be higher rank than me, but if they got most of their points in the J-10 raping carriers then they have no skill, because that's what is necessary to do such bullcrap. I generally try to avoid flying the J-10 because of the ease with which you can rape the USMC in it. I'll be the first to admit that I'm a mediocre pilot, but I am working to get better. Personally, I like the F-35B a lot, despite the fact that it's a missile magnet. The way I see it, you just have to work harder and be a better (and smarter) pilot to stay alive in one--you can't just fly low across the map and have missiles curve away from you.

                I have yet to see a valid reason in this thread for changing jets, based from a goundpounders point-of-view. When I'm not flying, I usually snipe or ride around in armor, and I rarely get killed by a jet twice in a single round (it's dependent upon the map). Even in armor, I get killed by AT or other tanks much sooner than I get killed by jets. Try to learn where jets tend to hit the most, and don't hang around those areas. Also, take note of your surroundings: if you're in a big group or near an armor convoy, watch for a UAV overhead--pilots will usually dive straight for you in these cases. Try to think like a pilot: "If I were a pilot, would I bother bombing my area right now?" That also works for other things too, like armor, APCs, and snipers. If people learn to anticipate stuff like bombing and artillery, there will be a lot less whining around here.

                Comment

                • ShadowWarrior18D

                  #68
                  Re: Jets Need To Go Away

                  yeah and they need to nerf the helicopters too!


                  /sarcasm

                  Comment

                  • whoster69

                    #69
                    Re: Jets Need To Go Away

                    You're right. Planes are the real problem. They are WAY unbalanced compared to everything else. AA can't take out a pilot with even decent skills. With no mobile AA and no AA class, it makes it very easy for planes to keep the AA down. If you're lucky enough to get a shot off, the plane is usually gone before it gets there or drops chaff. I've spent a lot of time in AA trying to get planes and it's very hard if the pilot has decent skills. Everyone I know that plays BF2 has the same problem. Only the rawest beginner gets shot down easily.

                    AA needs to be made into a real threat for planes. As it stands now it isn't at all. Machine guns (in tanks, APCs, and jeeps) are useless as well. That's why so many people play maps like Karkand; so they don't have to worry about planes taking them out at will.

                    Additionally most of the time AA is in stupid places that don't allow you to get much of a shot off.

                    Planes desperately need to be address and DICE is asleep. I doubt they'll do anything about it. This is supposed to be an team infantry game. It's really about planes killing with impunity the way it is now and it's been like this since it's inception.

                    Comment

                    • Red Devil

                      #70
                      Re: Jets Need To Go Away

                      I think this is what pushes people away from BF2 more than anything. Those weasels that camp the jet spawn points, teamkill anyone else who wants to get in a jet, then just bomb with impunity, getting 5 kills at a time.

                      I really think that increasing the spawn times for jets would help a lot. I also like the idea of making air-only maps.

                      Making a pilot kit might also help with the teamkilling. Dunno.

                      Originally posted by Eternal-Souljah
                      I pilot both helicopter and jet and no they shouldn't go away they are fine if they are used by decent people but half the time you get the same dumbasses using the jet over and over, they don't care about anyone else though, if they have to tk for their precious jet then so be it. Every high ranking roughly Captain's to Colonel that I have played with on say Wake Island, everytime I get tk'd for the jet its by that group, and when you look at the stats it reflects a high tk count and a high jet kill count, so I went commander one time and monitored our high ranking jet tker now and then, he had over 60 kills and 0 deaths in the J10 and all he did was bomb bomb and bomb. Then when the next round came, switch sides he switches back to PLA, then again bomb, bomb, bomb.

                      I was just playing a round on Wake today and what happened? we had like a base, I was commander and it was 2 people high rankers in the jet with minus score points, bomb bomb bomb bomb. Really if im on PLA on Wake I usually tell my team to let them cap a flag or two, I like a game to last long not just have people on my team raping the carrier just so they can get 1337 stats.

                      Comment

                      • whoster69

                        #71
                        Re: Jets Need To Go Away

                        I like the idea of air only maps. That would be nice for the pilots as well.

                        I agree it pushes more people away from BF2. I've had 4 friends leave already for other games because of the jets being so out of balance.

                        Comment

                        • Ghilleman

                          #72
                          Re: Jets Need To Go Away

                          Don't take the jets out, just balance them. thats all that needs to be done.

                          Comment

                          • {Tkc>Firefly

                            #73
                            Re: Jets Need To Go Away

                            Originally posted by 12:oc7ock
                            LMAO, your exactly what I was owning today. I flew over to the MEC airfield on Oman jumped in the T90 and took out like 6 guys before hopping in the Mig29. After completely devastating the MEC team for 3/4 the rond some SAS-Scalawag started avote kick for me. (I guess he got tired of the ownage). Funny thing is his own teammates were telling him to "STFU, its part of the game!" So, the moral of the story is, there will be pilots who will kill you. Use this as motivation to kill them first.
                            Wow, so what you're saying is, you took one of your teams helis/airplanes and ditched it over an uncappable base, wasting said aircraft of any value or use to your team; you then proceeded to baserape in a stolen T90; then when there is noone else to baserape, you steal their MiG29. I bow down to your 'pwnage'.

                            Comment

                            • Brindled
                              Member
                              • Oct 2005
                              • 1068

                              #74
                              Re: Jets Need To Go Away

                              i like your sarcasm firefly. i dont like baseraping, it, like bunnyhopping, are part of the game... it just happens.

                              Comment

                              • Hando

                                #75
                                Re: Jets Need To Go Away

                                One AA guy vs a jet = jet wins. However if you have 2 or 3 guys in AA around the map the jet is toast since once he flares and runs away from one AA he is open to the other AA
                                That is only the case if the pilot doesn't know where the AA are and accidentally flies back into it.

                                Look, these posts have become very abundant and I will admit that I didn't take the time to read past page 2 because it's all been said before.

                                I LOVE flying. Is it because I want to score massive amounts of points? Nope. I'm past that. I could care less about points anymore. I fly because it is what I have always loved to do in RL. I consider myself to be a fairly decent pilot and while the K ratio's I get are nice, it's fun.

                                I know that a good aviator in the air is devastating to ground troops. I also know that it is difficult to take down aircraft with stationary AA. The main reason that I believe it to be so difficult to kill planes with the AA is NOT due to the crappy code of the missiles. It is because of the fact that they show up as hot spots on the bombing HUD so they are easy to take out from a distance. Especially from a high altitude and a nice little dive.

                                Although I spend a lot of time in the air, the best solution, as was posted a while back in another thread, is to take the stationary AA off of the bombing HUD. If, as a pilot, I have no way of knowing which AA is tracking me, I have many more things to think about. I now have to memorize exactly where EVERY AA site is and be much more aware of that when flying. Right now, if I get a tone from a certain area, I just drop flares, circle around and gun him down since it's nicely highlighted with the target box.

                                Just my 2 cents.

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